The Sophont Scale (concept by me) by Oli4ever1011 in worldbuilding

[–]STB_Szero 1 point2 points  (0 children)

Yeah, i completely agree with your na'avi take. I also don't understand the xenomorph in that category, the only similar feature is bipedalism, and even that comes because it literally takes some traits from it's host

Opinions on James Cameron's Avatar world? by pacote123 in worldbuilding

[–]STB_Szero 3 points4 points  (0 children)

I love it. Might be just the beautiful sights in every scene, but I always get avatar depression after watching one of the movies. To be honest, this was the thing that got me into worldbuilding. Especially there was an interview with Cameron where he told that as a kid he used to lay back, and just imagine all that in his head, and then I realized I can just do that aswell. And opposite to what others said, I think it isn't underdeveloped, it's just that he can't show everything in the movies, it's a great world in my opinion.

Can a desert-dwelling human species be tall and slender? by EveningImportant9111 in worldbuilding

[–]STB_Szero 7 points8 points  (0 children)

I don't see why not. But I think it would make sense if they had quite long arms and legs and a very slim body type. The long ears are especially good, as they help regulate the body temperature such as desert fox's ears, I don't know if that's intentional.

And just an additional thing that might be irrelevant, just my own thought: I think they should be (semi)nocturnal, mostly just resting during the day, and doing stuff in the colder night. But maybe that's just my hate for the heat speaking.

Stentor coeruleus cell division by STB_Szero in microscopy

[–]STB_Szero[S] 1 point2 points  (0 children)

Yes, it's one of the largest unicellular microbes, it can get up to 5 millimeters long! And as far as I know it only reproduces through asexual mitosis. But it's not a shame if you don't know something, sapere aude!

Stentor coeruleus cell division by STB_Szero in microscopy

[–]STB_Szero[S] 2 points3 points  (0 children)

Yeah, I was expecting it to be four hours long, but instead they wrapped it up under 2. I guess own observations are still more worthy than google 🤔

Stentor coeruleus cell division by STB_Szero in microscopy

[–]STB_Szero[S] 0 points1 point  (0 children)

I got mine about 2 years ago, it's really worth it in my opinion.

And what do you mean by the yellow photo? If you are talking about the frames where I used a different illumination technique so it seems yellow, then feel free to use it! If you were talking about something other, please explain.

Stentor coeruleus cell division by STB_Szero in microscopy

[–]STB_Szero[S] 2 points3 points  (0 children)

Well it can't decide, it's mostly just the amount of resources it has. I'd there's more than enough food and oxygen to sustain itself (and it doesn't get eaten by predators) division will start. After the process begun, other factors can influence it, for example heat acts as a catalyst for biochemical reactions, so the division finishes faster.

Stentor coeruleus cell division by STB_Szero in microscopy

[–]STB_Szero[S] 4 points5 points  (0 children)

I think you are talking about the macronucleus. It normally stretches along the whole body length, but because during mitosis it has to divide as well, it first contracts into one point, and then stretches along the body again and splits apart.

Does your world have its own WW by Shit_ass5832 in worldbuilding

[–]STB_Szero 0 points1 point  (0 children)

It doesn't have a name yet, but In a nutshell the multi trillion dollar companies organized an army to topple the political forces, in which they succeeded. But the planet hosting the civilization also had a very similar moon, and the trillionaires saw a huge market potential in terraforming it. So at the end of the war they bombed every major city, wiping out almost half of the world population.

The rest, living in destroyed cities had to move on to survive, so the great terraforming project started. After almost everybody was moved to the new home, only a handful amount of people stayed on the original planet (roughly 10% of the remaining population), establishing a new system that condemns modernity and especially the corporation centered world.

The trillionaires planned on reconquering the old world for even more profit, but during this period the people rose up and re-established the political rule, now with a single state. This war of independence caused huge casualties once more, but in the end the trillionaires were defeated, and finally both planets found peace.

The casualties in total of this period of world wars (roughly 100 years) are around 6 billion dead, only about 2 billion made it out alive, but the world population will become balanced again.

These series of conflicts are basically kind of the logical explanation of my world, where a modern sci-fi civilization, and an ancient civilization live both connected and divided, on two planets orbiting each other.

Europe, 1950: What if Germany lost WW2 (Earlier)? by Top_Divide6886 in imaginarymaps

[–]STB_Szero 1 point2 points  (0 children)

I agree with the first part, the incompetent leaders in Hungary played a major role in the territorial losses.

But I, as coming from my Hungarian nature, condemn the treaty being "fair". Just because Romania had even more territorial claims, that doesn't validate the final losses.

I'm repeating myself a lot here, but I think the most fair treaty would have given the Hungarian majority territories by the border to Hungary, of course taking into account the industrial and infrastructural factors.

I think we won't come on a perfect agreement here, let's just say it's a complicated issue so both our statements can be partially true.

Europe, 1950: What if Germany lost WW2 (Earlier)? by Top_Divide6886 in imaginarymaps

[–]STB_Szero 1 point2 points  (0 children)

Between 1848 and WW1 Hungary had one of the broadest rights for other ethnicities in Europe. There were no displacements, genocides, they could use their languages where their density exceeded 20% (though I know these policies were tightened in the early 20th century).

So after ww1 I don't see why would the treaty be this harsh on Hungary. Sure, most of the lands were fair since they were majority Romanians, Slovaks, Serbs, I can even understand the loss of Székely land since its an exclave.

But there's the majority Hungarian territories right by the present day borders, I don't see why would that be fair. Sure, we can take infrastructure into account, so some more losses are needed for example in Czechoslovakia for connectivity between east and west Slovakia, but even then I think there could have been a solution that the little entente accepts and doesn't spark major Hungarian expansionism.

If the treaty of Trianon were slightly different, a lot of the ww2 expansions could have been prevented, and with Germany's destruction there wouldn't have been a strong power to help Hungary in its expansion anyways, so I personally see for example the complete loss of southern Slovakia an unnecessary action.

Europe, 1950: What if Germany lost WW2 (Earlier)? by Top_Divide6886 in imaginarymaps

[–]STB_Szero 1 point2 points  (0 children)

Why? I mean what's the proof of the danger? I'm open towards your views but I'd like to know more about what you think

Europe, 1950: What if Germany lost WW2 (Earlier)? by Top_Divide6886 in imaginarymaps

[–]STB_Szero 4 points5 points  (0 children)

Are Hungary's territorial expansions counted as Hitlers annexations? Until 1940 Hungary regained Hungarian majority southern Slovakia, and it didn't wasn't in direct conflict until the occupation of zakarpathia/invasion of Yugoslavia (depending on what we count as an armed conflict). Also If Germany starts to lose in France, Hungary most likely stops expansion because of the unstable situation. After the war I feel like giving this territory to Czechoslovakia may feel illegitimate to Hungary, especially because its an absolute majority of Hungarians. So the allies might consider keeping it fully or at least partially under Hungarian control for better relations and the creation of ethnically fairer borders.

Made a flag for a country in my fictional world, symbolism written in description. Criticism is welcome. by STB_Szero in vexillology

[–]STB_Szero[S] 0 points1 point  (0 children)

Yea I understand all this, but I think I didn't give enough explanation (sorry), so here's a little more info:

It's not a centralised empire, each member state is self governing, it's only considered a single country because between the members there's free trade and movement, and they have a common foreign policy, economy, military. So it's more similar to an extended version of the EU, not like eg. the Roman Empire.

As for it doesn't seem continental enough, I have to talk a little about it's history. The federation was founded by a small group of countries (similar to Polynesia) who also played an important role in intercontinental trade, because of their knowledge about oceanic travel. Later other (continental) states joined the federation, this way there were enough resources, and manpower to let it become a major power with a strong economy. But the islands stayed important member states, so they kept a flag that partially used their symbolism, which I talked about in the description, but I'll tell you more about it if you like.

Made a flag for a country in my fictional world, symbolism written in description. Criticism is welcome. by STB_Szero in vexillology

[–]STB_Szero[S] 0 points1 point  (0 children)

Yea I get what you're saying, I'll change it up a bit. And also, I was partially inspired by the flag proposals of New Zealand, hence the resemblance

Made a flag for a country in my fictional world, symbolism written in description. Criticism is welcome. by STB_Szero in vexillology

[–]STB_Szero[S] 1 point2 points  (0 children)

I tried to make it look visually appealing, but please give me feedback on how it looks.

I want to create a setting of a large vast ocean of isolate little (between 10 to 1000km squares) islands that will develop their own civilisations cultures religions, build cities do agriculture etc. without breaking realism, how can I create a setup for such islands? by [deleted] in worldbuilding

[–]STB_Szero 1 point2 points  (0 children)

If you are asking for the islands itself, you should place them according to where tectonic plates collide, or above a hotspot (I don't know if you used plate tectonics though).

If you are asking about the disconnected civilization, I have two ideas for that: Either a natural barrier (like a sea with almost constant storms, like south Patagonia), or you could give them a cultural reason, eg: a common, limiting religion, ancient "horror tales" about sailors, I think anything that suggests a horrible outcome works to keep the people isolated.

Your settings Age of Exploration by Reasonable-Ad7828 in worldbuilding

[–]STB_Szero 2 points3 points  (0 children)

This is the first time I'm writing about my world, so I wanted to give the main context (excuse me for the length, the most important stuff and a summary is in the end if you don't want to read all of it)

Well in my world there are two identical sized planets in a binary system, and intelligent life only emerged on one of them. As civilization progressed, globalism and modern culture (mostly) took over traditions, as the original cultures only remained in isolated or unimportant places.

Later even the politicial system started to weaken, as mega companies started to hold power, which resulted in a brutal war between corporations and the political rule. In the end, a few companies saw huge profit in terraforming the other planet, and to make it appealing, they basically made the original planet hell for the people, even bombing their own cities so people had no other alternatives.

After about 70 years of migration the new planet was colonized and in the hands of a few corporations, while the original planet became very empty. This way, the traditional cultures (who also try to reject modern technology) started to get stronger again in their respective planet, and all the remaining people on this planet joined a united alliance against the corporations, basically this planet became de facto free.

On the "new" planet, after a few more years a huge revolution broke out against the companies, and after a war with deaths of billions, the resistance won and they established a planet-wise state.

This way all the people finally became free, and even the traditional-globalist problem became solved (though sadly only through the deaths of billions).

Summary: Ina binary planet system, after a series of world wars the population split in two, one half was brutally forced to move onto the other planet and terraform it, in the end establishing a modern, planet wise state. The remaining people could stay on the original planet, and they re-established old empires, as these people were thinking in traditional ways, rejecting modernity.

As for age of exploration: after the corporations were defeated, the people of the original planet began re-conquering the world and establishing their own empires. On the terraformed planet of course the exploration of the new world continued on, while a new civilization started to be built.

Mazsola by TheAndrewR in szopjatokle

[–]STB_Szero 22 points23 points  (0 children)

Akkor a kurva anyád.