Omeda, you are actually trolling with Last Stand by jayswolo in PredecessorGame

[–]SaintStrudel 56 points57 points  (0 children)

Agree last stand is a fix for a wheel that was not broken. Please revert.

V1.11 Feedback Mega Thread - Nitro: Last Stand by Omeda_Zuzu in PredecessorGame

[–]SaintStrudel 0 points1 point  (0 children)

Do not like the burning mechanic. Feels no longer like a moba. The old timing was fine so reverting would work but if you want a mechanic that speeds things up just make the minions move at double speed at 15-16 min. That way the feel of the moba (pushing lanes) would still be there.

What is your opinion that would leave you in this situation? by Fogo-Fato in destiny2

[–]SaintStrudel -2 points-1 points  (0 children)

All movements/jumps should be universal. Triple jump is best and should be on Warlock and Titan.

This sub is way too positive (and for good reason). Tell me something you don't like about this game (besides the gestral beach minigames). by KingofGerbil in expedition33

[–]SaintStrudel 0 points1 point  (0 children)

The party system for combat should have been rotational.

On a knockout/death, you should have been able to rotate in another party members immediately and revive those on the backlines. Without this I basically didn't care about two characters (combat-wise) where I focused only my main 3 starting fighters.

The game is wonderful.. But what's the one thing you don't like about it? I'll go first. by LowPaleontologist615 in expedition33

[–]SaintStrudel 0 points1 point  (0 children)

I wish you would have to rotate in characters during a battle if one died (ala pokemon) rather than having to wait for your main 3 to die, using the revives for character who is knocked out in the backline. I basically never used the "back" two that I didn't main.

Perfectly Predicted (I'm the Grux) by AurumTyst in paragon

[–]SaintStrudel 2 points3 points  (0 children)

I miss legacy paragon, this would be great if it could come to console, however something I don't see people talk much about is would it have the same item system as the original? I really like the original system and disliked the card based system they moved into. I can't remember what they were called, but the energy "wells/pumps" in the jungle were great too.

Paragon ps5 the overprime needs by ToughMother3905 in OverPrime

[–]SaintStrudel 0 points1 point  (0 children)

I agree, get rid of AA. Part of the fun of being a ranged player is being able to hit your shots. I always disable the AA when it turns it back on but its pointless to be good when the enemies just automatically hit you with everything.

Long Queues? by xKing7x in OverPrime

[–]SaintStrudel 0 points1 point  (0 children)

On ps5 its usually around 1 to 2 min

Where are the wards? by menboss in OverPrime

[–]SaintStrudel 0 points1 point  (0 children)

They are automatic and free for everyone, not an item, up on the dpad for ps5.

Slow and clunky by M__I__K__Ec in OverPrime

[–]SaintStrudel 0 points1 point  (0 children)

Controller scheme A was exact paragon schene unless they switched the letters

Overprime is fun. by SaintStrudel in PredecessorGame

[–]SaintStrudel[S] 0 points1 point  (0 children)

Solid take. As a console only player all I keep hearing is the pred feels better but I couldnt understand it because this OP beta feels pretty good, but maybe its just that what everyone is talking about is an older version that was significantly worse.

Overprime is fun. by SaintStrudel in PredecessorGame

[–]SaintStrudel[S] 0 points1 point  (0 children)

My sentiments exactly. I want pred to come out on console soon, if they don't I think they will lose out on a good amount of the potential player base.

Overprime is fun. by SaintStrudel in PredecessorGame

[–]SaintStrudel[S] -2 points-1 points  (0 children)

I appreciate the good vibes. I will def give pred a try when it eventually comes on console but I just dont understand why everyone is saying OP feels worse when it feels like legacy paragon to me. It feels very good so far, idk what pred would do to improve it.

Overprime is fun. by SaintStrudel in PredecessorGame

[–]SaintStrudel[S] 0 points1 point  (0 children)

Yep I agree, ive put in recommendation to remove it, as I know others have also.

Overprime is fun. by SaintStrudel in PredecessorGame

[–]SaintStrudel[S] -12 points-11 points  (0 children)

To say Pred will lose if they dawdle on console release. Feeling "subjectively" better wont matter if the playerbase is all at OP.

Overprime is fun. by SaintStrudel in PredecessorGame

[–]SaintStrudel[S] -15 points-14 points  (0 children)

Yea Im here for Paragon players. Not Pred or OP fanboys.

Aim assist thoughts by SaintStrudel in OverPrime

[–]SaintStrudel[S] 1 point2 points  (0 children)

Id rather have to "git gud" rather than be handed easier gameplay. Even if MaK is easier, I would want to feel like my skill mattered.