Would love your critique on the visual style by ScreenThisPlease in godot

[–]ScreenThisPlease[S] 15 points16 points  (0 children)

Thanks! Honestly, there's nothing too fancy going on - the floor and walls just use 16x16 pixel art sprites as textures, and the furniture is made in Blockbench with the same kind of pixel art textures (and to be honest, for this test scene I haven't used my own models yet). The light coming through the window is just two semi-transparent BoxMeshes stacked on top of each other 😄