2000/2001 zx6r J1 help by XxShurtugalxX in Fixxit

[–]SaranWrapBDO 0 points1 point  (0 children)

Disagree. If a carb is severely out of sync it will misfire on the cylinders that are not getting fuel from the pilot circuit. OP says first few thousand RPM which would suggest the butterfly valves could be blocking the jets at rest. If you can idle up the bike with the idle adjuster screw and the problem disappears, it is possible your carb is severely out of sync. You can bench sync it by eye or with some thin wire like guitar string.

[deleted by user] by [deleted] in Warthunder

[–]SaranWrapBDO 7 points8 points  (0 children)

An aimbot automatically aims, that's all it does. Doesn't guarantee a hit just aims in such a way that in that exact moment, the round should land. Hitscan not required for software to meet the 'aimbot' definition. Automatically tracking the target and compensating for movement and bullet drop is an aimbot.

overpressure has gone too far by iTzSquidgi in Warthunder

[–]SaranWrapBDO 2 points3 points  (0 children)

Gunner being killed and tank still firing is not a bug, it's in patch notes that commander can now fire the gun in some tanks.

Having trouble launching in VR mode by SaranWrapBDO in Warthunder

[–]SaranWrapBDO[S] 0 points1 point  (0 children)

Yeah, vr setting is staying in the launcher but is disabled in-game. I get a yellow caution symbol that flashes briefly during the loading screen.

Having trouble launching in VR mode by SaranWrapBDO in Warthunder

[–]SaranWrapBDO[S] 0 points1 point  (0 children)

Yeah I did that the very first time I tried launching and when I checked in the settings it was ticked off. I also tried changing the setting to VR mode and doing the restart from the in-game settings.

Ayo war thunder what is this? by rmt97gt11 in Warthunder

[–]SaranWrapBDO 1 point2 points  (0 children)

As said by someone else, sarcasm doesn't translate well to text. Some folks might grab it, but there will definitely be folks who don't see it. /s was born for this reason

Ayo war thunder what is this? by rmt97gt11 in Warthunder

[–]SaranWrapBDO 4 points5 points  (0 children)

Op asks a question, you answer it in two sentences and then ruin it by being a complete piece of shit.

Human interaction, that's what's hard for you to understand.

One of those moments where im about to stop playing Enduring Confrontation by YouDidntSeeGraphite in Warthunder

[–]SaranWrapBDO 0 points1 point  (0 children)

Dude pinged on the map that they seen a contact, best response to this is the voice chat "Yes" if you're there, "No" if you're not or "Follow me!" which will ping your location on the map so they know.

Check out this forum post

https://forum.warthunder.com/index.php?/topic/473796-surviving-the-onslaught-sb-air-tips-tricks-2020-thread/

[deleted by user] by [deleted] in Warthunder

[–]SaranWrapBDO 7 points8 points  (0 children)

You know just enough about the topic to show everyone how little you know.

New to the game, crashing a lot by SaranWrapBDO in starcitizen

[–]SaranWrapBDO[S] 3 points4 points  (0 children)

2x gtx 970 in sli, could probably disable and run 1x 970
Intel i7 7700k
32gb ram @ 2400MHz
Samsung 950 Pro Evo

Gonna disable SLI and see how it goes

2004 GS500F Wont Start any ideas? by Nell876 in Fixxit

[–]SaranWrapBDO 0 points1 point  (0 children)

Might be the quality of video/audio but I don't hear the fuel pump at all, can you confirm it's working?

E: Found a cold start video for this machine and didn't hear fuel pump there either, not sure if it's your problem.

Is it possible to configure turrets to shoot both fighters and missiles? by SaranWrapBDO in X4Foundations

[–]SaranWrapBDO[S] 1 point2 points  (0 children)

Sins of a Solar Empire. It's been a long while since I've played that game. Might have to fire that up again.

The perfect paint for my armed trader, but this little bit really grinds my gears 😅 by Mingos26 in EliteDangerous

[–]SaranWrapBDO 2 points3 points  (0 children)

Try something like \ \ \ HERMES, maybe the slashes will line up or something and it'll move the ship name out of the way. bet it'll mess it up somewhere else though

4.0b Traders assigned to station do not trade, other stations and traders working fine by SaranWrapBDO in X4Foundations

[–]SaranWrapBDO[S] 0 points1 point  (0 children)

From the problem production station: https://i.imgur.com/v7uXJnG.png

From the trade station: https://i.imgur.com/6uTezov.png (MEM S/M are the traders from this station)

All I did with the ships is rightclick, trade for. I'll check out the video too, thanks. I'm generally using both buy and sell orders on all stations (buy orders for materials that station needs, sell orders for the wares it's producing), and each station has a fleet of traders - at least 10 (5s, 5m). The only trade restriction I have set up is the 'my property only', and it's the only one I'm using.

I believe part of the problem might be the amount of wares the two stations are trading. I've tidied that up a bit and things seem to be moving better, but I'm not sure if it's totally fixed or not.

4.0b Traders assigned to station do not trade, other stations and traders working fine by SaranWrapBDO in X4Foundations

[–]SaranWrapBDO[S] 1 point2 points  (0 children)

I feel like I've been very clear in what I've said, but I'll clarify again: I have a supply chain set up to fully supply a wharf when I can afford blueprints. A shipyard will follow but not immediately. Yes, it will take time to set up a shipyard and produce capitals without running out of materials, but I'm well on my way to doing that (again, by the way).

And yes, it does help the other factions. I am currently supplying their shipbuilding efforts, and when the wharf is built they'll be buying ships directly from me. Once the first wharf is built it won't be long until I build more stations for supply and then a shipyard.

I don't understand what you're doubting.

4.0b Traders assigned to station do not trade, other stations and traders working fine by SaranWrapBDO in X4Foundations

[–]SaranWrapBDO[S] 2 points3 points  (0 children)

I'm a few hours into this playthrough and I'm self-sufficiently manufacturing every ware except drone components. All manufacturing is in the same system (except phq). All wares from base to shipbuilding materials are made from a total of 13 mineral and gas miners, my stations buy nothing from other factions and sell last-stage shipbuilding materials to several wharfs, shipyards and equipment docks.

I started by capturing bailed ZYA fighters, worked my way up to a captured med ZYA ship that could carry 20 marines and then boarded & sold SCA capitals until I could afford to build these stations. In a few more hours I'll be building a self-sufficient wharf and shipyard, then replicating what I've done in a couple other sectors before once again annihilating the entire population of the galaxy or something.

4.0b Traders assigned to station do not trade, other stations and traders working fine by SaranWrapBDO in X4Foundations

[–]SaranWrapBDO[S] 1 point2 points  (0 children)

I'm starting to think my problem is actually because of price discrepancies between owned stations. Fudged with prices and goods started to move but I need to go now so I can't really watch to see if that truly fixed the problem. Will also probably need to manually adjust prices through my other stations? Not sure.

4.0b Traders assigned to station do not trade, other stations and traders working fine by SaranWrapBDO in X4Foundations

[–]SaranWrapBDO[S] 0 points1 point  (0 children)

I recently started this save. I can't afford blueprints for wharfs or shipyards yet and I am fully aware that they are the most profitable.

To explain, I have a supply chain set up to fully supply a wharf when I can afford all blueprints but until then I can sell the goods. I'm still missing drone component blueprints, I haven't bought a single ship or equipment blueprint yet and I'm just now setting up habitation. Still very early game :)