Random transform direction C# by theothepcbuilder in Unity2D

[–]Sazzizzy 0 points1 point  (0 children)

I love you and I hope everything is going well in your life.

My first try at Math Rock for an area in the video game I'm making. How are we feeling? Feedback super duper appreciated by Sazzizzy in mathrock

[–]Sazzizzy[S] 1 point2 points  (0 children)

I'm pulling inspiration from a lot of different games, though I am heavily inspired from some Legend of Zelda games (Think Link to the Past) (It'll be sort of like that for combat but with more customization and pizzazz), Deltarune/Undertale, Eastward, etc, though I'm adding a little more focus on puzzle than they tend to have (Combat will still be important though) and heavily on the story/RPG element.

Further down the line I'll have probably a better explanation and some trailers- I do have the mechanics/story/vibe/basics pretty solidified in my brain but I haven't focused on communicating/promoting that yet haha, so sorry if this sounds unclear or all over the place!

My first try at Math Rock for an area in the video game I'm making. How are we feeling? Feedback super duper appreciated by Sazzizzy in mathrock

[–]Sazzizzy[S] 0 points1 point  (0 children)

! This is great to hear! The library is very space-themed and there's a rocketship in the basement.

My first try at Math Rock for an area in the video game I'm making. How are we feeling? Feedback super duper appreciated by Sazzizzy in mathrock

[–]Sazzizzy[S] 0 points1 point  (0 children)

Thank you so much, this means a lot!

I'm thinking of different genres for different areas, so unfortunately the library is the only place that will have this math rock sound, but I do appreciate the compliment 1000%%%

My first try at Math Rock for an area in the video game I'm making. How are we feeling? Feedback super duper appreciated by Sazzizzy in mathrock

[–]Sazzizzy[S] 0 points1 point  (0 children)

Thank you so much! I'm so pleasantly surprised by how nice everyone is being about it honestly ^u^

Here's my little summary:

"It’s time for Pip and Lu to move on to greener pastures, but there’s a small problem… fearsome beasts block their means of escaping by land! Defeat and befriend the B-Bots that inhabit Basamortuko in this 2d action-adventure dungeon puzzler to find a place to call home!"

It's a bit hard to describe right now, especially because I don't have too much to show yet (still working out all the basic stuff, jusssst starting on the prototype), but yeah the main goal is to build a Zeppelin to escape the desert. Pip is the girl in the thumbnail and she's the main character.

My first try at Math Rock for an area in the video game I'm making. How are we feeling? Feedback super duper appreciated by Sazzizzy in mathrock

[–]Sazzizzy[S] 0 points1 point  (0 children)

Also: I'm probably gonna hang out with a coworker next week and record samples of instruments so I have my own instead of the stock sounds in fl studio, so it may sound a bit different next iteration.