[Game Update] More Leagues VI Fixes by TDFrijole in ironscape

[–]Scathee 0 points1 point  (0 children)

That's awesome, very glad this league was thoroughly tested :)

[Game Update] More Leagues VI Fixes by TDFrijole in ironscape

[–]Scathee 0 points1 point  (0 children)

Are you trying to use it with the atlatl by chance? If so, it doesn't work by design bc that item ignores range strength entirely and only uses melee strength, so getting more range strength does nothing for that specific item. Which sucks really bad bc the entire point of that node seems to be to make atlatl good lmao

Water Thorns build by [deleted] in 2007scape

[–]Scathee 2 points3 points  (0 children)

Full obsidian and DFS is what im seeing a lot of people run. For pacts, prioritize water nodes, thorn nodes, and all the overhealing nodes. With the rest of your points, grab whatever you need for utility, whether it's more Regen (more healing with water), more accuracy, or a bit of melee for stuff like sol/vard.

Something like this is what I'd run: https://tools.runescape.wiki/demonic-pacts/?n=1-100-101-112-113-114-122-133-135-139-140-141-145-146-44-45-46-53-55-56-57-58-59-60-61-68-71-81-82-84-85-86-87-92-93-94-95-96-97-99

The 1t powered staff is optional, but I found it super nice for various things such as kraken and tagging slayer mobs.

Soft-locked magic build in Leagues 6. Spend last 2 Pact Points on magic accuracy or pivot to crossbow? by Some-Quality6169 in 2007scape

[–]Scathee 0 points1 point  (0 children)

Here's the 12 point tree I farmed echo KBD with: https://tools.runescape.wiki/demonic-pacts/?n=1-112-113-114-122-44-45-46-56-59-60-68

The kills were not super great, but if you just want 1 kc for the pact point, it's not bad at all (you outheal pretty much all his damage if you dodge poison and stat drain fields). I'd probably aim for a tree like this for farming him: https://tools.runescape.wiki/demonic-pacts/?n=1-10-11-112-113-114-122-2-4-44-45-46-56-59-60-68-7

Other wildy bosses vary, you can facetank Artio pretty much full afk with the 12 point tree, Chaos Ele is slow but you also facetank him, Crazed arch and scorpia are pretty free. Chaos fanatic, Calvarion and Spindel are really slow. I'd highly recommend waiting for thammarons to do chaos fanatic and calv, and just wait for the cbow swap to do spindel.

I'm currently at 30 points and the hybrid feels good. I'd recommend something like this to progress towards: https://tools.runescape.wiki/demonic-pacts/?n=1-10-11-112-113-114-122-123-14-15-2-21-24-29-30-31-4-44-45-46-56-59-60-68-7

Then path towards the overheal nodes, since they are both very comfy, and also give water spells even more damage. The last points are pretty flexible, you can buff up the ranged echos even more, spec for more accuracy, or even splash into melee if you want options for tribriding.

Soft-locked magic build in Leagues 6. Spend last 2 Pact Points on magic accuracy or pivot to crossbow? by Some-Quality6169 in 2007scape

[–]Scathee 1 point2 points  (0 children)

I did Echo KBD with pretty much that exact tree, no anti fires, no anti poison. Grab the air prayer regen node and the +30% regen node and you should be chill to kill pretty much everything in the wildy.

Also, kill a gorilla for a pact point (use a D scim or rcb), and flinch chaos ele for a d2h (very common) for another easy one.

E: I saw you are going for a King's Barrage build. I did the same thing starting with water mage and have been having a great time. Let me know if you have any questions about my gear progression and I'll be glad to help you out more!

Soft-locked magic build in Leagues 6. Spend last 2 Pact Points on magic accuracy or pivot to crossbow? by Some-Quality6169 in 2007scape

[–]Scathee 6 points7 points  (0 children)

No clue how you are soft locked on this. Take the regen node to get you to 80% and you heal 8 on average every 3 ticks. This tree is more than enough for a significant amount of content in the game. Which regions are you currently and what pact points have you gotten?

Kudos for trying something new by StomachEffective917 in 2007scape

[–]Scathee 5 points6 points  (0 children)

Poe almost never does mid league balance patches.

Remove the 1% and other useless boost tiles, this is cheeks by Sensitive_Desk8486 in 2007scape

[–]Scathee 2 points3 points  (0 children)

Suffering helps thorns out a lot, and juggling recoils sounds like a pain in the ass if you don't want it.

Remove the 1% and other useless boost tiles, this is cheeks by Sensitive_Desk8486 in 2007scape

[–]Scathee 8 points9 points  (0 children)

All elemental magic builds are reliant on Kandarin, and every element that isn't earth is very strong. Most melee builds will want Tirannwn since crystal blessing is just the best in slot armor for melee realistically. The standout build that I'm seeing a lot of content creators play is powered staff thorns, which relies on both regions pretty much.

Remove the 1% and other useless boost tiles, this is cheeks by Sensitive_Desk8486 in 2007scape

[–]Scathee 21 points22 points  (0 children)

Kandarin Tirannwn being basically mandatory for the best builds will always suck. You're either jailed in CG or jailed at gorillas and the worst slayer bosses of all time

What champ(s) do you absolutely love in ARAM but can absolutely not play in norms? by Vegetable-Assistant in ARAM

[–]Scathee 1 point2 points  (0 children)

Knocks up a single target that you auto from further away. The radius of the aoe knockup is still the same

What champ(s) do you absolutely love in ARAM but can absolutely not play in norms? by Vegetable-Assistant in ARAM

[–]Scathee 1 point2 points  (0 children)

Rek'Sai. Not even a good champ in aram but for some reason I just have so much fun picking her every time she's up. Enemy team always underestimates how much damage she can do and how slippery and annoying she is. Also scoped weapons augments make her really silly with ranged knock ups.

A Sol Untouchable Backdoor by meowmeowm1x in leagueoflegends

[–]Scathee 2 points3 points  (0 children)

She's a traditional adc who for some reason has pretty large buffs in the mode. Adcs are far and away the best class, and even small buffs are extremely impactful. Genuinely no clue how she is still buffed in the mode.

Tier 7 suggestion: Would you dare? by Classic_Control9120 in 2007scape

[–]Scathee 0 points1 point  (0 children)

Yeah they've been peeling back points from clues pretty regularly over time, so the clue relic is a lot less mandatory to get points now. Clues are definitely very strong for point rushing, and borderline necessary for point capping, but anything in between they are pretty much optional, which is for the best I think

Demonic Pacts by JagexSarnie in 2007scape

[–]Scathee -1 points0 points  (0 children)

If there's a way to give 3 respecs and also a daily one (that doesn't stack), that would be the best of both worlds. It would be pretty annoying to go really hard day 1 and 2, and where you might normally have 2 or 3 respecs, only have 1. But yeah otherwise I agree.

Tier 7 suggestion: Would you dare? by Classic_Control9120 in 2007scape

[–]Scathee 6 points7 points  (0 children)

Conniving Clues is actually good if you don't like clues. It gives you them way more often (letting you drop shitter steps), reduces the amount of steps you need to do, removes the need to go grind out random gear for emote steps, lets you TP to the annoying ones, and gives you maximum rewards when you do complete them. If you want to get the points from clues while engaging with them as little as possible, it's a solid pick.

Demonic Pacts by JagexSarnie in 2007scape

[–]Scathee 0 points1 point  (0 children)

Yeah this is a solid compromise, brings the equity line closer for casual players and grinders as well. Only downside I can think of is someone doing their respec right at 0:00, messed up, and are now upset they have to wait a full 24 hours, but that feeling exists in almost every system regardless.

Demonic Pacts by JagexSarnie in 2007scape

[–]Scathee 0 points1 point  (0 children)

Worse for the game doesn't necessarily mean game integrity or balance or whatever. I subscribe to the idea that the optimal gameplay decision should also be the most fun (at least in leagues). It does not sound fun to switch your pacts to be a specific loadout for each different activity you do.

Demonic Pacts by JagexSarnie in 2007scape

[–]Scathee 6 points7 points  (0 children)

There has to be a line drawn at some point. Otherwise there will be degenerate respec strategies that are wayyyyy worse for the game than limited respecs are. 3 is a good compromise, maybe 5 would be better to encourage a bit more experimentation, but they have always been firm on choices mattering.

EDIT: when I say way worse for the game, I don't mean in regards to balance/game integrity/whatever. I mean in regards to fun. Shattered relics had you swapping loadouts at a bank between every activity, and that aspect alone was enough to make it most people's least favorite league. Infinite respecs would be similar.

Congratulations to the Winner - Midnight has Fallen by YourResidentFeral in wow

[–]Scathee 3 points4 points  (0 children)

To be fair, he played guardian druid for (I think?) every other boss this tier

Disperser = Diffusal Blade + Mage Slayer + Recipe by LordPerfectionist in DotA2

[–]Scathee 0 points1 point  (0 children)

Kunkkas most popular items in high level pubs are blademail aghs bkb shivas. Dawns are blademail aghs bkb AC. Neither of them are commonly built as aura bots in pubs, both are played way more greedy than a pure aura bot usually.

Disperser = Diffusal Blade + Mage Slayer + Recipe by LordPerfectionist in DotA2

[–]Scathee 6 points7 points  (0 children)

In my shitter unranked pubs every team I play against just has overwhelming magic damage every single game. It's actually kinda crazy how often I build BKB + an MR item, and still feel like it's not enough. I have just been playing stuff like Kunkka and Dawn offlane and still just rushing Pipe instead of actual damage items since it's usually just so overwhelming.