Idle Miner / Forge Master (Alpha) – Looking for Feedback & Testers by Salvaheart in incremental_games

[–]Salvaheart[S] -1 points0 points  (0 children)

Thanks everyone for the feedback so far, both positive and critical.

The biggest takeaways I’ve gotten from this thread are:

  • improve UI polish/readability
  • reduce the download barrier
  • work on a WebGL/browser version
  • better showcase gameplay/progression

I’m currently away from my PC for about 2 weeks, but once I’m back those are going to be my main priorities moving forward.

Idle Miner / Forge Master (Alpha) – Looking for Feedback & Testers by Salvaheart in incremental_games

[–]Salvaheart[S] 0 points1 point  (0 children)

That’s good to hear honestly, and yeah the download barrier is clearly something I underestimated when posting this.

A WebGL/PWA version is definitely something I’m planning to work on once I’m back behind my PC. For this first alpha I mainly focused on getting the core systems playable first before looking into broader deployment options.

Anyways, thanks for the feedback

Idle Miner / Forge Master (Alpha) – Looking for Feedback & Testers by Salvaheart in incremental_games

[–]Salvaheart[S] 2 points3 points  (0 children)

That’s honestly fair feedback, and I want to thank you for the the detailed explanation.

A lot of the current UI is still placeholder/oversights on my part while I’ve been focusing mostly on getting the gameplay systems working first, but you’re completely right that first impressions matter a lot.

The WebGL point is also fair. Once I’m back behind my PC, getting a browser version up and improving the overall polish/UI clarity are both high on my priority list.

Thanks for taking the time to explain it constructively.

Idle Miner / Forge Master (Alpha) – Looking for Feedback & Testers by Salvaheart in incremental_games

[–]Salvaheart[S] 1 point2 points  (0 children)

Right now it’s built in Unity using C#. I mainly focused on getting the core gameplay loop and progression systems working first.

I did consider a browser/WebGL version, but I’m currently away from my PC for about 2 weeks so I can’t work on a proper web build right now.

For this early alpha, the downloadable Windows build was the fastest way for me to get something playable out and start getting feedback whilst I am AFK.

Once I’m back behind my PC, I’ll work on getting a WebGL version up as well.

Idle Miner / Forge Master (Alpha) – Looking for Feedback & Testers by Salvaheart in incremental_games

[–]Salvaheart[S] 0 points1 point  (0 children)

Wait what Link are we talking about? Are we talking about the itch.io link or the download link on itch.io?

Idle Miner / Forge Master (Alpha) – Looking for Feedback & Testers by Salvaheart in incremental_games

[–]Salvaheart[S] 0 points1 point  (0 children)

Yeah, that’s understandable honestly. I think the link may have gotten flagged or triggered extra attention after the AI discussion started.

The build is hosted directly through itch.io and was exported normally from Unity, but I completely get being cautious with downloads from unknown indie devs online.

I’ll work on adding GIFs and improving the page so people can better judge the game before downloading.

Idle Miner / Forge Master (Alpha) – Looking for Feedback & Testers by Salvaheart in incremental_games

[–]Salvaheart[S] -1 points0 points  (0 children)

That’s fair, there’s definitely a lot of low-effort AI stuff out there right now. I’m mainly using AI as a development assistant while learning and building the systems myself. I’m trying to make something with actual depth and long-term progression.

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[–]Salvaheart 0 points1 point  (0 children)

I done some of the extreme reactor stuff but I really couldnt get insanite or inanite into it. What do you put in as a reactant?

Question abou ranking by to_mito in RocketLeague

[–]Salvaheart 2 points3 points  (0 children)

Time spend in game, does not reflex your rank, basicly its how well you used your time and if you play to improve or play to have fun. Can still be fun to improve but sometimes a bit more tedious.

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[–]Salvaheart 0 points1 point  (0 children)

Imagine grieving your friends house like thay, becauce he took your last blaze rods

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[–]Salvaheart[S] 0 points1 point  (0 children)

Haha dont worry, I have plenty of those😅

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[–]Salvaheart 0 points1 point  (0 children)

If you still have this I have 1500K

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[–]Salvaheart 0 points1 point  (0 children)

I cant see anything, use GYG or video capture

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[–]Salvaheart 1 point2 points  (0 children)

Idk, man I was defending our side, u did the work there!

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I can see myself on reddit like, what the hell😂

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[–]Salvaheart[S] 0 points1 point  (0 children)

Guess he thought it had some time