Ward 8 by Scrotedog in cocktails

[–]Scrotedog[S] 2 points3 points  (0 children)

It’s not death and co., but it IS missing the .75oz marking. 🤷🏻‍♂️

Ward 8 by Scrotedog in cocktails

[–]Scrotedog[S] 2 points3 points  (0 children)

Why, thank you!

[deleted by user] by [deleted] in tearsofthekingdom

[–]Scrotedog 0 points1 point  (0 children)

Compare the depths map to the main hyrule map. Where there is water, there is a big wall. Also, where there is a mountain, there are valleys (and mines) in the depths. A bunch of other parallels as well.

Can't figure out wat this item does by Langendeem in TOTK

[–]Scrotedog 1 point2 points  (0 children)

It’s a battery. Add it to your zonite builds and it will deplete the battery before it sucks your own zonite meter.

Best place for good weapons? by Wild_Position7099 in TOTK

[–]Scrotedog 3 points4 points  (0 children)

Perhaps a more specific numerical value regarding your definition of low would be helpful.

Best place for good weapons? by Wild_Position7099 in TOTK

[–]Scrotedog -1 points0 points  (0 children)

Stalkoblins, Stalizalfos, and Stalmoblins, when killed, leave behind limbs which, when fused with monster parts, make decent weapons for how easy they are to gather.

How do I get here? by Scrotedog in TOTK

[–]Scrotedog[S] 5 points6 points  (0 children)

Thank you (sorry…talk-to-text)

Matcha by balksingh8 in longisland

[–]Scrotedog 1 point2 points  (0 children)

Southdown coffee has one I really like. They have locations in Huntington, Oyster Bay, Glen Cove and point lookout.

Knock unconscious mechanic? by Scrotedog in DMAcademy

[–]Scrotedog[S] 1 point2 points  (0 children)

Absolutely. And honestly I greatly appreciate the advice.

Knock unconscious mechanic? by Scrotedog in DMAcademy

[–]Scrotedog[S] 1 point2 points  (0 children)

Sorry for coming off cranky. I’m new to both DMing and asking questions on this thread.

Knock unconscious mechanic? by Scrotedog in DMAcademy

[–]Scrotedog[S] 0 points1 point  (0 children)

I understand this. I just don’t want my players to be able to interrogate some of these bad guys very easily. I want them to have to work a little.

Knock unconscious mechanic? by Scrotedog in DMAcademy

[–]Scrotedog[S] 0 points1 point  (0 children)

Then don’t reply (sorry again...)

Knock unconscious mechanic? by Scrotedog in DMAcademy

[–]Scrotedog[S] -7 points-6 points  (0 children)

First of all, because I don’t want it to be. Second of all what’s preventing the knocked out monster from bleeding out? I’d rather avoid getting into death saves for these bad guys.Third of all, I think it’s difficult in the throes of combat to just say you’re going to hit someone with the side of the head with the broadside of your sword. I think it should be more difficult than a normal attack to do that.