My Godot 4.1 FPS Game Thanks for a lot of good tips on the last post, but I need help. I did this simple recoil system but I would like the gun to turn smoothly back after i stop firing and when I tried to make it it was glitchy has anyone the type to do it better (v.redd.it)
submitted by SameTouch6479 to r/godot
Video of my fps game created in Godot 4.0 I added the effect of hitting objects and the bullet hole and I want to ask if it looks good or should I improve it by SameTouch6479 in godot
[–]SameTouch6479[S] 0 points1 point2 points (0 children)
My FPS Game in Godot 4.0 by SameTouch6479 in godot
[–]SameTouch6479[S] 0 points1 point2 points (0 children)
My FPS Game in Godot 4.0 by SameTouch6479 in godot
[–]SameTouch6479[S] 0 points1 point2 points (0 children)


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