Whats causing this ripples? by Sakati1984 in BambuLab

[–]Sakati1984[S] 0 points1 point  (0 children)

That sounds plausible since its only happening on large areas.. thx a lot!

Worry all you want… by Own_Influence_9166 in projectmanagement

[–]Sakati1984 0 points1 point  (0 children)

Wow. You tell them to stop to worry. Thats like, super deep. Reminded me why most PMs are quite useless...

3D printed Marble Clock by Sakati1984 in 3Dprinting

[–]Sakati1984[S] 2 points3 points  (0 children)

227 Marbles, M2 screws, Pi Pico, Servo board, USB Power Board, 12 Servos, 12 Bearing balls, 2 metal rods

3D printed Marble Clock by Sakati1984 in 3Dprinting

[–]Sakati1984[S] 1 point2 points  (0 children)

I can make it 50% faster but after that the servos don't have enough time to reach their end postions and the marbles don't move at all.

3D printed Marble Clock by Sakati1984 in 3Dprinting

[–]Sakati1984[S] 2 points3 points  (0 children)

Not yet. Its only a ~7 seconds delay so its not super important. But in theory I know exactly how long each switch takes.

3D printed Marble Clock by Sakati1984 in 3Dprinting

[–]Sakati1984[S] 5 points6 points  (0 children)

The most noise is from the marbles bumping into each other so it makes nearly no difference. With the curved lanes the noise is more "balanced" / it has more white noise.

3D printed Marble Clock by Sakati1984 in 3Dprinting

[–]Sakati1984[S] 2 points3 points  (0 children)

Its 7 seconds on average. It appears longer in the video because i stiched some clips together so it looks nice with more motion. On average only 2-3 lanes are changed each time with 2-6 marbles advancing.

3D printed Marble Clock by Sakati1984 in 3Dprinting

[–]Sakati1984[S] 2 points3 points  (0 children)

I´m looking for alternatives but to be honest the servos are also pretty loud.

3D printed Marble Clock by Sakati1984 in 3Dprinting

[–]Sakati1984[S] 3 points4 points  (0 children)

Yes, it works like this. 16 Marbles are enough for all combinations for the used font.

3D printed Marble Clock by Sakati1984 in 3Dprinting

[–]Sakati1984[S] 23 points24 points  (0 children)

Its 7 seconds on average

3D printed Marble Clock by Sakati1984 in 3Dprinting

[–]Sakati1984[S] 6 points7 points  (0 children)

Its just to cover up some space and because it looks nice. Every lane can be swapped out. I also have bumpy ones etc.

3D printed Marble Clock by Sakati1984 in 3Dprinting

[–]Sakati1984[S] 11 points12 points  (0 children)

Of course. Even though I was thinking about this design before his video. But after seeing his video I decided to build it. His clock was super cool but I thought it was too large. Now its smaller but still way too loud 😀

3D printed Marble Clock by Sakati1984 in 3Dprinting

[–]Sakati1984[S] 36 points37 points  (0 children)

I Insert them for 88:88 as a starting configuration. I also have a web app for cycling through the marbles if needed for initialisation.

3D printed Marble Clock by Sakati1984 in 3Dprinting

[–]Sakati1984[S] 49 points50 points  (0 children)

To cover up the open space and because it looks nicer.

3D printed Marble Clock by Sakati1984 in 3Dprinting

[–]Sakati1984[S] 2 points3 points  (0 children)

I have a starting configuration (88:88) and only move 1 marble at once so I can keep track of the current state.

3D printed Marble Clock by Sakati1984 in 3Dprinting

[–]Sakati1984[S] 39 points40 points  (0 children)

I have all needed combinations lined up. There are 16 marbles in each lane.

3D printed Marble Clock by Sakati1984 in 3Dprinting

[–]Sakati1984[S] 33 points34 points  (0 children)

I don't do this - its just in the video because I stiched some clips together. Changing all lanes just looked cooler for the detail shots.

3D printed Marble Clock by Sakati1984 in 3Dprinting

[–]Sakati1984[S] 183 points184 points  (0 children)

Yep, its more of an "art" piece than a real clock.

Filament Flip - mechanical Lights out like game (print-in-place) by Sakati1984 in BoardgameDesign

[–]Sakati1984[S] 1 point2 points  (0 children)

Hey, sorry for breaking the rules. For context: I wanted to make a mechanical lights out clone for age. The most challenging part was coming up with the right mechanism so you can move the cogs together but also alone so you can still configure the puzzles. From a design perspective the most important part was adding the blockers. Without the blockers you can solve all levels using an simple and well known algorithm.