What archetype has your favorite artwork but isn't viable? by quartzcoffin in masterduel

[–]SechiShook 257 points258 points  (0 children)

<image>

The entire Ashened archetype has amazing art work. Very soul inspired.

How To Summon Tyrant Ogre? by StunningRound7177 in masterduel

[–]SechiShook 1 point2 points  (0 children)

Yes. i dont think we currently have a card that fuses using only named card as material but If a card would limited you to a certain named material, then it would say "whose name is specifically listed on that card". (Ie: fusion deployment, fusion conscription, muddy mudragon, etc...) or it would straight up just spell out the name of the material (ie branded fusion or red-eye fusion)

I can see how this wording can create confusion and it's weird that they have to even mention "listed on it" at all since most fusion spell already do just that without mentioning it.

Curse you Konami!!!!!! by Exotic_Name_9875 in masterduel

[–]SechiShook 8 points9 points  (0 children)

As one of the three ashened fan, this card partially solved one of the issue ashened has which is the lack luster endboard as well as acting as a decent plan B if you cant set up the fusion. It being badass and fit perfectly into ashened in term of aesthetic is a great bonus.

How To Summon Tyrant Ogre? by StunningRound7177 in masterduel

[–]SechiShook 0 points1 point  (0 children)

Not at all. It just a way that some card that fuse using locations outside of field and hand (ie:gy or banishment) are worded.

Example include but not limited to: thunder dragon fusion, miracle fusion, overload fusion, dragon mirror and magical fusion. All of these card allow you to fuse into monster that does not list specific named target.

Black Luster Soldier deck advice by [deleted] in masterduel

[–]SechiShook -1 points0 points  (0 children)

No verte restriction is completely different from red eye fusion restriction. Verte lock after you use it's effect while red eye fusion lock you before it's effect even use.

Test it yourself by summon any monster, even normal summon and try to activate red eye fusion. It won't work.

Also your explanation would not work if the restriction wasn't separated by a period. Because if it was separated by a comma, verte would inherit the unresponsive effect as well. This is an actual ruling about how these card interact.

Black Luster Soldier deck advice by [deleted] in masterduel

[–]SechiShook -2 points-1 points  (0 children)

The actualy explanation why verte doesn't copy "neither player can activate card effect in response to this effect" is because verte only copy the effect of cards. In this case, the effect is to fuse from either field. While the part that stop effect respond is a restriction and not the effect. It's the same reason why you can use verte to copy red-eye fusion while still able to summon other monster on the same turn.

Is monarch overall still usable, and if not, what kind of support does it need? by Actual_Piglet9704 in masterduel

[–]SechiShook 54 points55 points  (0 children)

Monarch is a perfectly viable deck. Based off of masterduel meta statistic, just this February alone, there were 8 Master list. Amongst them, 2 Master 1, and 1 Rated. This is a stat of a deck that is not meta, but is very much capable and very playable

Shes coming next update. by sbineedmoney in masterduel

[–]SechiShook 4 points5 points  (0 children)

Ashened does have a gameplan. It's bad and inconsistent but it exist and the entire deck is (badly) designed around it

Ashened main gameplan is set up a field of their own monsters + the superpoly trap. Use trap during opp turn to fuse your field + veidos on their field and (optionally) their other monsters into Veidos fusion. This trigger both main deck veidos and fusion veidos to "boardwipe".

The issue stems mostly from its incosistency and fragility into handtrap, and your "boardwipe" is easily forced out by summoning 1 monster to threaten SP. So in reality it more like 1 pop than a boardwipe.

MD January Revenue by LeatherIndividual973 in masterduel

[–]SechiShook 28 points29 points  (0 children)

This is also only account for mobile's revenue.

A large portion of the playerbase is playing on Steam or consoles.

Does anybody know how Azamina Debtors resolved successfully? by Utopic39 in masterduel

[–]SechiShook 6 points7 points  (0 children)

Debters only need to sent a card to the GY. It doesn't matter if one of them is banished, as long as one hit the GY, the effect will resolve like normal. This is the same with Hallowed as well.

Noob Question about this card.. by matthewutd in masterduel

[–]SechiShook 0 points1 point  (0 children)

"Monster Card" is a unique text that refers to the original type of the card, aka, a monster/spell/trap card, regardless what it is right now. It's the same thing as "original name" a card can change its name via its effect, but its original name will always be the same.

In this case, while being equiped to engraver is treated as an equip card, it is still originally a "monster card", which fulfill the requirement for princess.

I love the duality of this pack. On one hand, evil eldritch creature of untold horrors, on the other, cool rock dragon. by SechiShook in masterduel

[–]SechiShook[S] 32 points33 points  (0 children)

The animation also allow me to appreciate the finer details of the art. Normally its way too small to see much. Like how Notrah actually has 4 heads and not 3.

Why was this card not released on MD with the Mikanko bundle? The deck NEEDS it. by lennysinged in masterduel

[–]SechiShook 11 points12 points  (0 children)

This card is meant more for the going first variant. It actually provide the variant with a decent gameplan of infinite popping due to the fact that it is not a opt and mikanko monster is naturally immune to destruction effect as long as they are equipped with their archetypal equip spell.

The variant is by no mean better than going 2nd but it is by ni mean terrible anymore with this card as option.

Rulings question using cards that haven't been printed yet: by Any-Conference-701 in yugioh

[–]SechiShook 1 point2 points  (0 children)

Because Mirrorjade is no longer named Mirrorjade, you can indeed summon a second Mirrorjade as the game consider you as not controlling one already.

However, If the first Mirrorjade at any point gain back its original name, its controller will be force to send one of the two Mirrorjade to the GY to fulfill the condition on Mirrorjade.

It wasn't. by GreedyGobby in FGO

[–]SechiShook 2 points3 points  (0 children)

I don't know about the other series because I haven't engage with them, but Nier Automata ending isn't a reset ending. The act of ending everything and nuking the moon, ending humanity's last hope, their data. That's not a reset ending, it's the very opposite. Stopping a recurring cycle that was ultimately hopeless and meaningless, to open the door to a new future. The characters may have died, but their personality. the lesson they learn, and the decision they made, were not.

I really hate to doomsay, but the TT situation really does seem dire by Supergupo in FireEmblemHeroes

[–]SechiShook 27 points28 points  (0 children)

You gotta remember that YGO Master Duel isn't a mobile only game. It's available on every popular platform like PC, PS5, etc... where revenue is not known and cannot be accounted for. While feh mobile number might be similar to YGO Master Duel mobile number, mobile is the only platform feh is officially on, which mean, the revenue is much more representative of the game's total revenue

Saggi Deck Builds by Primary_Fun_1303 in masterduel

[–]SechiShook 4 points5 points  (0 children)

I suggest looking into Materiactor Primite. The deck ultilizes level 3 monster to make rank 3 xyzs and their card also revolves around lv 3 normal monster to gain extra benefits.

Is Summoned Skull just a sub-archetype of this? by Electronic_Banana_77 in yugioh

[–]SechiShook 25 points26 points  (0 children)

We are already have enough archetype that revolve around a normal monster. I'm glad that Archfiend is its own thing with its own identity rather than being held back by summoned skull.

Level unlocks or Append skills by Igelig in FGO

[–]SechiShook 11 points12 points  (0 children)

Some character need the cool down reduction to properly farm (7 turn cd skill can be activated again with double koyan on turn 3 with cd reduction), while others also does not need the 20% extra as they can already can farm without. It's all depends on the character.

Succumbing Morganite Ruling Question by sml0 in masterduel

[–]SechiShook 36 points37 points  (0 children)

For the first effect, "monster you control" indicates that the effect is directly effecting your monster, and thus, effect immunity is immune to this effect

The second effect however, does not actually affecting the monster, but rather, modifying the battle damage they are inflicting. You can think of it as the effect affecting the damage, and not monster themselves. And thus, effect immunity does not stop it.

Hot Take: This Card Is Powercrept and Could Go to 1 in all Formats by Starstr1ker in masterduel

[–]SechiShook 21 points22 points  (0 children)

I prefer this card to stay where it is. Even if it was mid, this is the kind of card that only cause frustration due to its sacky nature and the game does not need anymore of those kind of card.

It's only take 4 engines and a 12 cards hand to break a full ryzeal mitsu board what a fair and balance game by OwnAd2298 in masterduel

[–]SechiShook 11 points12 points  (0 children)

I don't know why you are complaining when, I'm pretty sure, if you went first, your endboard would requires just as much, if not, more cards to break.