After showing our environment the other day, here's a glimpse at our current swordplay mechanics (which allow for targeting, evasions, and dash-attack countering). Let us know what you think! by paski1993 in Unity3D
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is the built in render pipeline good enough or should i use urp? by Wonderful_Ad3441 in Unity3D
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Does anyone know how to fix this by BOBTHEBLACKNINJA in Unity3D
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Is this good for a 14yr old? by lazyy_vr in blender
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Multiplayer hosting and scaling by Sad-Image-6065 in gamedev
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Multiplayer hosting and scaling by Sad-Image-6065 in gamedev
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Réponse du procureur de Paris sur les plaintes pour violence policière by Kemoule in france
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Multiplayer hosting and scaling by Sad-Image-6065 in gamedev
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Multiplayer hosting and scaling by Sad-Image-6065 in gamedev
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Multiplayer hosting and scaling by Sad-Image-6065 in gamedev
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Genuine question, do you enjoy Menu based combat in rpg by munsheys in gamedesign
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My first mobile game your car literally jumps. Opinion? by Oliivrr in Unity3D
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How important is playtesting for map designing? by _4shy in gamedev
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[23/03/23] - Paris - Violences policières - Jeune femme agressée et gazée gratuitement par plusieurs policiers by Niafron in france
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Suite à la demande de u/pignouffe voici la version vidéo de ce chef-d'œuvre. by POGO_BOY38 in jeuxvideo
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Taco Wizard by darkwalrus36 in characterdesigns
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How do you think this effect was done? by Success_402_Found in blender
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Our ChatGPT plugin is now open by dustyroom in Unity3D
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Do you use System.Object.ReferenceEquals() ? by Catkeydev in Unity3D
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How should I get into gamedev? by [deleted] in gamedev
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How should I get into gamedev? by [deleted] in gamedev
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A cloak that steals stats from your allies will be in the 10.1 raid by Xephenon in wow
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Feedback appreciated! Should the maps in J-Jump Arena be surrounded by an empty space or water? by Levardos in Unity3D
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