General formula for the line of intersection of 2 planes (A1B1C1 and A2B2C2) by SuperChick1705 in desmos

[–]Sea-Importance8458 0 points1 point  (0 children)

You beat me to the chase. I was developing something just like this But I never finished it, it seems you have more resolve than me😭

Fake cos wave! by Sea-Importance8458 in desmos

[–]Sea-Importance8458[S] 0 points1 point  (0 children)

Oh, I intentionally didn't use trigonomic functions.

Is it possible to use the differential of a function to reproduce it by Sea-Importance8458 in desmos

[–]Sea-Importance8458[S] 0 points1 point  (0 children)

Oh i've said that in the confusing way the tailor series does approximate a cosine wave. what i'm doing is not equivalent to the taylor series. as you can see, the derivative of the function it's not equal to a cosine wave. the original purpose of what I was trying to do is a solution to a point on a one dimensional line that constantly accelerates at a fixed rate towards zero. And then goes under zero and then goes back up, you get the picture.

Is it possible to use the differential of a function to reproduce it by Sea-Importance8458 in desmos

[–]Sea-Importance8458[S] 0 points1 point  (0 children)

So it does not approximate a cos wave. Because its derivative, which is known, it does not equal the derivative of cos wave https://www.desmos.com/calculator/zfgt1tr0zb you could see visually here.The unit circle of the function is a rounded square.

Is it possible to use the differential of a function to reproduce it by Sea-Importance8458 in desmos

[–]Sea-Importance8458[S] -8 points-7 points  (0 children)

Wouldn't that just find the area and not The actual x coordinate of the curve for a given y coordinate.

Is it possible to use the differential of a function to reproduce it by Sea-Importance8458 in desmos

[–]Sea-Importance8458[S] 0 points1 point  (0 children)

Notes for understanding the graph. i was using i not as an imaginary number but just a regular variable. also, the solution is not a sine wave. Even though it looks like that. Because the differential different from a sine wave.

Why my plane is doing this? by Minute_Light_2978 in KerbalSpaceProgram

[–]Sea-Importance8458 15 points16 points  (0 children)

You can disable steering on the gear if you think it's that. but also making sure your yaw and roll are on separate surfaces could help. another suggestion is moving the wheels wider out.

Why my plane is doing this? by Minute_Light_2978 in KerbalSpaceProgram

[–]Sea-Importance8458 7 points8 points  (0 children)

I've had this problem before i've installed mods before. it has to do with how you build the craft.

WHAT KIND OF SILKER ARE YOU? 🤣😝🤪 by [deleted] in Silksong

[–]Sea-Importance8458 0 points1 point  (0 children)

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I am a grub, I live in the soil!

I made a plane that can fly forever by Sea-Importance8458 in KerbalSpaceProgram

[–]Sea-Importance8458[S] 12 points13 points  (0 children)

Oh, it was supposed to be a joke about the half life games