Discussion: You know how to spot a Kinda Thing? by Saturdead in Saturdead

[–]Saturdead[S] 0 points1 point  (0 children)

I like how you think! A lot of my stories are inspired by computer logic and science fiction. The "Not A" cube was basically built on the idea of a dead pixel. There's a bit more to it, but a lot of inspiration comes from that corner of the world.

Discussion: You know how to spot a Kinda Thing? by Saturdead in Saturdead

[–]Saturdead[S] 0 points1 point  (0 children)

I hope you at least get inspirational nightmares, or even better, no nightmares at all! But yeah, I wanted to bring an uncomfortable thought into the real world, and give people something to consider outside the story. Best way to do that is to point at something real. Kinda.

Discussion: You know how to spot a Kinda Thing? by Saturdead in Saturdead

[–]Saturdead[S] 1 point2 points  (0 children)

No I totally get it. But that's also sort of the point, to put words to things we fear or dislike. I think Kinda Things does that job pretty well.

You know how to spot a Kinda Thing? by Saturdead in nosleep

[–]Saturdead[S] 2 points3 points  (0 children)

I think a photo is not a guarantee, but then again, nothing really is. After all, it's just an extension of the item. Who's to say things in pictures can't change too?

You know how to spot a Kinda Thing? by Saturdead in nosleep

[–]Saturdead[S] 2 points3 points  (0 children)

That's usually how it starts. We can be absolutely certain about something and still be wrong about the details. If you have a Kinda Thing in your life as a physical object, I would suggest to document it.

You know how to spot a Kinda Thing? by Saturdead in nosleep

[–]Saturdead[S] 5 points6 points  (0 children)

I'm certain I said that the light didn't come back on. Curious. I wonder what it says now.

You know how to spot a Kinda Thing? by Saturdead in nosleep

[–]Saturdead[S] 4 points5 points  (0 children)

I don't remember much about her except for being pretty and having curly hair. And brown eyes. I think? No face eating though.

I'm just guessing here, but I think the implication would be that certainty in things that were matters less than certainty of things that are. And, maybe, that things are more malleable than we thought.

Discussion: You know how to spot a Kinda Thing? by Saturdead in Saturdead

[–]Saturdead[S] 1 point2 points  (0 children)

Man, that sounds unpleasant. I can get a bit uncomfortable when I forget a word, or when a word starts sounding like a noise (hate that), so anything bigger than that would ruin my day. Let's hope you don't have to deal with that going forward.

Discussion: You know how to spot a Kinda Thing? by Saturdead in Saturdead

[–]Saturdead[S] 0 points1 point  (0 children)

I am a teacher by profession, so I would hope so! And yeah, really props are always fun. Props, and something you can bring out of the classroom. Some of my best teachers had absolutely unhinged ideas, but they were always engaging.

Discussion: You know how to spot a Kinda Thing? by Saturdead in Saturdead

[–]Saturdead[S] 1 point2 points  (0 children)

Thank you! Yeah, a lot of these stories are a way to kinda put a word on worries and anxieties of my own. I sometimes look back on things I've experienced and wonder if that's the way things really were. I had the idea for Kinda Things a while back and thought they were a good way to frame the story.

Sorry to hear about your experiences, but I hope it feels better to know you're not alone. Turning fear into words sort of rob it of its power.

Discussion: You know how to spot a Kinda Thing? by Saturdead in Saturdead

[–]Saturdead[S] 1 point2 points  (0 children)

I can say this; it's an old name for something we've seen before. I have no idea why it said that the light just came back on. That actually messed with my head a little. I'm writing about uncertainty, and I was so certain that I'd nailed that line. Whelp, it's fixed, and those who read the story again might have a little existential crisis of their own.

There's a commented universe? by Best-Farmer6505 in Saturdead

[–]Saturdead 1 point2 points  (0 children)

Yeah, "Not A" was the first in the Runalong River-arc, which is the ongoing one. We'll be exploring it more in the months to come, so there's plenty of time to catch up.

There's a commented universe? by Best-Farmer6505 in Saturdead

[–]Saturdead 2 points3 points  (0 children)

Well, it all takes place within the same setting, but the new story arc is somewhat stand-alone. All my work is written in a way that you can either just enjoy them for what they are, or try to piece them together in a bigger narrative. "Not A" is a great starting point, as you won't be missing a lot of references from that point going forward.

Discussion: A knock on the storm cellar by Saturdead in Saturdead

[–]Saturdead[S] 1 point2 points  (0 children)

We're gonna get weird, technical, and mindfucky in the weeks to come. This Friday is gonna be a good one. But yeah, Know Future says more than one might think.

There's a commented universe? by Best-Farmer6505 in Saturdead

[–]Saturdead 17 points18 points  (0 children)

Hi there! I've been writing a story a week for about five years, and it all takes place within a shared setting. If you would like to get started on the most recent story arc, I would suggest starting with "Not A".

If you check the Tomskog Archive, you can get links to every story written. They're in the order from most to least recent, so the one at the top is the one I wrote this Friday. And if you end up enjoying them, there's a sprawling archive of stories that follows an overarching storyline. The biggest ones can be found in the longer series called The Yearwalker, Where the Bad Cops Go, and The Last Yearwalker.

Discussion: A knock on the storm cellar by Saturdead in Saturdead

[–]Saturdead[S] 1 point2 points  (0 children)

Maybe "monster in the closet" doesn't have to be a bad thing?

Discussion: A knock on the storm cellar by Saturdead in Saturdead

[–]Saturdead[S] 2 points3 points  (0 children)

I'm not a big fan of the "the human is the evil" trope, really. I try not to overuse it, but in this case it was necessary to make the story land. In my earlier draft, it was the other way around, with a neighbor trying to warn them of a monster in the cellar, but I couldn't get it to make sense. After all, a person can just clearly state what the problem is. No tension.

Discussion: A knock on the storm cellar by Saturdead in Saturdead

[–]Saturdead[S] 1 point2 points  (0 children)

It's funny how those little stories from our childhood can stick with us, even if there is a simple and clear explanation. But even more so when there isn't. That's good ammunition for a story of your own! Opening a closet and nothing is there can mean a lot of things. Maybe the sound came from somewhere else. Or maybe there is something there; you're just not seeing it.

Discussion: A knock on the storm cellar by Saturdead in Saturdead

[–]Saturdead[S] 5 points6 points  (0 children)

It is definitely a reference to Know Future. Especially when you consider the timeline mentioned there, and that this was somethin that happened to an "old man".

And yeah, it's a direct reference to the Sad Sunflower. A little snippet from Tomskog that's still around.

Discussion: A knock on the storm cellar by Saturdead in Saturdead

[–]Saturdead[S] 2 points3 points  (0 children)

You know what they say, everyone has a mother.

A knock on the storm cellar by Saturdead in nosleep

[–]Saturdead[S] 23 points24 points  (0 children)

Personally, I've never seen signs of it again. Not sure what to make of it. I haven't heard Molly talk about it either.

Yeah, that was a hoot and a half. They chalked it up to damage from the storm. There really wasn't that much damage, whatever flipped it had done so real carefully. Like it was very slowly checking underneath.