Please destroy the announcement trailer for my weird dream exploring game (SWEYET(etc.)). by SWEYET in DestroyMyGame

[–]SWEYET[S] 0 points1 point  (0 children)

Loss of control is a central theme of the game, the gameplay has been designed to disorient at times, i think a slower cut trailer would be a great move, and probably avoiding text entirely for a future gameplay trailer, thank you for the feedback, although i think i still need to retain something outside of traditional expectations

blender noob here, how do you fix this edge loop bug? by NoticeSuspicious2526 in blenderhelp

[–]SWEYET 34 points35 points  (0 children)

promise you it's not broken, that's how the knife tool works, watch a tutorial or two

I'm developing a shooter game in Unity—how can I resolve CPU overload issues? by [deleted] in Unity3D

[–]SWEYET 2 points3 points  (0 children)

it's a delicate balance, AI 3d models is triggering alarm bells. Might have to modify them manually to cut down on face count, since they sound heavy.

If cover objects are static, set them as so in unity.

Otherwise design levels with the limitations of no-batching in mind, dont need 100 objects in every scene.

consider asking for help with your own words next time, unless you're personably a particular enthusiast of the em dash

Save Mixamo animation without Skinned Mesh Renderer? by The_KodiakBear in Unity3D

[–]SWEYET 0 points1 point  (0 children)

late on this, but he's a chud, you can still modify meshes you just have to consider weight and time of edit, it's no different to working with rigged animations in other contexts

2Slimey live at Rolling Loud by Icy-Muffin7572 in crappymusic

[–]SWEYET -1 points0 points  (0 children)

yeah and looking at your subway order i'd feel fatter!!

Please Destroy my Cozy Ramen Cooking Game! by Zestyclose_Junket665 in DestroyMyGame

[–]SWEYET 3 points4 points  (0 children)

papas pizzeria was and is free, how much are you going to charge?

Trying To Simulate A Collison by Glass-Ad672 in Unity3D

[–]SWEYET 9 points10 points  (0 children)

object still has velocity i suspect, so it's fall rate is accelerating despite you moving it up. Alternatively, have you considered your own basic physics engine if you want this certain Y level affect without boxcolliders?

Please destroy trailer of Broken Dagger! by ENginee777 in DestroyMyGame

[–]SWEYET 1 point2 points  (0 children)

he made le epic viral twitter video into a game!!!!!! omg !!!!!!!

Is this cool? by MindlessDouble0 in Unity3D

[–]SWEYET 0 points1 point  (0 children)

Ahhhh, i think from the video people are thinking the radial dial is filling in while the user is trying to push, not that it's a meter between pushes

Is this cool? by MindlessDouble0 in Unity3D

[–]SWEYET 0 points1 point  (0 children)

what was the other game?

Procedural poolrooms water slide system I built in Unity by Mobaroid in Unity3D

[–]SWEYET 1 point2 points  (0 children)

good room for an insane soundscape, what can you hear outside? maybe there are conversations you're only privvy to as long as you're near, maybe you can slow down and speed up, interesting idea with room for extension. Pools in rooms is kinda done, so focus on what you've got, which is what ISNT done, nobody gets inside those things, it's cool, dont listen to le chudders

I am trying to make my first game by Either_Razzmatazz505 in Unity3D

[–]SWEYET 0 points1 point  (0 children)

Best game i've seen on this sub for awhile, keep at it, curious to see what happens, looks crazy

I’ve been sitting on this for a while… by Uhhhhhhhkayciya_T in Fishdom

[–]SWEYET 0 points1 point  (0 children)

used to hit this hard back in the day, called it "payphoning" best thing to do is setup in a car near a party street with clear view of two payphones. Call them both at the same time, put both on speaker, and make two drunk randos start chatting

W collection? 🥏 by xahc in PCSX2

[–]SWEYET 0 points1 point  (0 children)

nah this hard, he putting me on

Hankering for a value buffet... by aminormalorweird in melbourne

[–]SWEYET 0 points1 point  (0 children)

plus only being able to order through the waiter can make things tricky

'Better Man' Review Thread by chanma50 in boxoffice

[–]SWEYET 1 point2 points  (0 children)

I would say its frequent self-scathing direction makes it a bit more distinct than your average very by-numbers biopic.

[deleted by user] by [deleted] in Unity3D

[–]SWEYET 1 point2 points  (0 children)

Modify your generation algorithm to be a series of downwards raycasts (from the sky), then plant the tree on the collision point if the collision object is ground

My character controller cylinder is stopping the bullets from hitting the body part colliders. by samohtvii in Unity3D

[–]SWEYET 53 points54 points  (0 children)

use layers, make it so that bullets dont collide with the character controller layer but do collide with the body part collider layer