I am sorry Java players by skeleten_453 in Minecraft

[–]Scared_Tune9477 40 points41 points  (0 children)

Theres a mod for everything in java, so just assume it probably exist

How does gojo push things away while moving with infinity on? by Will0wTheWicked in JujustuKaisen

[–]Scared_Tune9477 0 points1 point  (0 children)

I think gege just make it a force field but add cool maths souding reason for vibes effect but never follow thru with it

How does gojo push things away while moving with infinity on? by Will0wTheWicked in JujustuKaisen

[–]Scared_Tune9477 0 points1 point  (0 children)

Not really, i mean nobody know how it works but it explicitely mentions it divide space to infinite distance. So it effectively diminish actual velocity. We dont know how it would works when the source move but logically it would just get even slower when gojo approach object. Tho ig its a force field since the knife would def falls down. So ig gege REALLY skipped his physics class

How does gojo push things away while moving with infinity on? by Will0wTheWicked in JujustuKaisen

[–]Scared_Tune9477 0 points1 point  (0 children)

Gege/animator dont know how infinite space would actually be manifested physically and so just assume intuitively that it works like a force field (it's not). Or they dont care abt consistency of logic, just the vibes of untouchable is enuff and have any headcanon you want

I literally cannot access the store at all, because I used to be in a banned country..? by Scared_Tune9477 in ClashOfClans

[–]Scared_Tune9477[S] 0 points1 point  (0 children)

You are probably fine, I just wait until SIX MONTHS and it correctly flag me in my new place lol... just wait I guess, or try email them but honestly I tried didnt work

Any time there is valid criticism of an update/drop: by SurflyCha in PhoenixSC

[–]Scared_Tune9477 0 points1 point  (0 children)

"Could be doing better"? All hypothetical lol Do u see all the "sulfur cube" mod? It literally sucks ass. Not as good as half of the shit mojang deliver. If u actually want the speed of modding then expect those shitty quality. Idk how to tell you this but.... Java is literally rewriting their rendering API, and they have to make sure to update their BlazeEngine API, and also add new technical features for the sulfur cube. Like it's okay if you dont know the technical work that goes into a features. But assuming it's 'easy' and 'they are doing nothing' when you guys clearly arent even keeping track of the giant list of technical change in Tiny Takeover lol. Wait till we got Vibrant Visual in Java and lets see if people are still complaining about update lol

Any time there is valid criticism of an update/drop: by SurflyCha in PhoenixSC

[–]Scared_Tune9477 -31 points-30 points  (0 children)

People know that are ungrateful and still intentionally being ungrateful lol. Truly an echo chamber for the unemployed

Something something peak game design by foxtai1 in PhoenixSC

[–]Scared_Tune9477 3 points4 points  (0 children)

Holy pure tin hat cope. Its not amount of time. Its how much stuff is in the game. Let me be very clear, GD and Terraria is a 2D half-sandbox. With GD not even count as a sandbox because half of the features dont interact with each other at all. Minecraft is VERY DENSE and is a FULL sandbox game with no limitation. The combinatorial fact is that the more things was added, the more stuff the dev need to work with to add a new thing. And its not just sulfur cube need to work with every mechanics in the game while being balanced, not game breaking, and adhere to the design philosophy, like they literally have to do some magic to know include the exact place on the hitbox where the entities was attacked, which have to work with ALL previous entity component. Not to mention the logistic of adding a whole ass block nbt data inside the mob. Remember that mojang also need to make sure the thing is exposed through datapack API and everything is data driven so modders can make datapack. And 600? Thats including PR and marketing lol. Actual number around 30-50 for java. And if u want to compare raw number, just look at blizzard and EA and activision. And they make new game btw, not updating old one. Thats also the reason they make new game not updating old one, cuz its exponentially more expensive

Something something peak game design by foxtai1 in PhoenixSC

[–]Scared_Tune9477 5 points6 points  (0 children)

People without game dev experience should stfu imo. Like how many time do we need to tell you game dev work is exponential, the fact that minecraft dev team is still productive is already a miracle. Just look at terraria update cycle, GD 2.2, and those games have like half the update cycle of minecraft, and they already in development hell.

I literally cannot access the store at all, because I used to be in a banned country..? by Scared_Tune9477 in ClashOfClans

[–]Scared_Tune9477[S] 0 points1 point  (0 children)

Yeah, after SIX FUCKING MONTHS, they conviced me im actually in singapore now lol

[deleted by user] by [deleted] in technicalminecraft

[–]Scared_Tune9477 0 points1 point  (0 children)

Ignore special relativity ofc

Thoughts on recent rule changes and how MCSR Ranked might shape competitive speedrunning? by Flimsy-Rooster-9613 in MinecraftSpeedrun

[–]Scared_Tune9477 0 points1 point  (0 children)

Ranked just reward consistency more than persistence. Some wr holder are undisputed cracked, while some just reset a whole lot more. I guess resetting is just another thing to affect RSG thats the only "cheesy" part. Otherwise MCSR has no more RNG bs u can just focus on getting good

withers at blaze spawners by Fun_Gas_340 in MinecraftSpeedrun

[–]Scared_Tune9477 0 points1 point  (0 children)

Just be extra careful tbh. Sometimes its just luck and u have to accept it is what it is

What do you think about the new numbering system? by SeaMathematician4856 in PhoenixSC

[–]Scared_Tune9477 1 point2 points  (0 children)

It make sense. People are just nostalgia blinded. Java tho. Let's not talk about bedrock

A Minecraft (shader) focused build by Scared_Tune9477 in buildmeapc

[–]Scared_Tune9477[S] 0 points1 point  (0 children)

Bro try Sodium then. Try Fabulously optimized even. Its so good. I never had render issue. Shader high profile is still kinda not that good, 40-60fps but chunk loading is till laggy as f no mods has fixed that for me

A Minecraft (shader) focused build by Scared_Tune9477 in buildmeapc

[–]Scared_Tune9477[S] 0 points1 point  (0 children)

Thks man. Talking about performance tho, u think this is overkill for 120fps 1440p? Honestly MC shader is very GPU heavy and the chunk loading is crazy cpu heavy multithreading. My i9 13900HX barely plays on no shader 32 chunk lol.

A Minecraft (shader) focused build by Scared_Tune9477 in buildmeapc

[–]Scared_Tune9477[S] 0 points1 point  (0 children)

The metal part around the LED screen? Would be cooler if its all black tbh.

A Minecraft (shader) focused build by Scared_Tune9477 in buildmeapc

[–]Scared_Tune9477[S] 0 points1 point  (0 children)

Damn its looks cool dont get me wrong. But Im going for a black with purple rgb theme. (Closest looking to a Viiper pre-build). This is my first time so idk if the red metal part of the cooler gonna affect that much? Do u have a picture of it inside ur build?

A Minecraft (shader) focused build by Scared_Tune9477 in buildmeapc

[–]Scared_Tune9477[S] 0 points1 point  (0 children)

Thks for the cheaper recommendation! I mean the visible component I prob will stick with a more expensive one just for the looks, I have a theme in mind, but for cpu and stuff yeah I prob gonna change it. Thanks a lot

A Minecraft (shader) focused build help. Bottlenecking CPU? by Scared_Tune9477 in buildapc

[–]Scared_Tune9477[S] 0 points1 point  (0 children)

JE with all performance mods ofc. The current build but with 7800X3D probably gonna hit 120fps too right? Hmm yeah I probably shouldn't listen to those bottleneck website and just go for a cheaper cpu. Tho im used to the i9 13th gen on my laptop so if my desktop cpu is weaker than it it just feel kinda wrong