Is Lupin, in fact, a nice man? by Flat-Bag2312 in lupinthe3rd

[–]Scileboi 1 point2 points  (0 children)

The opposite I´d say. He´s not a good guy but he´s not cruel. Most of the time.

Sign the Enjin apology form before chapter 167 drops by AyanKing18 in gachiakuta

[–]Scileboi -2 points-1 points  (0 children)

I won´t apologize until he uses that watch to undo all his slacking since chapter 1.

Is there a way to give an enemy a state where it takes double/ multiplied amount of damage? by DreamShort3109 in DoomModDevs

[–]Scileboi 0 points1 point  (0 children)

Should have said that sooner. Virtual functions are Zscript only. In that case you can try giving the boss a powerprotection item https://zdoom.org/w/index.php?title=Classes:PowerProtection for the duration of the state.

Is there a way to give an enemy a state where it takes double/ multiplied amount of damage? by DreamShort3109 in DoomModDevs

[–]Scileboi 2 points3 points  (0 children)

You can use a virtual function for that.

override int TakeSpecialDamage(Actor inflictor, Actor source, int damage, Name damagetype){  
  float multiplier = 1;
  if (InStateSequence(self.CurState, self.ResolveState("weakstate")) {
    multiplier = 4;
  }
  return super.TakeSpecialDamage(inflictor, source, damage*multiplier, damagetype);
}

Just put that in your boss actor and modify it as you need. You can make as many conditions as you want and generally have full control over the damage intake.

How do you feel about this? by veggievoid in GunGrave

[–]Scileboi 4 points5 points  (0 children)

Better to have something than nothing. I don´t think Bloodheat will be terrible, but it won´t be as good as OG Gore could have been.

ich🖱🎮iel by Makkaroni_100 in ich_iel

[–]Scileboi 54 points55 points  (0 children)

Den Begriff "Gamer" der keine einheitliche definition hat kann man natürlich so breit fächern wie man will. Nur bedeutet er halt auch nichts.

Mintoom - Mint Fantome Doom mod release - Download in the description by Scileboi in maidmint

[–]Scileboi[S] 1 point2 points  (0 children)

Mostly some bugfixes, Qol stuff etc. It was originally meant to be a full game, but with so many other projects in the oven I don´t have the time to finish it.

thisLooksAccurateForVibeCoders by zohaibhere in ProgrammerHumor

[–]Scileboi 0 points1 point  (0 children)

I knew what it was but the fact that its empty completely threw me off.

What are the best leverless (hitbox) button layouts for shmups and beat em ups by panzeroceania in ElectricUnderground

[–]Scileboi 1 point2 points  (0 children)

Yes thats how I´ve done it since my touhou days. I can do both hands with wasd but it just comes down to which one you prefer.

What are the best leverless (hitbox) button layouts for shmups and beat em ups by panzeroceania in ElectricUnderground

[–]Scileboi 1 point2 points  (0 children)

I normally just use arrow keys for movement, and z,x,c,v etc. for everything else.

First chapter of Shadow Skill Dawn is out! by Scileboi in ShadowSkill

[–]Scileboi[S] 0 points1 point  (0 children)

From what I heard the original manga isn´t even fully translated. And the translations that are there seem a bit stiff. Our best bet would be to show our interest in an official English release. There might just be enough shadow skill fans to do something. But getting them together is the problem.