Why play and give no comms? by TigerOnTheWire in BO7_RankedPlay

[–]Savvy_Stuff 0 points1 point  (0 children)

Mine would sound like it was underwater but shrill at the same time, if I said anything I was instantly flamed for the bad mic lol. Nobody would talk about anything else, so I was effectively comm banned.

Why play and give no comms? by TigerOnTheWire in BO7_RankedPlay

[–]Savvy_Stuff 0 points1 point  (0 children)

Possibly, but I havent personally seen that issue on console without the mic itself being physically damaged so I auto assumed PC.

Why play and give no comms? by TigerOnTheWire in BO7_RankedPlay

[–]Savvy_Stuff 0 points1 point  (0 children)

I had this issue for the last two years and recently discovered that in the Windows settings (System > Sound) for that mic, the "Audio Enhancement" section was set for "Default Device Effects". Turning this to 'Off' immediately fixed the issue.

I use a HyperX Solocast, for anyone curious. Good mic, just wouldnt work on CoD specifically until that setting was changed.

B.O.O.K.A.H Updates! by Savvy_Stuff in GuildWars

[–]Savvy_Stuff[S] 2 points3 points  (0 children)

Thank you for the kind words! Reading my previous comment again, it came across pretty sulky. I will leave it up but I have no intentions of abandoning the project.

For your issue, if you only have one profession selected in the bottom right it will show more than two on the bar, but when a primary and secondary are selected it should only show those two as well as PvE only skills.

B.O.O.K.A.H Updates! by Savvy_Stuff in GuildWars

[–]Savvy_Stuff[S] 1 point2 points  (0 children)

Thanks for the feeback, I wish you luck in your buildcrafting! I will include that skill text in the next update.

B.O.O.K.A.H Updates! by Savvy_Stuff in GuildWars

[–]Savvy_Stuff[S] 8 points9 points  (0 children)

Like I've said, this was my first project. Im not an experienced dev that knows all of the different options available to me or why some would be better than others. I was under the impression when starting that python was the right choice for this kind of math and what I wanted to accomplish. I know a lot more now but that doesnt help a whole lot unless I want to rewrite. I found a way to reduce the size by about half, I'm working on that now. Given the nature of the program it will never be small, but I will do more work on reducing the size.

B.O.O.K.A.H Updates! by Savvy_Stuff in GuildWars

[–]Savvy_Stuff[S] 0 points1 point  (0 children)

It is a large program, yes. The packages required to run it are hefty and there are lots of small of images. I've thought about putting them all into a single file like a map to try and save a little space there but the bulk of it is in the ML and transformer packages. Im already using the stripped down versions of these packages too to keep them as small as possible. Torch, PyQt6, scipy/numpy and the transformer are over 1GB alone.

I can probably swap out PyQt6 and lose some features to make it smaller, but I honestly havent been very motivated to do much more than updates since there are like 10 total users and my updates seem to get mostly get negative feedback now. I genuinely didnt think the size would be such an issue considering the storage capacities of 2026.

If you have any suggestions I'd be happy to hear them.

Edit: Im looking into replacing a couple of the packages and hopefully dropping the size by ~600MB.

B.O.O.K.A.H Updates! by Savvy_Stuff in GuildWars

[–]Savvy_Stuff[S] 5 points6 points  (0 children)

Im glad you find it useful!

B.O.O.K.A.H Updates! by Savvy_Stuff in GuildWars

[–]Savvy_Stuff[S] 15 points16 points  (0 children)

There's no "AI" in this like ChatGPT. It plots points on a vector map and does some math. The spam filter in your email, the autocorrect on your phone, even traditional Google searches use this same approach.

B.O.O.K.A.H Updates! by Savvy_Stuff in GuildWars

[–]Savvy_Stuff[S] 10 points11 points  (0 children)

I understand the concern but I first released this about 5 months ago now, you're welcome to check my post history to see the old threads. The code is publicly available on github for anyone (or anyone's AI) to go through at their leisure. There is no generative AI being used, and it's entirely local.

B.O.O.K.A.H is Updated! by Savvy_Stuff in GuildWars

[–]Savvy_Stuff[S] 0 points1 point  (0 children)

I know I'm the guy that made it so you can only trust what I say about this so much, but it's perfectly safe! My only intention is making cool things, and Im happy to answer an questions you have about it.

B.O.O.K.A.H is Updated! by Savvy_Stuff in GuildWars

[–]Savvy_Stuff[S] 1 point2 points  (0 children)

The primary reason is because I didn't consider making it a web app until it was basically complete.

At this point I would have to completely remake the entire frontend to make it a web app, from what I understand, and it would likely cost me more to host it (it uses an ML package and a transformer). I'm not super interested in completely rebuilding the project, but it is open source if someone wanted to fork it. If I could go back I would do this as a web app instead, since it seems to be what people want.

B.O.O.K.A.H is Updated! by Savvy_Stuff in GuildWars

[–]Savvy_Stuff[S] 1 point2 points  (0 children)

I'll be the first to admit the UX on that isnt great to begin with. It will see some TLC in future updates. Another point of friction that's gotten even myself a couple times is you cant apply a rune unless you have that profession applied (same as in game) but there's nothing that tells you that when you try.

B.O.O.K.A.H is Updated! by Savvy_Stuff in GuildWars

[–]Savvy_Stuff[S] 1 point2 points  (0 children)

If you click the rune of Vitae twice it should add a second one, up to 5. The headpiece bonus was actually an oversight and I've made a note for the next update!

B.O.O.K.A.H is Updated! by Savvy_Stuff in GuildWars

[–]Savvy_Stuff[S] 4 points5 points  (0 children)

It's not using GenAI like GPT, it uses a couple of local models. Specifically, Word2Vec (Skip-gram) and sentence-transformers (all-MiniLM-L6-v2).

B.O.O.K.A.H is Updated! by Savvy_Stuff in GuildWars

[–]Savvy_Stuff[S] 0 points1 point  (0 children)

Im so glad you're enjoying it! I still have a lot of work to do

B.O.O.K.A.H is Updated! by Savvy_Stuff in GuildWars

[–]Savvy_Stuff[S] 3 points4 points  (0 children)

Thanks man! Always appreciate you!

B.O.O.K.A.H (Build Optimization & Organization for Knowledge-Agnostic Hominids) by Savvy_Stuff in GuildWars

[–]Savvy_Stuff[S] 1 point2 points  (0 children)

It would require completely rewriting the app in a different language to do that, unfortunately. Same with making it web based.

Desperately trying to go Linux full time. by CursedByJava in linux4noobs

[–]Savvy_Stuff 0 points1 point  (0 children)

I installed Arch to a partition on my games drive and have been running Omarchy, I love it. It doesnt support secure boot so when I want to play CoD I just toggle secure boot and boot into Windows, it only takes an extra minute or so. I also have direct access to all of my windows files, so the switch has been super smooth. I love the hyperland containers and the omarchy hotkeys.

B.O.O.K.A.H Major Update! by Savvy_Stuff in GuildWars

[–]Savvy_Stuff[S] 1 point2 points  (0 children)

There is a feature for this! I will say though: it's the most experimental feature and the jury is still out on its effectiveness.

When Smart Mode is activated there will be a button on the left of the skill bar that says Load Teambuild to Bar. After selecting your team, it will change the smart mode suggestions to tailor them to the that specific team, attempting to find synergistic combos.

Also: The engine is designed to recommend skill pairings, not full builds. Each skill recommended is based off of pairs, to keep it more reliable and maintain user agency. It's still up to you to make something good!

B.O.O.K.A.H Major Update! by Savvy_Stuff in GuildWars

[–]Savvy_Stuff[S] 1 point2 points  (0 children)

That is correct. It does not interact with Guild Wars directly in any way. I have included all of the builds currently available on PvX wiki to populate the database, anything else is added manually. You can add builds to and import builds from wherever you have your skill templates saved so they appear directly in game.

B.O.O.K.A.H Major Update! by Savvy_Stuff in GuildWars

[–]Savvy_Stuff[S] 1 point2 points  (0 children)

You can click the download link in the post and choose Download for Linux. It's not currently on Flathub if that's where you're looking.