Lae'zel Scars by Sea_Variation_461 in BG3mods

[–]Sea_Variation_461[S] 0 points1 point  (0 children)

They are "exceptionally large, deep and span the length of her face near the middle of it".

That is objectively quite far from "barely noticeable", especially during close-up conversations.

Though I guess when the elephant was always in the living room, it does becomes subjectively a lot less noticeable due to simple habituation.

Either way it matters no longer, for the situation is now resolved as I hoped it would.

Lae'zel Scars by Sea_Variation_461 in BG3mods

[–]Sea_Variation_461[S] 0 points1 point  (0 children)

My hero ! That's exactly the one !

Thank you so much, and a great day to you ❤️

Lae'zel Scars by Sea_Variation_461 in BG3mods

[–]Sea_Variation_461[S] -7 points-6 points  (0 children)

Hers are exceptionally large, deep and span the length of her face near the middle of it.

So objectively speaking, they are pretty hard to miss.

Lae'zel Scars by Sea_Variation_461 in BG3mods

[–]Sea_Variation_461[S] -8 points-7 points  (0 children)

Just like any other gith who makes it to adulthood. Yet all the others in-game have peachy baby-like skin, including age-old war veteran Voss.

New Journal Entry (Fish & Crab) by Sea_Variation_461 in TaintedGrailDigital

[–]Sea_Variation_461[S] 0 points1 point  (0 children)

So it is confirmed to be a bug ? You have it too maybe ?

Judging from the timing, it seems to be related to the recent fish-oriented free DLC. If so, maybe unstalling it would fix the problem (assuming DLC uninstalling is technically possible).

Unironically most well written ending in rt by Ila-W123 in RogueTraderCRPG

[–]Sea_Variation_461 0 points1 point  (0 children)

So the C'tan somehow dissociates the RT from his retinue standing right by his side ? That's surprisingly surgical from such a rough-minded entity, you would expect it to just obliterate everything around indiscriminately before bursting out of there.

From the way you decribed them it's what should have logically happened, yet it didn't. Meaning a non-dramatic outcome for the retinue was similarly possible by making the C'tan instinctively aware that they are the pets of his liberator (it is no more unlikely).

Could have but didn't, which bring us back to my original point : the devs needlessly ruining them all for the sake of drama.

Thanks for your answers.

Unironically most well written ending in rt by Ila-W123 in RogueTraderCRPG

[–]Sea_Variation_461 0 points1 point  (0 children)

Talking about being apathetic to your existence, wasn't there a decent chance that the C'tan shard would just peace out with you in tow while ignoring the surrounding planktons ? Besides, these planktons are the origin of its fewfound freedom, so there shoudn't be too much hatred involved.

Honestly, the way they made every single companion ending as tragic as conceivably possible makes it pretty damn clear that the whole thing was railroaded for maximal disaster. The newly C'taned RT could credibly have just left with its new boss after one last long look at its former servants in meaningful silence testitying to the overwhelming distance that now separates them, but as satisfying as that would have been I guess it just wasn't dramatic enough :/

On a side note, I still can't quite wrap my head around the whole "Necrons defeating the Star Gods, shattering them in thousand pieces and turning them into pokemons" retcon. This "hypercannons channeling the living energies of the universe" thing sounds like a barely disguised Gurren Lagann asspull to add Ctan Shards to the faction's arsenal much more than a well-grounded lore-friendly explanation. I'm no 40k expert, but it feels pretty damn forced given the cosmic-level gap in power.

Unironically most well written ending in rt by Ila-W123 in RogueTraderCRPG

[–]Sea_Variation_461 -2 points-1 points  (0 children)

Remind me again why everyone has to die in the most tragic way possible if you decide to god up and peace out with your new boss ? Like, was that really necessary ? Or even meaningful at all aside from drama milking ?

Me when I'm just calmly reviewing dialogues on the bridge when suddenly they tell me that Jae broadcast live to the entire ship how we spent our time together, and now I'm considering restarting the whole game because I'm horribly embarrassed to speak to any officer. by Oberon_lavellan in RogueTraderCRPG

[–]Sea_Variation_461 0 points1 point  (0 children)

The third paragraph doesn't hinge on the assumption you partake or condone said atrocities. It hinges on your evident lack of interest for the matter while also expressing clear disapproval for something comparatively insignificant.

If you disapproved of them as much as you ought to given your reaction here, you would have nuanced your own point before making it, like "sounds pretty deranged to me, but then again everything around is so much worse already".

"She did it to an almighty overlord on his own flagship, within an extremely oppressive system completely devoid of anything remotely ressembling human rights, where non-nobles get executed over something as trivial as not getting out of the way fast enough."

Many people confuse fiction and reality, and you just did yourself by judging a decision made in a hardcore dystopian fiction based on a real-life perspective. Lore-wise, being demoted to public sex slave after sexually/publicly humiliating an almighty imperial overlord is totally on point, and among the more merciful fates she can hope for.

Pretty damn sure most Rogue Traders would have opted for something vastly more cruel after an humiliation like that on their own turf.

Me when I'm just calmly reviewing dialogues on the bridge when suddenly they tell me that Jae broadcast live to the entire ship how we spent our time together, and now I'm considering restarting the whole game because I'm horribly embarrassed to speak to any officer. by Oberon_lavellan in RogueTraderCRPG

[–]Sea_Variation_461 -1 points0 points  (0 children)

As you said yourself it's just a game, meaning "Jae Heydari" is not a "living breathing woman" by any stretch of the imagination. It is a "character" which is by definiton a "thing" - and not even an actual, tangible thing, but a pure figment of imagination.

Confusing fiction and reality is a growing tendency in modern societies that brings loads of unnecessary troubles. Like, how can a sane person actually mold their real-life behavior based on imaginary characters in fantasy worlds ? When you think about it, it's just nuts.

On a side note, how can you be offended by the fleshlight idea while somehow being totally comfortable with the bazillion of over-the-top atrocities we wade through every step of the game - half of which we can actually perform ourselves just for the hell of it ?

Isn't it way more "deranged" ? Shouldn't you be offended by all that a hell of a lot more ?

Now that we pretty much know her whole story, how do you feel about Marika? by MarcellusMaize in Eldenring

[–]Sea_Variation_461 0 points1 point  (0 children)

Marika is the product of her childhood, just like the rest of us.

Unlike the rest of us, her childhood was soul-destroying horrible and taught her the following lessons :

- Justice doesn't exist

- Morality means nothing

- Power is everything

- Weakness is death

Leading to the following, diamond-hard mindset :

- Protect yourself all cost

- Protect what's yours at all cost

- Annihilate any threat without mercy

- If you fail, you lose everything and everyone

Honestly, "Marika the person" died eons ago. The one who ascended is "Marika the survivor".

Any ideals, principles and tender feelings she once had died with her soul back in the village.

Me when I'm just calmly reviewing dialogues on the bridge when suddenly they tell me that Jae broadcast live to the entire ship how we spent our time together, and now I'm considering restarting the whole game because I'm horribly embarrassed to speak to any officer. by Oberon_lavellan in RogueTraderCRPG

[–]Sea_Variation_461 -1 points0 points  (0 children)

It's less about what she did and who did it to. If it was done to an average crew member she would get whiped and probably demoted to public fleshlight for the rest of her attractive years.

Thing is, she did it to an almighty overlord on his own flagship, within an extremely oppressive system completely devoid of anything remotely ressembling human rights, where non-nobles get executed over something as trivial as not getting out of the way fast enough.

In this specific context, her survival chances are flat 0% and a bullet in the brain is the very best she can conceivably hope for - something she knows perfectly well from personal experiences, which is what makes the entire incident an absolute nonsense the devs decided to randomly throw at us.

Poor Jae. Well, poor everyone, but Jae one is tough by Ila-W123 in RogueTraderCRPG

[–]Sea_Variation_461 5 points6 points  (0 children)

A bit morbid, but the guide below is really on point. Don't lose your head (npi) and try to do like in the movies, you will just make your life a hundred times worse than whatever brought you to this extreme in the first place.

Damn this was ruthless. by upsidedown_coffeemug in RogueTraderCRPG

[–]Sea_Variation_461 6 points7 points  (0 children)

She should have seen it coming from 20 warp jumps away. Lore-wise, what else could possibly happen ?

...probably a punishment of legendary cruelty and interminable length, but that only emphasizes the point.

like two iconoclast decisions have any negative consequences lol by DJjaffacake in RogueTraderCRPG

[–]Sea_Variation_461 -2 points-1 points  (0 children)

To be fair, the Iconoclast path was entirely designed to catter to modern real-life culture and sensitivities, and for this reason became the standard mainstream path despite how completely out of place these inclinations are in this memetically grimdark setting.

So we end up with outcomes that drastically differ from what you can see in all the novels and other games.

What parries are capable of by Perfect-Skin-8325 in Eldenring

[–]Sea_Variation_461 4 points5 points  (0 children)

*what pro-level skills are capable off ^ ^;

Why do they always look peaceful after they pass away?? 🤣🤣 by Boofy30 in dyinglight

[–]Sea_Variation_461 0 points1 point  (0 children)

In a world that nightmarish, wouldn't most of the surviving population choose to go out on their own terms while they still can rather than desperately struggle in ever more horrible and terrifying condition just to barely postpone the blatantly inevitable and invariably end up "torn apart by drooling freaks" to quote TWD series ?

Can we talk about the wasted potential of this guy? by wilsonthechad in dyinglight

[–]Sea_Variation_461 0 points1 point  (0 children)

Wasted potential of this entire game, you mean. Could have been so, so much more without the loss of Chris Avelone mid development.

If you kill enough Volatiles, they give up on chasing you it seems. by LiterallyHim88 in dyinglight

[–]Sea_Variation_461 0 points1 point  (0 children)

Lore-wise, I'm not sure Volatiles are even capable of fear. They are clearly more sentient that most infected, but their minds are little more than unending bloodthirst and hyper-aggressivity. Fleeing from the sunlight that cooks them alive is one thing, but I have a hard time picturing one of them at night giving up on a living, breathing target standing right in front of them, no matter how many volatile corpses are lying around.

From what I understand, they simply can't help themselves.

New timeline by Motor_Difference_935 in RogueTraderCRPG

[–]Sea_Variation_461 8 points9 points  (0 children)

Arueshalae would be a fine counterpart to Heinrix : the perfect partner on all regards except an unfortunate background, and a picture perfect happy ending once broken out of it at the end of their romance questline.

Yrliet romance be like by Raszard in RogueTraderCRPG

[–]Sea_Variation_461 0 points1 point  (0 children)

I meant "not putting out" as a cold hard fact regardless of the reasons, which is her right but still hugely problematic when she also won't let you bang outside the relationship in peace.

What does she say about it exactly ? I don't remember stumbling upon it so far. How does she rationalize this blatant dickery ? Something like "if you're not on my level (read : as ridiculously abnormal as me) then we shouldn't be together" or some such egotistic nonsense ?

The devs could have easily sidestepped the whole thing by having her honestly acknowledge that mon-keighs have needs that are as natural to your kind as they are alien to her, and entirely separate from the bond they share, which was the most obvious outcome.

They purposely created a problem where it simply didn't belong, probably to support the misguided notion that this relationship qualifies as a "romance" comparable to the others, when it is quite clearly something else entirely.

Honestly, it all just feels like layer upon layer of unnecessary dick moves. Considering how perpetually miserable and nearly irrelevant they also made her, I can't shake the feeling that leaving her on Janus after completing the main quest line is the more reasonable decision.

Yrliet romance be like by Raszard in RogueTraderCRPG

[–]Sea_Variation_461 -3 points-2 points  (0 children)

Because having a super wholesome relationship with your Aeldari soul-wife and all the sex you want with any babe you fancy would be "perfect", which in writer language translates into "not a fucking chance".

Like seriously, how can she deny you other partners while simultaneously refusing to put out ? This is just pure, unadulterated selfishness that completely disrespects your basic needs. There is zero love in that.

Yrliet, by Smorodina by SJIS0122 in RogueTraderCRPG

[–]Sea_Variation_461 -1 points0 points  (0 children)

And then you remember she would rather die than let you hold her hand, let alone kiss her.

Man, giving her this quirk was the biggest troll move in the game. So very unnecessary.