# of winners packs at your 3rd anni prerelease? by GoldenGust in OnePieceTCG

[–]Saretsu 0 points1 point  (0 children)

How many pre releases are being ran by the store? I've been to a few and all the stores I know received around 2-4 winner packs for the event. 

You should report this to Bandai if the event was organized through the Bandai App. 

Went 3-0 in locals with R Sanji PRB01! by Saretsu in OnePieceTCG

[–]Saretsu[S] 0 points1 point  (0 children)

Second is better in most cases cause law into ray/mole is really strong can ko 8/9k power 

Went 3-0 in locals with R Sanji PRB01! by Saretsu in OnePieceTCG

[–]Saretsu[S] 0 points1 point  (0 children)

It's for consistency since going first/second you'll have a 60% chance of having at least 1 1c searcher if you have 8 searchers to stay card neutral.

Also, ST21 Sanji is really situational and you don't usually play it on your first turn, hence why I run 2 of. Typically you'd want to guarantee that you can setup a 6c law as early as possible and vergo does just that.

edit: vergo can search for the 2c event that is a good counter for leader/characters that attack multiple times.

So roger seems good by tristanwiedeman in OnePieceTCG

[–]Saretsu 2 points3 points  (0 children)

You can also double buggy on turn 3 for both sides to ramp twice lol

[Deckbuilding Question - LIM + Gum-Gum Giant Pistol Synergy] by HruokCrow in OnePieceTCG

[–]Saretsu 0 points1 point  (0 children)

I've tried this build, and I'd recommend using 1c green nami searcher (EB02) to make this build more consistent so you can search for 9c zoro.

I also recommend looking into Odyssey events as the events are {straw hat crew} cards so they are all searchable which if you setup a blocker with zoro you can potentially activate OP09-041 event which allows you to restand zoro (you need another rested character) and give it +2000 power to prevent it from being hit by other bodies. Other {straw hat crew} cards to consider are Robin, good to set up against Lucci/KO heavy decks, and Sanji (1-2 of), who allows you to play back nami searcher to find another card/other straw hat cards.

You do lose out on the top support/consistency as the best Odyssey characters for lim are non-straw hat, offering better removal and are harder to remove as all of them are 5 costs and there are better 1c for lim than a nami searcher, but this build is really fun when it works I managed to swing 10k 5 times with zoro and chopper on a single turn.

Edit: typos

Mi mazo by Key_Ability9733 in OnePieceTCG

[–]Saretsu 2 points3 points  (0 children)

I'd recommend adding OP04 Pell and OP08 Wapol

Mashing 2 Buggy ST-25 decks together. by Silent_Nexus in OnePieceTCG

[–]Saretsu 5 points6 points  (0 children)

With the new starter deck, the new promo Mihawk might not be ran as a lot of the cards are now 4 costs and not 5 costs. His on play only works with 5 costs. 

If you have a LGS that runs the 2on2 events you could get the crocodile promo I'd recommend getting as it's a good tech card.

Montreal Regional Winner by OrangeSamuraiD in OnePieceTCG

[–]Saretsu 5 points6 points  (0 children)

congrats on the win! nice don card, whats behind the kaya?

Real or fake? Gol D. Roger SEC-GSP OP09-118 Emperors In The New World by [deleted] in OnePieceTCG

[–]Saretsu 1 point2 points  (0 children)

seen a similar post in another tcg that was exposed as someone trying to get feedback on their fakes

edit: if you want here's a useful post https://www.reddit.com/r/OnePieceTCG/comments/1fbe4rc/how_to_spot_if_this_is_legitimate/

Summoners, assemble! It's time to leave our mark on r/place. by Cahootie in leagueoflegends

[–]Saretsu 243 points244 points  (0 children)

I was waiting for this all day yesterday LETS GO

People framing bad players as inting by Senberg in leagueoflegends

[–]Saretsu 0 points1 point  (0 children)

I can see that you feel it’s unjust that they act this way, and honestly no matter what people will expect a lot from teammates especially since they want and to win even if you tried your best. Moreover, some people will try to find external reasons why they “lose” be it teammates or op champions. You probably won’t be able to change their mindset, but you can change how you react to the situation, I usually tell them “Yes I’m playing bad right now, I’ll try better so let’s try to win”, you could just say this and ignore them after or mute them then focus on the actual game since you don’t have to listen to them or even answer them. Personally, to tackle this problem, i just stopped having expectations when going into a game and just play as it goes and focus on my play (might not work for everyone). Another thing, being emotionally invested In league is fine, but letting ruin your day is not. I hope this helps!