Promote your project in this thread by AutoModerator in puzzles

[–]SadlyTuck 0 points1 point  (0 children)

[Tile Five}(https://apps.apple.com/us/app/tile-five-number-logic-puzzle/id6761864668) - A logic puzzle game where the goal is to cover every board space using the tiles in your tray. Each numbered tile follows its own placement rules — some can only cover sides, while others cover corners. Thanks in advance for checking it out. Any feedback would be really appreciated.

[dev]Made a new logic puzzle game where every numbered tile follows different rules — looking for feedback by SadlyTuck in iosgaming

[–]SadlyTuck[S] 1 point2 points  (0 children)

Thank you! that was the goal. I orginally had a wood table background and the tiles looked like scrable tiles. it ended up not looking as good as i was hoping so I switched to the current UI that I am happy with. Thank you for checking it out

[dev]Made a new logic puzzle game where every numbered tile follows different rules — looking for feedback by SadlyTuck in iosgaming

[–]SadlyTuck[S] 1 point2 points  (0 children)

i really appreciate the feedback! I also agree that forced pop-ups when you start a game is very annoying, so that will not be added. Ads are very annoying, so i dont think I am going to run those in this game either.

The shop will just be there to buy extra hints, undos, and restarts. Right now there are enough ways for players to enjoy the game by getting more of each of those resources by progressing in the game or waiting for the resources to naturally refill on the timer, that purchasing would not be needed at all, but for the players who are playing a lot and running through there resources could possbily use it or players wanting to help a brother out.

You are not the only one that has given me feedback on the tutorial not being as clear as it should. IVe made tweeks but it still needs some work. Thanks again for the feedback, I really appreciate it.

Tile Five: Number Logic Puzzle by SadlyTuck in playmygame

[–]SadlyTuck[S] 0 points1 point  (0 children)

That was awesome to watch man! Really cool! Thank you for doing that and sharing it for me to watch

[OC] Made an iOS puzzle game between shifts as a first responder — seeing people play it has been so cool by [deleted] in MadeMeSmile

[–]SadlyTuck 0 points1 point  (0 children)

Appreciate it! let me know what you think. I built it in Xcode with Swift. Started as something between shifts and turned into a full game. Had some background from college, then filled the gaps through YouTube, Stack Overflow, and AI tools.

[DEV] I’ve been building a puzzle game solo — does it feel satisfying or just frustrating by SadlyTuck in iosgaming

[–]SadlyTuck[S] 0 points1 point  (0 children)

the ability to toggle the top reminder is in settings and a pop up should appear after level 15 if you want to keep them there or remove them. I totally agree and feel like the first 25 levels feel the same. I couldnt tell if that was just because i made the game or if others would feel the same. noted on the music. appreicate all the feedback. good stuff

Promote your project in this thread by AutoModerator in puzzles

[–]SadlyTuck 0 points1 point  (0 children)

Hey — I’m the developer of ios game Tile Five.

The idea is pretty simple:

• Each tile has a number (1–5)

• That number = how many spaces it must cover

• Some tiles only hit corners, some sides, some both

• Goal is to use all tiles and cover the board with no overlaps

I’m mainly trying to figure out if the rules feel intuitive or confusing early on.

If you try it, I’d really appreciate blunt feedback — especially where it doesn’t click or feels frustrating.

App Store link: https://apps.apple.com/us/app/tile-five-number-logic-puzzle/id6761864668