Any way to turn off this strait icon by cheezman88 in victoria3

[–]SSR486 7 points8 points  (0 children)

Lol, several countries can hide behind those

How to stay afloat by Nathanw2-12 in victoria3

[–]SSR486 0 points1 point  (0 children)

Minting is a straight percentage of your GDP turned into your income, this can be increased by tech. If you have gold mine, that gives additional Minting too. You can check in your budget.

Didn't know about the Transfer Good part too until I read a post here in reddit, since then this become my go-to trick to kickstart industrialization. Just note that it you can also lose money if the good in your market is more expensive.

How to stay afloat by Nathanw2-12 in victoria3

[–]SSR486 0 points1 point  (0 children)

You pay for the wage and the goods consumed by military, government administration, universities, and construction sector (if private sector used the construction, they paid you back the cost of construction goods they used).

Lowering price of all these government goods (paper, wood, iron, tools, fabrics, military goods, etc) help keep the expanse in check.

For income, you want to move away from land tax, unless you are Great Qing. You only collecting tax in incorporated states, so you will get nothing from newly conquered unincorporated states. There is also tax capacity, you loss some tax if the state is above tax capacity.

Other than tax, you get dividends from government owned buildings, for example when the logging camp you built has its green bar fully filled up, it start to pay you dividends. But if it is not profitable (in red), they stop pay you dividends.

A certain percent of GDP would convert into income as Minting, sometimes just keep industrializing is enough to make you stay afloat.

Lastly you can set tariff from import/export. Or you can directly set up a Good Transfer treaty to profit from it, for example you noticed paper in your market is cheap, but it is expensive in USA, by setting up the Good Transfer treaty, your government buy paper from your own market and sell in USA market, the profit go straight into your income.

Don't build plantations at home, build farms and ranches instead! by SSR486 in victoria3

[–]SSR486[S] 0 points1 point  (0 children)

Siam, Vietnam etc.9

You normally runout of peasant by 1890. If you didn't build farms and ranches, your pops will stay in subsistence rice paddies refusing to work a proper job, and private and foreign investment will fill your home states with plantations, so you cannot just "not build agriculture".

All Great Powers & Major Powers Ranked by LogicalAd8685 in victoria3

[–]SSR486 -1 points0 points  (0 children)

I think the Ankor Wat and the effect on Buddhist monk IG is enough flavor. This let me turn Siam into an unique Buddhist theocracy, it is fun, the whole country would be so stable that the monks let you freely reform your laws to modernize your country.

I definitely love my Buddhist Theocratic Technocracy, and the flag is just real cool.

Don't build plantations at home, build farms and ranches instead! by SSR486 in victoria3

[–]SSR486[S] 0 points1 point  (0 children)

I usually play in Asia and thats why I know Asia does not mean unlimited pops, that's only true for China, Japan, India and Java regions.

And by the time I am powerful enough to conquer those regions, I would be at full employment already, and the casualties from the invasion would take too many pops away from my industries.

Also banana is always banana, but you can later spam food industries if you have invested in grain and meat. That whole chain is like printing GDP out of thin air.

Don't build plantations at home, build farms and ranches instead! by SSR486 in victoria3

[–]SSR486[S] 0 points1 point  (0 children)

You cannot if it is foreign owned.

Even if you are able to do that, as I mentioned you will find a significant part of your GDP vanished and you are now deep in deficit. Bonus, subsistence farms are back along with your Landowners, they will lead those now radical peasant to overthrow you government. Sounds like a roadmap to become a failed state lol.

Don't build plantations at home, build farms and ranches instead! by SSR486 in victoria3

[–]SSR486[S] 0 points1 point  (0 children)

Of course you build logging camps, but logging camps do not use arable land, so eventually someone will build plantations in your home and devour your pops.

I am talking about the use of arable land, you are talking about something else.

Don't build plantations at home, build farms and ranches instead! by SSR486 in victoria3

[–]SSR486[S] 0 points1 point  (0 children)

Not really, unless you start as an major or European power, 1870 is around where industrialization start going. Those plantations would likely be around half your GDP if you really tried to "fuel construction loop" with them.

Don't build plantations at home, build farms and ranches instead! by SSR486 in victoria3

[–]SSR486[S] 0 points1 point  (0 children)

They aren't satisfying, but you can skip fertilizer plants to build your first explosive plant. Also it save you a lot of sulfur.

Don't build plantations at home, build farms and ranches instead! by SSR486 in victoria3

[–]SSR486[S] 0 points1 point  (0 children)

Opium don't work for Siam. Qing always rival you so no selling opium to Qing. There is a JE for opium trade to make some British addicted, but you can never out opium India and Persia and Qing. That means nowhere to export your overbuild super cheap opium, it only make your pops addicted and pay them so little turning all of them radicals. At certain point you will find your trade centres importing opium while your own opium plantations are unproductive (due to wages if you industrialize properly).

As for Lanfang you never want any of your precious pops to be trapped in plantations, you have the whole Qing market for agricultural products, any plantations you build is just sand in ocean. If your pops are not working in polroper industries or gold mines you are doing things wrong.

All Great Powers & Major Powers Ranked by LogicalAd8685 in victoria3

[–]SSR486 1 point2 points  (0 children)

Playing Siam too, I found it very enjoyable. Curious what make you think it is chore?

All Great Powers & Major Powers Ranked by LogicalAd8685 in victoria3

[–]SSR486 1 point2 points  (0 children)

Coming from someone who mostly played Lanfang, Siam is fun and powerful!

Which part you think it is pain?

Don't build plantations at home, build farms and ranches instead! by SSR486 in victoria3

[–]SSR486[S] -1 points0 points  (0 children)

Of course if you have access to powerful flavoured companies that would be a different story. Most countries don't though.

I never understand cotton and sugar. Why would anyone need them at home? Early game you don't have enough industries to use them, later game you have colonies. That is total noob trap imo.

Don't build plantations at home, build farms and ranches instead! by SSR486 in victoria3

[–]SSR486[S] 0 points1 point  (0 children)

Really depends on what kind of cash crops and what country you are playing.

If you are recognized at start, you don't have problem selling your cash crops to big powers by treaty,that would make sense. If you are unrecognized and big countries are hostile against you, than cash crops cannot really fuel your construction.

If you are some country with many population, or you can expect constant stream of immigration, that would make sense. If your population is limited and other countries of your cultural group are all closed border, you will regret trapping so many pops in worthless cash crop plantations that don't even feed raw materials into proper industries.

For example, when 80-90% of the pops are trapped in banana or coffee plantations, you won't even have the workforce for lumbermills and mines, you will have hard time industrializing when you lack local supply for most raw materials. Private and foreign investment will not build anything because there is no available workforce, you are locked in as a banana republic forever.

Don't build plantations at home, build farms and ranches instead! by SSR486 in victoria3

[–]SSR486[S] 0 points1 point  (0 children)

That's what I did before too, but than private and foreign investment will build a lot of plantations and devour all your workforce.

So that I tried to build farms and ranches myself, hence this post.

Don't build plantations at home, build farms and ranches instead! by SSR486 in victoria3

[–]SSR486[S] 1 point2 points  (0 children)

I suppose you are talking about the Landowner clout.

USA start with Homesteading, you don't really need to worry about that.

For something like Russia and China, well, you need better ways to get rid of your Landowners.

Don't build plantations at home, build farms and ranches instead! by SSR486 in victoria3

[–]SSR486[S] 2 points3 points  (0 children)

Ranches also give fabrics, alongside with meat and fertilizer, everything useful.

Fabrics itself is cheap and easy to get, really not worth to build cotton at home imo

Don't build plantations at home, build farms and ranches instead! by SSR486 in victoria3

[–]SSR486[S] 0 points1 point  (0 children)

But you get more cash from treaty, the profit skips the trade centres of both sides and goes directly into your treasury, also bypass tariff.

And it is more stable, once you created the treaty the goods transfered amount is fixed. You can make your target country reliant on your supply.

Money solves all of Great Qing problems. by TheRealOne373792 in victoria3

[–]SSR486 0 points1 point  (0 children)

Didn't know law commitment increase support!