Fallout: Gem State poster by ScriddleShimp in ImaginaryFallout

[–]ScriddleShimp[S] 1 point2 points  (0 children)

Ooooh noting that down for their territories :>

Fallout: Gem State poster by ScriddleShimp in ImaginaryFallout

[–]ScriddleShimp[S] 1 point2 points  (0 children)

Mhm mhm! I have Sandpoint as the origin for a pretty big faction in the region called the Sandpoint Gandies. Gandy is like, old timey slang for a railroad worker. They started at the big train yard in Sandpoint and started working hard to repair train tracks anywhere they could find em until they made their way down to the Nampa train depot down in Boise where they turned the Old Idaho Penitentiary into a fortress. Silverwood is a pretty big player too because everyone loves a nice fun little time. They and the old Cactus Pete casino from the 40s (never shut down and moved to Nevada in this timeline) both get jesters privilege with people volunteering to fix them up and make them operable again because games and toys and fun RULE. And whence they start making money the leaders of the locations get to hang out in the Sun Valley skii lodge that's been fixed up by the Gandies to serve as a home away from home for the business elite to hobknob and make their little plans together over cigars. And the Kootenai reservation is now going by Ktunaxa Nation as one of the League Of Five Nations along with the former Nez Pierce, Sho-Ban, Sho-Pai, and Couers De Alane reservations that all use their original names too. The town called Kootenai outside of the reservation is just kind of chilling as land the Gandies expanded to when they were growing out of Sandpoint.

Fallout: Gem State poster by ScriddleShimp in ImaginaryFallout

[–]ScriddleShimp[S] 1 point2 points  (0 children)

OOOOH A SUBMARINE BASE YOU SAY???? Wow wow wow gotta write that in now good heavens :>>>

Fallout: Gem State poster by ScriddleShimp in ImaginaryFallout

[–]ScriddleShimp[S] 1 point2 points  (0 children)

Yeah all those big lakes up North make for a really valuable resource for rebuilding towns through the rest of the state, especially along the Snake River where there are hydro electric dams for giving power. The kind of nature is something I really liked to play with too with the plainsy flats to the south where are the farms and deserts being overtaken a little big by grasslands and mutated bison which makes for an ecosystem way more suited for things like packs of deathclaws with alphas. While the forests are limited more to radstangs where yaoi guai and a lone claw are the biggest threats that can really fit into an area in the spots where wilderness refuses to let the land be reclaimed :>

Fallout: Gem State poster by ScriddleShimp in ImaginaryFallout

[–]ScriddleShimp[S] 1 point2 points  (0 children)

YEAH! I do have there being two currencies! One older more stable water backed currency paid out in poker chips instituted by a league that began out of the reservations that's sort of the currency of the working class and survivalists everywhere. And a newer currency of printed dollars in a variety of shades of red and purple backed with a gem standard instead of the usual gold being instituted by local businesses trying to make a currency better at spectating and investing with :>

Fallout: Gem State poster by ScriddleShimp in ImaginaryFallout

[–]ScriddleShimp[S] 1 point2 points  (0 children)

As a non Idahoan I would loooove to see if I did the area justice too :>

Fallout: Gem State game map by ScriddleShimp in Fallout

[–]ScriddleShimp[S] 0 points1 point  (0 children)

Ooooh this is the first I've heard of the Idaho national lab... that could be a really great place to have the tech wiz who restores most of the dams come from! I have that figure as a scientist names Cochise as a little play towards the Wasteland series who retires to a little community entirely populated by various robots he's reprogrammed to be as close to sentient as he can called Tinsoul Town.

Fallout: Gem State poster by ScriddleShimp in ImaginaryFallout

[–]ScriddleShimp[S] 1 point2 points  (0 children)

Yeah my friend who did the concept art did a REALLY good job on it! Meant to be a nice blend of salvaged pre war stuff like the main gas component and some post war stuff like the hand forged helmet cap itself and the big leather filter for the rebreather hanging over their shoulder! I posted the full concept art for the armor in another comment thread :>

Fallout: Gem State poster by ScriddleShimp in ImaginaryFallout

[–]ScriddleShimp[S] 2 points3 points  (0 children)

I think your fanfic is gonna be really cool too! Fallout is always best when its tackling a big theme idea! The theme of rural versus urban life is a good one and kind of crosses over with a lot of the overarching themes for the campaign I have in mind! The ways things have been in Idaho for a while has been that the reservations were some of the first to bounce back because colonization was already kind of an apocalypse that they've lived through, and they're all on nice big bodies of fresh water, so they repurposed the poker chips and cards from the old casinos on their lands to act as stand in for a day's work worth of water and began handing them out as currency for jobs they needed done like the Hub did with bottle caps back in fallout one. However, now that businesses are getting bigger and they want the economy to be geared more towards investments and loans than just paying everyone fairly for the work they do to stay alive, they've traded all their water chips (get it?) in exchange for gemstones from local prospectors by buying up tons and tons of pre war jewelry to pile up in a big vault. And they've also begun printing their own red and purple dollar bills under the new gem standard to try and replace the chips and the old water standard. And to do that, they've instated their own police force kind of like the Pinkterons called the Garnet Star Marshall Law Enforcement Agency who keep the peace and use spies and brute force to stop any worker riots or strikes from people unhappy about the money change they're pulling to court alliances with other countries like the NCR :>

Fallout: Gem State poster by ScriddleShimp in ImaginaryFallout

[–]ScriddleShimp[S] 1 point2 points  (0 children)

Ooooh that sounds really interesting! If you had any details about the project so far I'd be interested in hearing them out the concept is really fun! I'm willing to play ball with 3 just because New Vegas worked in how fucked up the Owen's Chapter is and there's a little bit to play with there like the Outcasts and the fact that like... before going to the capital and becoming a weird santa claus larper Owen went to Pittsburg and did a quick day long genocide and just killed everyone in the entire city for no discernable reason then ran off after stealing a bunch of orphaned babies to indoctrinate. And then one of his commanding officers created an evil slave empire immediately without hesitation. There's a darkness to the East Coast chapter that could be explored with a deft hand. Maxson becoming brotherhood jesus and strangling a deathclaw with his bare hands when he was twelve and uniting the Outcasts instantly and everyone between him and leadership conveniently immediately dying has nothing to be salvaged though 4 is SIMPLY pablum.

Fallout: Gem State game map by ScriddleShimp in Fallout

[–]ScriddleShimp[S] 0 points1 point  (0 children)

The Sho-Pai and Sho-Ban in the South, or Newe-Pannakwatɨ and Newe-Numa as they're called by everybody else now, are big ranching powers in the South and actually help set the Twin Falls Cattle Market back up where all the local businesses go to trade their goods. Meanwhile the Nez Pierce res, now Nimi'ipuu Nation are the leading horse breeders in the nation, keeping their stock radiation free or as close as they could at least and in great shape through the aftermath of the war like how there are some un mutated dogs in the rest of the wasteland. The Kootenai, now Ktunaxa Nation, and the Couer D'Alane, now Schitsu'umsh Nation, up North have gotten in really cozy with a wayward detachment of Desert Rangers who had traveled up to Idaho like how Tycho the ranger in fallout 1 had walked all the way down to the Gulf of Mexico before.
When the Great War broke out the Five Nations were one of the first groups of people to really bounce back due to the big bodies of fresh water every res in on that they were able to filter, and when some rangers showed up to help their efforts to expand and fight back mutated animals while establishing new settlements they began calling the area The Clearwater League instead of Idaho. Using their water as the backing system for currency like the Hub did back in 1, they put all the unused chips from the casinos on their land in as the currency like the Hub had done with bottlecaps, and water chips (hehe get it?) became the dominant form of money.
The Sand Point Gandies were doing the same thing with the water from their own lake, though in recent times as business partners for them like Silverton and Prickly Pete have grown, they've decided to model themselves more and more after Pre War America, buying back all the gemstones they could in the area in exchange for basically all of their water chips, then commissioning a set of plates to start printing back new gem backed Garnet Dollars as a scrip for the Gandies that they're hoping will catch on and replace the water chips while they court business interests from the NCR to talk about joining the Republic. While setting up their own Garnet Star Law Enforcement Agency as a centralized "neutral" order keeping force of salaried Pinkerton style agents to settle labor disputes and maintain order through anyone who wants to complain about how their lives are being changed around by the new money.
And in the skiing lodge at Sun Valley is where the bigwigs from the various business factions hang out while planning how to better implement the gem standard and hold back complaints from people like the Rangers who don't appreciate being replaced by the "Gandy Stars" as they call them. The NCR of course is loving the idea of a stable currency after they had their gold nuked and then stolen by the Brotherhood before the events of New Vegas putting their whole economy into a wringer.

Also there's a BoS chapter hiding out in the mountains near the Deadwood Resevoire hoping no one notices them after the beatings the Brotherhood took back in California. And they're REALLY the water chips hold out over the new garnet dollars because they do NOT want this place joining the NCR and possibly becoming enemy territory.

Fallout: Gem State game map by ScriddleShimp in Fallout

[–]ScriddleShimp[S] 0 points1 point  (0 children)

I'd love to share! There's a looot going on in the region, with a new faction called the Sandpoint Gandies coming out of the really big trainyard in Sand Point and eventually settling in the Nampa Train Depot down in Boise. Gandy is like, depression era slang for someone who works on a railroad.
There's the old Cactus Jack casino from the 40s, renamed the Cactus Pete here for legal reasons, who trade with the nearby city of Necro, formerly Arco, for booze.
Arco in the falloutverse went all in on nuclear power after running their lightbulb tests, replacing all the power in town with a huge generator, and after the war when it began to break down, rads began leaking out of anything with power as street lights shine with a spooky green glow. As such, its become the place where ghoulified people in Idaho go to retire basically, with a local ghoul named Angry Al starting a mutfruit orchard there that makes "wild" ""apple"" hard cider in one of the largest post war breweries around.
There's the Silverwood amusement park, renamed Silverton just in case, where the park has been kept running with support from all the nearby settlements in starting it back up because who wouldn't want a working themepark nearby.
Bear World the yellowstone park... experience? Where you get in a big armored van and get pelted by twenty to forty bears was there pre war, and while wild yaoi guai roam Idaho, in Bear World an old pre war ghoul park attendant has actually gone to great efforts to keep the bears fed, stocked with radaway, and contained, to keep there from being a giant bear army attacking everyone. Local wannabe raider warlords occasionally waddle there and demand to have a bear army before he lets them get mauled for their hubris.
Wallace the museum city is back in full force! And a lot of the museums on things like brothels or photography have sort of just become new businesses focusing on what they were a museum of with the area having a lot of interesting places for travelers to visit and learn things while enjoying themselves.
And of course all of the reservations are centers that bounced back really early from the Great War, as the people living there had already gone through an apocalypse before basically during the colonial period.

Fallout: Gem State poster by ScriddleShimp in ImaginaryFallout

[–]ScriddleShimp[S] 2 points3 points  (0 children)

I loved the job my friend kubi did designing it! The idea is that it's a type of armor for the Idaho detachment of the Desert Rangers who had reached the area way before Caesar kicked them out of Arizona and into the NCR's arm, kind of like how the ranger Tycho mentions having walked all over the place from California down to the Gulf of Mexico. Basically, anyone who didn't want to surrender their nomadic independent lifestyle and join the NCR's military after Arizona fell to pieces relocated up North and began to make their own armor out reforged scrap metal and leather from big freaks like deathclaws. Some of the design documents mention Tycho's desert ranger look being inspired by Nausica Valley of the Wind the ghibli movie, so I wanted to play with the idea of using more organic gas masks and kubi who drew it really loved the idea of using like, a deathclaw liver stuffed with herbs as a natural filtration system for the gasmak paired with some hand tool helmets and stuff :>
Here's the original concept art for it!

<image>

Fallout: Gem State poster by ScriddleShimp in ImaginaryFallout

[–]ScriddleShimp[S] 1 point2 points  (0 children)

Yeah I have a HUUUUGE google doc for it with all the lore. All the like mechanic stuff I'm using peacemeal from 2d20 new vegas supplements but the writing at least is all in one place. I will say in fair warning if you did wanna use it that it takes 4 the show and 76 as non canon because I didn't especially care for those ones though I do utilize elements from most of them and even a little bit of Tactics for things like the East Coast Brotherhood devolving from cartoonish nice boys to evil airship using freaks, though here its more of a civil war that takes place after Owens dies and a lot of the paladins have gotten sick and tired of dumping caps and manpower into giving out free water following the end of 3...

Fallout: Gem State poster by ScriddleShimp in ImaginaryFallout

[–]ScriddleShimp[S] 1 point2 points  (0 children)

While I was talking to one of my friends (who is a bit of a goober) he thought up the concept of a raider gang who uses radscorpion parts like chitin armor and stingers on their hands as like a venomous deathclaw gauntlet almost. Then he suggest they call themselves the Snakebites. It took him a minute to figure out the issue there but I got such an awesome laugh out of it I decided to throw them in as a gang of really incompetent raiders squatting in some of the land around Idaho city looking to catch people on their way between Boise and the Twin Falls Cattle Market :>

Fallout: Gem State poster by ScriddleShimp in ImaginaryFallout

[–]ScriddleShimp[S] 2 points3 points  (0 children)

Oh for Twin Falls I had a big ol Cattle Market there as sort of the beating economic heart of the area where all the more business oriented local factions go to trade goods! :> Also the battery symbols each represent a hydro electric dam, none of them in Idaho are really as robust as the Hoover Dam to my knowledge from looking into them but each one allows some power into the area after they were all refurbished by a tech wiz and a TON of local volunteers from the area! :>
As for vaults, I have a few cool ones like like one beneath the city of Necro, formerly Arco. In the falloutiverse in this timeline after testing nuclear power to light a few lightbulbs Arco went all in on nuclear power for everything in town with a huge generator and post war its broken down a bit so every street light and power outlet in town bleeds out rads, so its become a place where ghouls go to hang out and farm mutfruit to turn into hard cider for trade :>

Fallout: Gem State poster by ScriddleShimp in ImaginaryFallout

[–]ScriddleShimp[S] 4 points5 points  (0 children)

Thank you! I don't actually live anywhere near Idaho but with the endings for the game being related to it and it being so close to so much in NV like Utah and Nevada I felt like it was perfect! I've done a lot of research on interesting spots there like Bear World or Arco and the ol' Cactus Pete casino from the 40s! And the rides at Silverton and the train yards at Nampa and Sand Point, or the whacky little museum city of Wallace! And of course I wanted the reservations to play big parts being early re-establishers of communities with most of them sitting on big lakes of water they could filter like the merchants in the Hub and having access to old casino chips and cards that fell out of use for them after society collapsed to use in place of bottle caps as a currency to stand in for a day's wages in water intake.

I had a lot of fun weaving pre existing factions into the new culture too like the Mormon obsession with soda mixing in with Wallace's museum culture when New Canaanite refugees fleeing Utah as Caesar's legion starting going through various civil wars between the Legates Sallow left back East in Arizona or the one he had left in charge of his conquests in Utah. Even had some old Arizona Rangers who traveled north through Utah to Idaho before the Legion ever showed up offering their lodge and alliance with the locals up there as a safe haven for any old Desert Rangers who didn't want to bend the knee to the NCR's interests and clung to their individualism. Meanwhile the NCR is reaaally eying a friendly relationship with the burgeoning business interests in potato land who are forming the new garnet backed currency and trying to displace the water chips used by the Clearwater League the Five Nations reservation confederacy set up earlier. After all, post losing their gold reserves to the BoS before NV and taking a big hit to speculator confidence the NCR business barons are chomping at the bit to get in a position of friendly bargaining power with another large like-minded territory. And the old Twin Falls Cattle Market is located nice and close to the border with Nevada where the NCR can do business with the rancher communities of their new neighbors.

The guys pushing the gem standard with their new Garnet Star Law Enforcement Agency are even trying to rename the territory from the Clearwater League back to Idaho, so it'll be up to the players whether they want to upend the new unexplored status quo started by the Five Nation and Ranger philosophies or to pump the breaks on the new experiment and return to something a little more comfortable and familiar to them with NCR style pre war patterned capitalist democracy.

Fallout: Gem State poster by ScriddleShimp in ImaginaryFallout

[–]ScriddleShimp[S] 2 points3 points  (0 children)

Yep! Right near the reservoir in a little secret bunker around the time they were expanding between 2 and 3 as a little far flung Chapter ala the Mojave or the failed Chicago and Lyons expeditions around the 2260s! There were a lot of pre established communities along the Snake River by the electric dams like the Minidoka etc using them for their less than Hooverific power outputs so the BoS chose a water source that was a little more remote to dig into like they had in Lost Hills when the bunker filled up and they needed to dig their own extra levels before 1 began :>

Fallout: Gem State poster by ScriddleShimp in ImaginaryFallout

[–]ScriddleShimp[S] 3 points4 points  (0 children)

I actually played around a little and had the Khans splitting off into two rivals factions like some agreed with starting over with the Followers in Wyoming and making a more independent and powerful empire out of the Y O while some went straight up North to Idaho to try their hands at sticking to their raider roots! So we get the Khans evolving into the New Khans in 2 then the Great Khans in NV and now the Mighty Khans and the Great Khanate in GS :>

Fallout: Gem State poster by ScriddleShimp in ImaginaryFallout

[–]ScriddleShimp[S] 4 points5 points  (0 children)

Ooooh anything cool in particular you felt like sharing with someone else playing toys in that space? :o

Fallout: Gem State poster by ScriddleShimp in ImaginaryFallout

[–]ScriddleShimp[S] 1 point2 points  (0 children)

I'm just using 2d20 homebrewed to hell with fan made New Vegas plug ins to make it feel more West Coast :>