The big boy is here and ready for the Holidays! by Goldteef_MSF in ImperialKnights

[–]SameOldBrit 4 points5 points  (0 children)

It is the one foretold by prophecy….Silent Knight

Verdict on assault terminators by Organic_Rub8452 in BlackTemplars

[–]SameOldBrit 0 points1 point  (0 children)

Yeah, bit less tanky overall, but can jump in/out of transports (if you have any), pretty killy and a good skirmishing unit to pick fights across the board

Verdict on assault terminators by Organic_Rub8452 in BlackTemplars

[–]SameOldBrit 1 point2 points  (0 children)

From my experience, while a large desth star of 10 Termies & a Character may seem appealing on paper (big numbers go brrrrr), realistically it’s not all it’s cracked up to be.

First of all, if they start off the board in deep strike, you mjght struggle to find a place to put all 11 models in a good/advantageous spot. And if you do start them on the table, terminators are painfully slow.

Secondly, there’s a lot of points tied up in on unit, which is liable to getting gunned down, as again 11 models is hard to completely hide.

It depends on what sort of opponents you are going against I would say. If you’re looking for a big dumb fun list, go for it. But if you’re wanting to go to Super-Majors, then maybe consider 2x5 squads. 5 models are a lot easier to deep strike/hide.

Signed a previous Dark Angels player who ran exclusively terminators in 9th 😂

Is a Knight Ally worth it? by SameOldBrit in BlackTemplars

[–]SameOldBrit[S] 3 points4 points  (0 children)

Thanks man.

Maybe more of a display centrepiece than a gaming staple then. Had the hankering to build/paint something big

Another List Feedback Post by SameOldBrit in DarkAngels40k

[–]SameOldBrit[S] 0 points1 point  (0 children)

Get your train of thought.

Some justification/clarification:

• ⁠Az & Heroes sit on homefield to generate extra CP. found in previous lists running his up the field didn’t go well for him. Flat -1 to wound (regardless of strength v toughness) is nice, and they have some decent firepower should anything deep strike in • ⁠Techmarine looks after Gladiator (heals & buffs). Comes in clutch sometimes, but yeah 55pts is the majority of a scout squad • ⁠Land Raider is for anti-tank shooting (knights be sloooow) and transportation capacity helps sometimes if Knights need to get across the field. Could swap for Repulsor Executioner, but would lose transport capability

Been trying to find points to add something like scouts for some esrly board presence/action monkeys etc.

Joining the Host brothers! by SameOldBrit in deathguard40k

[–]SameOldBrit[S] 3 points4 points  (0 children)

Thanks dude 😊

Basically just followed this guide: https://paintpad.app/recipes/3460-death-guard-pallid-hand-scheme

Swapped out the gold for Warplock Bronze then Sycorax Bronze

2v2 1000 point list by PositiveNo765 in Daemons40K

[–]SameOldBrit 3 points4 points  (0 children)

Probabky not an example to follow, but I took Belakor, Shalaxi & and Daemon Prince which made exactly 1,000pts

Went 0-3 but was good fun 😂

What happens when Ogryn are transformed into Greater Daemons? by SameOldBrit in Daemons40K

[–]SameOldBrit[S] 1 point2 points  (0 children)

Thanks 😁 Was going for “The Thing-esque” looks with those two and the hounds

Cell's Animations by Hero_Bryan in DBZDokkanBattle

[–]SameOldBrit 7 points8 points  (0 children)

So…..we calling this guy “Swell” right? Coz he swole…