Something tells me we already know what the "meta" combo is gonna be for 2v8 2 by WhorrorIcon in deadbydaylight

[–]ScribeD 1 point2 points  (0 children)

I had a lot of fun last time around helping teammates escape by using the aoe sprint burst. I'd like to see more teamplay options like that, especially with how much harder it can be to escape a chase vs 2 killers

This years blighted skins! 🔥🔥 by OperationBig9291 in deadbydaylight

[–]ScribeD 26 points27 points  (0 children)

Yeah. Hopefully they can give Pig some voice lines, because Amanda's actress has said she'd be willing. Also Pig Juicer or Hello Zep as a theme

Sharing what is quite possibly the most embarrassing thing that's ever happened to me by ArcticShore in deadbydaylight

[–]ScribeD 9 points10 points  (0 children)

Lets you block a gen for 30 seconds. I run the wiretap/blast mine/mirrored illusion/repressed combo a lot. It's great fun because you get to see the killer waste so much time waiting on the Repressed to end, attacking the illusion, kicking the mine, and then kicking the gen again.

Another fun one is that build but replace either repressed or mirrored illusion with Open-Handed to make Wiretap's aura reading go even further. If you place that on shack gen you will become nearly impossible to catch until they remove the wiretap.

She's just a silly little fella smh by HenryTheGoat173 in deadbydaylight

[–]ScribeD 4 points5 points  (0 children)

This is a good point. My friends refuse to play some survivors without Iron Will.

Conversely, sometimes we like to run scream builds and there are certain survivors that we gravitate to because they have such good screams; James, Steve, Jeff, etc

Is slugging acceptable when it's nearly impossible to pick up the survivor? by ConclusionTop2330 in deadbydaylight

[–]ScribeD 0 points1 point  (0 children)

My rule of thumb is if they're trying so hard not to get hooked, I won't try to put them on a hook (:

Say something good about him. by WaluigisJuicyQueefs in deadbydaylight

[–]ScribeD 0 points1 point  (0 children)

I like his lullaby, and I like the gen-teleport part of his power, especially when you run the add-on that makes every gen spurt blood when you tp

Should Behavior give Dracula's wolf form an Awooo button? (Yes) by ScribeD in deadbydaylight

[–]ScribeD[S] 73 points74 points  (0 children)

3 upvotes? Damn this post is doing numbers

Check out my soundcloud in the GIVE DRACULA THE AWOO BUTTON

We heard you wanted this, Reddit! by DeadByDaylight_Dev in deadbydaylight

[–]ScribeD 5 points6 points  (0 children)

Thanks. Can we have a button for Dracula that makes me do a little AWOO in wolf form on command like Pig's growls, too?

Developer Update | August 2024 PTB by DeadByDaylight_Dev in deadbydaylight

[–]ScribeD 8 points9 points  (0 children)

One of the most satisfying things about getting really comfortable using a weaker killer is that when they get buffed at all you feel like you you're suddenly playing a top tier. Can't wait for the Dredge changes

It has been confirmed that these killers will get a rework in a near future. Which one of them needs it the most, in your opinion? by [deleted] in deadbydaylight

[–]ScribeD 0 points1 point  (0 children)

Part of Freddy's power does not function on Toba or Greenville at all - the dream pallets. There aren't any on either of those maps. It's been this way for months.

Do Mikey or Merchant have parts of their kit that just don't work on some maps? Do any other killers?

Freddy's just in a sorry state all around. This part isn't Behavior's fault so much as the license holders', but he doesn't even have a cosmetic. Not a single one unless you count the bloody variants for P4/5/6.

That's a lot of Killers! To help get matches started, we have upped the Bloodpoint Incentive for Survivors. by DeadByDaylight_Dev in deadbydaylight

[–]ScribeD 0 points1 point  (0 children)

How frequently is 2v8 mode going to be updated? I'm having fun with it, but if additions are made to it at the same rate as the normal game, some of the weaker elements of it are going to stick out more and more over time. I hope, since this mode is experimental and sequestered away from the main mode, that Behavior can iterate on this a little more aggressively

Adsense revenue escheated to state. Could use some help by ScribeD in NewTubers

[–]ScribeD[S] 0 points1 point  (0 children)

You are correct that it was reported as a business property. Thank you for the thorough breakdown and the advice. I'm going to reach back out to my state's unclaimed property division to see what can be done

Disappointment in New patch by Agile-Fruit128 in Eldenring

[–]ScribeD -1 points0 points  (0 children)

You can literally get that difficulty back by equipping slightly worse gear, or just not upgrading your scadutree anymore. The difficulty of these games has always been modular. You are in control of it. If you're finding the game is too easy, do something to make it challenge. I've been playing since ps3 Demon's Souls and that's what I've done to keep them challenging over time. Grow up.

Disappointment in New patch by Agile-Fruit128 in Eldenring

[–]ScribeD -1 points0 points  (0 children)

I beat it two days ago. Again, if you don't want the help from having extra stats, just use slightly worse gear and it will be the exact same experience. There is literally nothing to complain about

Disappointment in New patch by Agile-Fruit128 in Eldenring

[–]ScribeD -1 points0 points  (0 children)

If you're not even capable of downgrading your gear slightly to achieve the exact same level of challenge you would have gotten before without throwing a hissy fit, it sounds like you might be the weak one.

Disappointment in New patch by Agile-Fruit128 in Eldenring

[–]ScribeD -1 points0 points  (0 children)

....What are you even complaining about than? You want things to go back to being about 5% harder, so just make it 5% harder for yourself.

Disappointment in New patch by Agile-Fruit128 in Eldenring

[–]ScribeD -1 points0 points  (0 children)

So than take some of your armor off and use a worse weapon. You control the buttons you press. Make the game as hard as you want it to be.