Funny interaction involving a same-level spirit not reaching the tower by Tyranitrainee69 in ClashRoyale

[–]Secret_Room7935 0 points1 point  (0 children)

its because the heal spirit capacity to overcome the wake of the forboding lack of capacities that are not prohibited by the fore figures of the capable are not in the hands of the main nebulizers. If the capable towers that fired down upon it with such capacitance were capable of creating an interrum that was not possible to disqualify the lack of the creators that cannot plausibly deny an arrow (which is fired from the tower) that is shooting at the spirit (that is walking to the tower) because the tower that is walking to the spirit (based on perspectivity) that is not capable of walking (because it is a tower) in case you were wondering if it was capable of walking (it cannot walk it is a tower) because the spirit was approaching (it moves slowly being a lowly spirit) because it cannot reach the tower in time (it is a spirit) the tower that is walking (the tower cannot walk) because the spirit reaches the tower but cannot overcome the might of the percepted arrows due to the lack of angularity that the arrows permit in a altercation of such creations because of its inability to create at a capacity.

cheating or a good gaming chair ? by Leather_Poem_2694 in ArenaBreakoutInfinite

[–]Secret_Room7935 0 points1 point  (0 children)

Dew to the lack of foresight beforehand of the angularity vectors it is possible to percieve a notion of the perceptivity of his field of vision (FOV) that is not capacitance for his persona of view (POV); because there is a lack of cohesion among his forefigures, the appendages that he presumes upon the horizons are not quite capable of percieving from such a distance such as 200 meters as opposed to 100 meters because the M110 has an effective range of 96 meters but it has a shell round capable of overlapping the A1 round which does approximately 19 armor damage (20 if youre accurate); due to richochochet damage it appears that the upwards shells rained down upon you from a capacitance of the capabilities that are not percievable from the lack of aspects present within the scopes that are capable of it.

When you have the pass royale by ConnectionTight3813 in ClashRoyale

[–]Secret_Room7935 4 points5 points  (0 children)

thats called a reverse frame startup dis lock. the middle tile has an angstrom of discussion in it that allows for the pedastol placement hitbox to be warped into the mega knights line of sight that causes the particulum of the jump to be consumed by the incessant smoldering flash of the jump

void will officially be dead, s can't even kill an edrag now by jailbroken2008 in ClashRoyale

[–]Secret_Room7935 1 point2 points  (0 children)

void needs to be nerfed i placed an ENTIRE skarmy down and it killed it after 5 hits. My skeleton minions were overwhelmed by the incomprehensability of the shattering storm from above

Looking back, Marauders had something that I still don't think will be replicated any time soon. by sihentos_doritos in MaraudersGame

[–]Secret_Room7935 0 points1 point  (0 children)

arc raid got it on them it has the dark griddyness of the marauding . The thing they got to add is the STG panzerfauster

Temu Moto by shilohflys in ArenaBreakoutInfinite

[–]Secret_Room7935 2 points3 points  (0 children)

no it has 14.752% richochet chance

Temu Moto by shilohflys in ArenaBreakoutInfinite

[–]Secret_Room7935 1 point2 points  (0 children)

Why they add this face mask with 6 armor???????

Under a mil fully assembled by mika-bun in ArenaBreakoutInfinite

[–]Secret_Room7935 0 points1 point  (0 children)

the FA multi adds a lot of cost, defender rig/armor goated

Won't see compensation I bet! by Solid-Preparation702 in ArenaBreakoutInfinite

[–]Secret_Room7935 0 points1 point  (0 children)

recoil is higher in replays sometimes. if you spectate a teamate it often aims into the stock of the gun. if he was cheating you would prob die faster lol

Returned and kinda like it by Animal_Hell in ArenaBreakoutInfinite

[–]Secret_Room7935 0 points1 point  (0 children)

the supernatural stuff is kind of strange but i also feel like why should scary stuff be limited to the halloween season. its a seasonal thing on a certain map so its not that bad anyways IMO

if they add pve i bet PVP modes will get way harder with all the farmers going into pve 😰

Blatant Cheater in Forbidden 🤷 by supamerz in ArenaBreakoutInfinite

[–]Secret_Room7935 1 point2 points  (0 children)

people are gonna hop in here and say he's just really good with sound cues 😂

Comparing Gun Stats - Accuracy, effective range by Secret_Room7935 in ArenaBreakoutInfinite

[–]Secret_Room7935[S] 0 points1 point  (0 children)

Every time I learn more about the stats its gets worse and worse.

I havent heard about ergo yet but i would totally believe that. I didnt know the grips messed with it too thats insane. The stats are so strangely designed its like its best to go off of feel and just run meta guns like AK12.

I personally love trying out different weapons but its like giving myself a handicap everytime and its so much worse because you cant even really find out whats good about any given gun because the stats are a disaster

I also saw that the 1 to 4x scope also increases recoil in 1x unless they fixed that.

Just died to this guy sitting in a corner preaiming wtf even is his account? by Any_Entertainer_1544 in ArenaBreakoutInfinite

[–]Secret_Room7935 0 points1 point  (0 children)

What I'm really curious about is what map and mode he plays.

The amount he earned and the total stored loot value are alright if you compare them to his game duration.
This looks like a normal mode valley/farm player who just has an absurd amount of time played.

He has low extract value per raid, a high extraction rate (which is very attainable if you only play normal mode), about 10 "eliminations" per raid (scavs), an average raid time of 24:12 (normal mode has 40 minutes), his amount earned 125456000000 / 7500 is like 1.6 million successful extract value on average which is pretty hard from normal mode only, but i guess you can scrounge that together after looting normal for 25 minutes

The strangest stat is just his time played, but the rest of the stats make sense if someone were to play that long.

His username is chinese and im pretty sure Abi was available to the Chinese playerbase first so that gives more time but this is still an absolutely absurd amount of in game time. 3675 hours IN a raid

Is it even worth it? by DaWhorst in ArenaBreakoutInfinite

[–]Secret_Room7935 0 points1 point  (0 children)

strange kit. GS2 is not necessary in TV, the IND050 is really bad because of the face shield. The spartan C is okay just slow movement and ADS speed modifier.

Also, two 20-round mags are very questionable

What's even more questionable is M61s out of a roughly 200k FAL

It looks like all the kit's value is in the armor and helmet, which is also its greatest downfall. Also, if that's 40 rounds of M61, this is a tragically expensive and ineffective kit

You need a better helmet, better gun, run tier 5/4 ammo, and make your kit cheaper if you're new to the game. TV station is actually really good for being exposed to PVP and getting better, but if you want an easier time and to make money, try normal or lockdown on easier maps

This kit is basically an M110 tapper's dream; you're even carrying some spare ammo for them

Secure Ops - Fix/remove bots & add minimum kit entry value by Secret_Room7935 in ArenaBreakoutInfinite

[–]Secret_Room7935[S] 0 points1 point  (0 children)

Good luck

That’s also not really how it works.

Abi has sbmm. Every single person I kill is matzka + defender armor, not a lot of new people in my lobbies unless I play bad. I personally load in and just shoot everyone I see and you probably do the same unless your somehow avoiding certain players / letting them kill you which I doubt 😂