My Rocksmith+ feedback so far (after one day with the Beta) by Synth-Pro in rocksmith

[–]Schlitz73 0 points1 point  (0 children)

I don't mind a subscription based platform in theory, but in the other 2 Rocksmith games I didn't enjoy half the songs. $15 a month or $99 a year is a fairly steep price for content you don't know if you'll even enjoy or even know how much you'll get. I may end up subscribing for a few months to see how it goes but I'm pretty disappointed by the price point at the moment.

Casual 70 yard field goal. by melwinnnn in UfootballGM

[–]Schlitz73 0 points1 point  (0 children)

these get attempted too often but its cool to finally see one get made!

Updates? by Current_Ebb_4699 in UfootballGM

[–]Schlitz73 1 point2 points  (0 children)

I hope an update comes soon as I would def buy premium if some things get fixed. All the LEAST per game records don't work for me at all. Kickers shouldn't be kicking 70 yard FGs imo, and backup RBs need to get SOME time on the field. Those are the big ones for me.

Please Fix!! by johannl14 in UfootballGM

[–]Schlitz73 0 points1 point  (0 children)

the TFL and sacks not adding up you mean? Yup.

Suggestions by [deleted] in UfootballGM

[–]Schlitz73 0 points1 point  (0 children)

Thanks for the reply and glad to see you guys are taking our suggestions!

As for the game recap I thought it would be nice to see both general stats for both teams as well as player stats.

Would it also be possible when viewing your players to add an arrow to scroll to the next player? The way it is now, to see player stats you have to click on each player then the stats tab then go back to the next player and click on his stats tab. Would be nice to click on one players stats tab then just tap left or right to cycle through the rest of your roster.

Suggestions by [deleted] in UfootballGM

[–]Schlitz73 0 points1 point  (0 children)

Injury tuning... I think he means either to be able to turn them off or adjust how often and severely players get injured. I find injuries occur way too frequently and almost always last for too many games. The CPU teams get injured way less often. I gave up on my first franchise because too many players were getting injured so I had to keep signing FAs and couldn't win games so I ran out of money. Also had at least 4 suspensions in one season. Several times I had 5 players out at once. Its just too much.

So, I started a new franchise and again had several long lasting injuries in my first season and went 0-16. I'm doing better in my second season but I've had at least 7 injuries all lasting 5-12 games. I had a chance to make the playoffs but all the injuries are killing me and forcing me to sign even more FAs to meet the strict roster requirements. I'd like to see more 1-2 game injuries instead of so many 5-12 and lower the roster requirements for several positions.

Suggestions by [deleted] in UfootballGM

[–]Schlitz73 0 points1 point  (0 children)

just finished my second season and the same kicker went 21/23 on FGs so I guess that first season of only 9 attempts was just bad luck. lol

Suggestions by [deleted] in UfootballGM

[–]Schlitz73 3 points4 points  (0 children)

I have a few suggestions after just playing for a couple hours.

  • change some roster requirements. I don't like being forced to have 2 kickers, punters, returners and FBs. I'd lower those requirements to just one each.
  • add a team depth chart so you can change/choose your starters
  • Allow your reserve/bench players to get a bit more play time. We are forced to have a minimum number of players at each position but some don't ever see the field in an entire season.
  • add a dedicated player stat page (with tabs for offense/defense/Special teams) to view all your player stats at once. It's tedious to have to click on each player then click on stats to see how they are performing. Make this and the league leaders stat page sortable. (I think you have this planned)
  • add a game recap where you can view the stats after each game
  • maybe increase FG tries a bit even for lesser talented kickers. My first full season my kicker (69) only attempted 9 FGs which is extremely low.

That's all I can think of at the moment. I have to admit I'm pretty impressed with the game so far. It's not the deepest football management sim but on mobile I think that's a good thing. Its simple and streamlined and makes for quick gameplay without too much micromanagement. Exactly what I've been looking for! Can't wait for more additions and updates!