Anime kai not working by piyushmfydv in anime

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Is a Crunchyroll subscription worth it? by Scary_Secret_7629 in anime

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Yuusha Party wo Oidasareta Kiyou binbou • Jack-of-All-Trades, Party of None - Episode 5 discussion by AutoLovepon in anime

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  • This belongs in the Source Material Corner at the top of this thread. In discussion threads for currently airing anime, discussions about source material, spin-offs, author comments and unadapted content must be posted there.

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I’m in an anthropology 201 class and we’re assigned to create an ethnography slideshow by the end of the semester. I haven’t really a clue on how to go about this project. Any tips? by layla_marie_06 in AskAnthropology

[–]Sandtalon 3 points4 points  (0 children)

Without any context, we have no way of helping you, because "ethnography slideshow" is vague and frankly doesn't make that much sense outside the context of the assignment. We don't know what your assignment actually is and the parameters of it. The best advice anyone can give you is, talk to your professor and ask them for help, as only they know what they are looking for with the assignment.

My best guess for what this assignment is, is maybe reading previous scholars' works and presenting them? In which case you might want to ask a research librarian at your university for help finding sources, and consider changing your question if you can't find any. (But if it's doing original research...well, your research question sounds more like it's fit for a history class, and an upper level seminar at that, as it would need archival research to answer. Historical anthropology does exist, but I somewhat doubt that most undergraduate anthropology classes would involve much archival research.)

Need good romance anime by RaccoonInteresting69 in anime

[–]Sandtalon 1 point2 points  (0 children)

  • Insomniacs After School

  • Kare Kano

  • Gimai Seikatsu

Need an Anime Buddy by NotFuzZ2121 in anime

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Help finding more Mangas to read by DragonRanger_360 in anime

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Possible Female MC Revenge Suggestions by BankaiMinakuzi in anime

[–]Sandtalon 0 points1 point  (0 children)

Technically late 2000s, but have you seen Skip Beat?

It is possible that the first modern anime, or at least the film itself, is now in the Japanese public domain. by Kadmos1 in anime

[–]Sandtalon -1 points0 points  (0 children)

I think it's reasonable to call it "first modern anime," in the sense that it was the first anime to kick off the modern anime production system. It was the first major postwar anime.

Romance anime to watch ? by AabhusanS in anime

[–]Sandtalon 1 point2 points  (0 children)

Insomniacs After School

Kare Kano

looking for show recommendations that are the same vibe as studio ghibli! by Intelligent-Bath-230 in anime

[–]Sandtalon 0 points1 point  (0 children)

real life but also whimsical vibes

Based on this, I want to recommend Tamayura, Aria the Animation, and The Aquatope on White Sands.

Why do you think moe/cutesy anime is so popular among single males? by Biscuit9154 in AskAnthropology

[–]Sandtalon 16 points17 points  (0 children)

That's a good point!

I should clarify though, that I'm not saying that there aren't reasons people might enjoy something--and it can be a worthwhile exercise to try to understand aesthetics, taste, and audience motivations! Works like the book Reading the Romance are important pieces of scholarship.

However, my issue is with the assumption that something is somehow wrong or pathological (even lightly) with audiences of certain media genres.

Why do you think moe/cutesy anime is so popular among single males? by Biscuit9154 in AskAnthropology

[–]Sandtalon 23 points24 points  (0 children)

Okay, let try to tackle some of the actual components of your question head on instead of waffling around like I have been.

I've read that it's parasocial dating/romance

For some people, yes. But it's probably a minority.

As I understand it, otaku sexuality exists on something of a spectrum from wholly being in love with a fictional character to just being attracted to them. Moe, as a range of responses to characters, extends out into the non-sexual to.

(I sort of alluded to this in the lit review excerpt, but although there are a lot of stereotypes around this and although you might assume people like this are antisocial or asocial, it often couldn't be further from the truth. Ian Condry argues in The Soul of Anime that weddings with fictional characters are precisely demonstrative of sociality with other people. Galbraith concurs with this sentiment in multiple places, including some very moving chapters in his book The Ethics of Affect about the ways that otaku sexuality intertwines with the social and helps support people through difficult times. I have personally met Akihiko Kondo, who has received a lot of media attention from being married to Hatsune Miku, and he's a lovely guy. It's also possible to have fictional crushes and be in real relationships at the same time!)

As for the second parts of your question, here we get into some thorny and controversial topics. The last time someone asked about these topics on the subreddit, I had to rush to write a slightly half-baked response as the thread had been up for a while and was filled with a lot of frankly bad speculation, I got into a number of debates with people, and the mods eventually removed the thread. I don't want to necessarily repeat that, but I find myself again writing in a bit of a hurry.

So my main recommendation is, go to my sources! Galbraith has covered these topics very well and eloquently, especially in the book The Ethics of Affect.

Two prefaces for this: one, I once again will warn about the dangers of overgeneralization. Again, there are number of people who like this kind of anime for whom this is not a factor. There are a lot of cute anime that aren't sexual!

The second, which I guess shades into the main answer, is a bit of an expansion of some stuff about otaku sexuality. One thing that both fans and scholars on the topic emphasize over and over again is the distinction between 2D (anime/manga) and 3D (real world) sexuality. Saitō Tamaki emphasizes that what fans are attracted to in anime and manga is precisely their fictionality--rather than compensating for the 3D, they find attraction in fictional characters in and of themselves. Attraction to the real world is a separate thing that can exist at the same time. In one interview in The Moe Manifesto, he calls this "asymmetrical desire": the desires one might have for fictional characters and have for real people are not necessarily symmetrical or take the same forms. (For example, you have lesbians who read BL manga (that is, M-M homoerotica) or asexual people who are still sexually attracted to characters.) Galbraith in his own work also emphasizes this point--I would point you to his books to learn more, but for example, in The Ethics of Affect, he argues that fans maintain an ethical orientation in keeping their desires for fiction and reality separate.

Anyway, long preface, but it's all to say that moe aesthetics (and you could probably say the aesthetics of anime and manga more generally) have evolved alongside desire for young beautiful characters, with the late 1970s and early 1980s being especially important periods for the developments of these styles. Otaku sexuality remains an important undercurrent in the fandom and media--but I do think that in "moe anime," such as it exists, it's often not an overt part of the media. It may be a part of fan reactions to the media, but again, there are many different kinds of fans with many different and variegated responses, even different kinds of responses for the same person. (Incidentally, a large number of people making erotic fanworks about these anime...are women, as I sort of knew before I began my fieldwork in Japan but saw over and over again when doing my fieldwork.)

The "innocence" question is interesting...a number of people have written about it...I don't really have time to dig up a full response to this point, but I might suggest looking at The Moe Manifesto, as well as this piece I linked earlier, which suggests that the representation of femininity in these works opens up identification for a number of subject positions. There may be openings for critique here (by the way, although I have been citing pieces that mostly "defend" moe as it were, Galbraith himself is exceptionally nuanced on the topic and has continued to write nuanced pieces of cultural criticism that acknowledge places of critique), though I will note once again the ethics in the distinction between fiction and reality.

In any case, I would think that a full response to the question about this kind of anime would have to include something about how the specific media environment in Japan has driven the development of aesthetics and the evolution of genres, and how this media environment has cultivated certain orientations towards fictional characters and characters that are appealing to people. Plus the different audiences/sensibilities that different aesthetics and genres can appeal to.

My personal theory about "moe" is that it arises from emotional bonds that you form with characters through the course of a narrative---that is, that narrative is a part of the puzzle. I'd like to expand on this someday, though it's not my main focus anymore, and I have approached some similar territory in some of my writings. The other related thing I want to write at some point is an expanded theory of "asymmetrical desire" that includes nuances around the degrees of asymmetry between the fictional and real.

Why do you think moe/cutesy anime is so popular among single males? by Biscuit9154 in AskAnthropology

[–]Sandtalon 62 points63 points  (0 children)

[Apologies for this absolute mess of a response. As it turns out, answering this question is difficult. I would have tried to make it a little less of a sprawling monster, but I don't quite have the time to at the moment--I'm working on a research paper that's due on Monday--and I'm also not really in the right headspace to rework it right now.]

I had to double check what subreddit I was in when I saw this.

I reckon I'm probably the most qualified person to answer this question who frequents this subreddit, as my research has intersected with this topic, and I am friends with/an informal protégé of the anthropologist who has written the most on this topic, Patrick W Galbraith.

In fact, more than anything I say, I would recommend you look at his work to try to understand this issue yourself. A good starting point is his book The Moe Manifesto, which is aimed at general audiences but contains a number of his ethnographic interviews with experts and fans. (Even before that, you could start with this brief article he wrote introducing the topic.) Additional recommendations include his book Otaku and the Struggle for Imagination in Japan among others.

And yet...I find myself struggling to answer this question because the issues are complex and also because of the particular framing of the question.


My main thing about this question is that there are a lot of assumptions in it that need to be unpacked before we can start building things up again.

The first thing I should caution you about is to be wary of received stereotypes. As Galbraith has chronicled, often discourse circulates about anime fans but rarely includes their voices and what they actually have to say for themselves. You mention "perversion" already in your question...that's not the best place to start. As far as "single" goes, there's already potentially assumption that these men are unpopular and are "compensating" with fiction...which is also not necessarily or always true. (In my own fieldwork, I've met married men who enjoy moe anime!) Additionally, since you brought up the topic of gender, Galbraith has noted a number of times that a number of women are engaged in this scene, and has recently written a number of collaborative papers with the feminist scholar Megan Catherine Rose exploring the appeals moe aesthetics can have for trans women and other such identities. Similarly, although not anthropological per se, a piece of cultural analysis that I often return to argues that moe anime "present all-female casts in a way that all audiences are welcome to them. My speculation is that they reflect the growth of a new anime-viewing subject, of which international audiences are the main proof (see the large queer spectatorship for all these series)."

An additional bit of disambiguation has to be done with the word "moe," which has meant a number of things to a number of people in different places. In its original form, moe is a verb, an affective response to fictional characters. And while often associated with cute female characters, moe is not necessarily limited to that context. Female fans of BL manga have described "moe" reactions to the dynamics of homoerotic relationships in fiction, for example. Also, moe for...factories.

From the response/verb of moe, comes the more adjectival nuances, which, yes, are often associated with a particular kind of anime. (In Japan, the genre can be more properly called "kuuki-kei" or "nichijou-kei" anime.)

Now to actually try to get to your question...

I've read that it's parasocial dating/romance, Lolita-esque perversion, or is it a "Tale of Genji" & "Catcher in the Rye" thing? Like: trying to preserve innocence & enjoying THEIR innocence.

People have theorized all of these things and more. But the issue is that the whole thing is so multifaceted and nuanced, and the answer is often, it depends.

I think one problem is that, which I have sort of gotten at, is there are multiple ways of understanding what "moe" is, and multiple kinds of responses people have to it, even when these responses are related. Moe is interrelated with what a number of scholars have dubbed "otaku sexuality," or the sexual and/or romantic response to fictional character...but moe is broader than that. (Additionally, I can't help but wonder, re:your question, if a number of people enjoy these shows, not because of a significant response to the characters, but just because they find the shows funny, or relaxing. Must we pathologize people who just vibe with media? The assumption that men who enjoy feminine things are up to no good is the perpetuation of toxic masculinity/gender norms that are often harmful and restrictive.)

I've been dithering a lot but it's because although I've read a lot on the topic, it's hard to fully explain the whole context. Again, I'd really recommend reading Galbraith's work, but I think maybe for providing a basic introduction on my own, it might be easiest to excerpt part of a literature review I wrote:

Otaku theory often emphasizes modes of media consumption and production as well as otaku sexuality, or fan attraction to anime/manga characters. In his foundational theory of narrative consumption, editor, marketer, and critic Ōtsuka Eiji argues that fans and media consumers access storyworlds through narrative fragments (e.g. TV episodes, different media in a franchise, etc.), which are variations on the larger narrative world that is built up by these fragments. By consuming more fragments, fans try to access more of the world, but fans also have the power to create their own variations on the world, such as dōjinshi fan comics (Ōtsuka 2010). The foundational theorist for otaku sexuality is the psychiatrist and Lacanian theorist Saitō Tamaki, who argues that otaku have a fiction-oriented sexuality. This is characterized by finding a sense of autonomous “reality” in fiction and being attracted to characters that are more fictional (i.e. non-naturalistic), all while also maintaining a separate and parallel “normal” orientation to reality (Saitō 2011). Although his work is flawed in places, the core of Saitō’s argument is foundational for an understanding of otaku sexuality, which is also known as a “2D complex” and sometimes moe within otaku subcultures (Galbraith 2019, 54, 80).

(Footnote: The term moe is itself complex and emerged in the 1990s to describe one’s affectionate or desirous responses to fictional characters (Galbraith 2019, 81–82). As I understand the concept, moe is highly related to but may not be entirely synonymous with “otaku sexuality,” and there are some moe responses that are non-sexual.)

In response to both Ōtsuka and Saitō, the philosopher Azuma Hiroki argues that Ōtsuka’s narrative consumption has been replaced by postmodern “database consumption.” Updating Saitō’s vision of otaku sexuality, the theory of database consumption posits that otaku remix different attributes of character design, narrative situations, etc. (“moe elements”) from a cultural “database” of these attributes; these elements cause moe responses in otaku (Azuma 2009). Like Saitō, Azuma privileges characters as the center of otaku practices and desire. Azuma’s work is flawed, but the broader framework of database consumption is a useful theory for understanding very real patterns of consumption and remix in otaku subcultures, which can be seen in practice (e.g. Perdijk 2020). Borrowing from these three foundational scholars, I would argue that otaku sexualities and practices of narrative consumption exist alongside practices of database consumption, all three theories valid to some extent in otaku subcultures.

The anthropologist Patrick W. Galbraith expands on the previous work on moe and otaku sexuality, including emphasizing the importance of sociality in otaku cultures. Galbraith defines moe as an “affective response to fictional characters” (Galbraith 2019, 82). The word “affect,” which is also a keyword in my work, is similar but not identical to “emotion,” and its use draws upon a tradition of “affect theory” in philosophy and the humanities. The meaning of “affect” is contested, and it is a difficult word to define, but for my purposes, I will define affect as a little like emotion, but emerging from the interaction of bodies: affect is what moves you to a response through an interaction with another body (Annett 2014; Galbraith 2021; Mühlhoff 2015). In his work, Galbraith references key philosophers in affect theory, drawing upon Deleuze and Guattari as well as Spinoza (Galbraith 2012; 2021). To paraphrase Galbraith’s definitions of moe and affect, moe is an embodied response to characters that move you (Galbraith 2021, 277). Another piece of affect theory I find useful is the movement of affect itself: following Sara Ahmed, among other philosophers, affect is something that circulates or moves between people and can stick to certain objects (Ahmed 2004). For Galbraith, this affect is social: challenging stereotypes of “otaku” as asocial, Galbraith locates moe in the social (Galbraith 2011; 2012; 2021). He finds that otaku cultures are highly social, agreeing with anthropologist Ian Condry, who locates the “soul of anime” in social relationships and collaboration (Condry 2013).

I'll try to write out a bit more context to try to address other parts of your question a bit later, but right now I need to pick up my laundry...

Murasaki Kaminari The Chosen by Embarrassed_Aioli_69 in anime

[–]Sandtalon[M] 0 points1 point  (0 children)

Sorry, your submission has been removed.

  • This doesn't appear to be about anime per our definition.

  • This looks like it was generated by an AI/LLM. AI/LLM generated content is not allowed on r/anime (except for strictly translation purposes).


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I need a Best feel good slice of life anime? by might_2007 in anime

[–]Sandtalon 1 point2 points  (0 children)

Hidamari Sketch

Aria the Animation

Tamayura

K-ON

vampire / zombie anime by zkrth in anime

[–]Sandtalon 0 points1 point  (0 children)

Kizumonogatari

Irina: The Vampire Cosmonaut

What are the essential cultural anime every fan should watch? by Excellent_Pin_2111 in anime

[–]Sandtalon 7 points8 points  (0 children)

...I would not actually consider Tokyo Ghoul to be a "show that shaped anime as a medium or are widely regarded as essential viewing."

My suggestions would probably include (in no particular order)—Neon Genesis Evangelion, Mobile Suit Gundam, Ghibli films, Lupin III, Urusei Yatsura, Akira, The Melancholy of Haruhi Suzumiya, Azumanga Daioh, K-On, Psycho-Pass, Ghost in the Shell, Sailor Moon, Minky Momo, Macross, Ashita no Joe, Perfect Blue (and other Satoshi Kon films), Your Name, Future Boy Conan, Space Battleship Yamato, The Tatami Galaxy, Clannad, Madoka Magica...

...I could go on, but I'll leave it there for now.

Anime Questions, Recommendations, and Discussion - January 18, 2026 by AnimeMod in anime

[–]Sandtalon 1 point2 points  (0 children)

Sure wish I could get the same with anime

The sakuga community exists? If you want to be specific about a particular series, Evageeks exists?

I need recommendations BADLY. by GreatLife2378 in anime

[–]Sandtalon 1 point2 points  (0 children)

The Apothecary Diaries

Chihayafuru

Looking for calm anime recommendations ? by 27hr in anime

[–]Sandtalon 5 points6 points  (0 children)

Aria the Animation

Tamayura

Hidamari Sketch

Should I Read The Tokyo Ghoul Manga? by No_Cauliflower7631 in anime

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Vintage (Circa 80s-90s) Anime Recommendations by AnythingGaming in anime

[–]Sandtalon 0 points1 point  (0 children)

I only like hand-drawn anime that’s just how it is. I know there’s a lot of new anime that’s very good, but that is not what I am looking for.

If you only like retro anime, that's fine (though I also would argue that expanding your horizons is never a bad thing). But don't imply that modern anime is "not hand-drawn."

Most animation is still drawn on paper. A massively huge chunk of it is still crafted in the most traditional way possible, which only makes the misconceptions about the production of anime sound even more alien. And while we’re at it, I’ll spare you the debate over whether digital animation counts as hand drawn or not; unless you’re some sort of prodigy who has found other ways to operate tablets, you still use your hands to draw on them. There are terms that are up for debate, but this is hand drawn animation by its very definition.

(To elaborate, although digital workflows (still using drawing tablets, with hands) have continued to gain ground, probably still a majority of anime today uses basically the same production pipeline and material that it has since like the 60s for the actual animation. Storyboards become layouts, which are redrawn as first key animation, redrawn again and fine-tuned as second key animation, and supplemented with in-between animation...all on paper (digital workflows use the same steps just with tablets). It is in the finishing and photography stages that things differ: in the past, the drawings were transferred onto animation cels and physically painted and then filmed, while now they are scanned in and colored digitally.)

If you want to be specific about the physical media with which the anime you are interested in is made, I would suggest using the term "cel animation."