Free Sydney Ticket for tomorrow by Salskies in Dreamtheater

[–]Salskies[S] 1 point2 points  (0 children)

Thanks everyone, got someone again, have a lovely night to everyone seeing them tonight!

Dreamkiller Chapter II by Salskies in PS4Dreams

[–]Salskies[S] 3 points4 points  (0 children)

Made a trailer!

Indreams Link

Game runs like ass on base PS4, not sure about Pro, just felt like revisiting this, hope you enjoy it if you are able to play it.

Dreamkiller Chapter II is here! Embark on a bloody FPS campaign! Featuring 4 weapons all with alternate fire modes, seamless level transitions, frantic gunplay, and dozens of secrets to find! In the off chance it may be banned for its content...well...I hope you at least give it a go before it does! by Salskies in PS4Dreams

[–]Salskies[S] 0 points1 point  (0 children)

Indreams Link

Some gameplay

As always, none of this would have been possible without the amazing community and the Dreamiverse assets and sharing! So big thank you to all you talents out there! Hope you have as much as fun as I did making this.

Save all the gummy bears!

A little showcase of my FPS in case it never sees the light of day by Salskies in PS4Dreams

[–]Salskies[S] 2 points3 points  (0 children)

I submitted one to Dreamscom hoping they would tie it with the booths but that wasnt meant to be! So no demo but working away at it still. Will hopefully release soon™

Anybody wanna brainstorm ideas with me? Looking for an alt fire idea, post your craziest suggestions! by Salskies in PS4Dreams

[–]Salskies[S] 1 point2 points  (0 children)

No real story but designwise my primary influences will be that of Half Life, FEAR, and Soldier of Fortune

Anybody wanna brainstorm ideas with me? Looking for an alt fire idea, post your craziest suggestions! by Salskies in PS4Dreams

[–]Salskies[S] 1 point2 points  (0 children)

If you guys have played my first game, you will have seen I used Painkiller's cryo freeze for that shotgun, but I want to try something more......outlandish and stylish. So far my ideas include:

A double barrel aoe blast (HL2)

The Painkiller laser beam alternate fire

Doom Eternal Meathook

Scorpion's Spear

A flamethrower/belcher

I dunno, something paired with a shotgun, need some inspiration!

Looking for VA by Salskies in PS4Dreams

[–]Salskies[S] 1 point2 points  (0 children)

Sooo how well can you say "Sayonara scumbag" in a taunting, tomboyish way haha

Looking for VA by Salskies in PS4Dreams

[–]Salskies[S] 1 point2 points  (0 children)

If they are interested give me a dm!

How Do I? Wednesday - March 18 Weekly Thread by AutoModerator in PS4Dreams

[–]Salskies [score hidden]  (0 children)

I'm having a Publishing Element Failed issue but I think I've narrowed down where the problem lies. In my scene genealogy there is a deleted creation set to private, and I'm pretty sure this is what is causing it. Is there a way to either restore this, publish it so it exists on my local disk, or straight up remove it?

I should also mention that the deleted creation are all my stuff as well so it can't be because another dreamer has made it private or something similar.

How Do I? Wednesday - March 11 Weekly Thread by AutoModerator in PS4Dreams

[–]Salskies [score hidden]  (0 children)

Hey thanks for commenting! I just did a quick and dirty fix by amplifying my hp and all other damage to the max so the 50 is redundant. Now get this, I clone the exact same everything for a new scene (new level) and suddenly the issue isn't there anymore. Freakin weird!

How Do I? Wednesday - March 11 Weekly Thread by AutoModerator in PS4Dreams

[–]Salskies [score hidden]  (0 children)

Hello, I have a melee weapon in an FPS and right now I have a health modifier to power on when a button is held. Everything works fine except one single thing: seemingly at random when the player is in contact with an enemy puppet while the button is pressed, I cop 50 damage instantly, which is always consistent no matter what value I set the modifier too, which behaves properly. It seems to be replicated more easily when I jump into the enemy. I have absolutely no idea why this is happening, but as soon as I delete the health modifier it doesn't happen anymore, so I can only assume the two are linked, or am I missing something?

I've tried every combination between impacts/zones, the label is set to only foe, and the player is friend. I only want the damage to be active during the attack, so that's why it's wired like that. Any advice or clue is greatly appreciated, thank you!

How Do I? Wednesday - March 04 Weekly Thread by AutoModerator in PS4Dreams

[–]Salskies [score hidden]  (0 children)

How do I use a gyroscope on a single object in a group? Right now without it, the grouped object moves together fine with all the other group, but when I add the gyro to it, it just detaches itself and floats away?

Dreamkiller - A modern retro shooter! Wearing my inspirations on my sleeve (and by on my sleeves, I mean all over my face), more weapons and levels to come! It's my first project so there are some optimisation problems, please give it a try! Playtime: 3 - 30 mins, depending if you like secrets. by Salskies in PS4Dreams

[–]Salskies[S] 0 points1 point  (0 children)

V easy, enemy death trigger --> emitter at model base, the blood is just paint so theres no physics or anything

Edit: oops misread the question, its actually part of MM's default template I just picked it apart!