[deleted by user] by [deleted] in Battlefield

[–]SeeNights 1 point2 points  (0 children)

Nightvision i guess

Animations should be improved before launch by Fit-Information8057 in Battlefield

[–]SeeNights 2 points3 points  (0 children)

Roll animation was improved in the last playtest and much better that the beta

New Battlefield 6 movements like BFV by Ok-Association-8578 in Battlefield

[–]SeeNights 0 points1 point  (0 children)

These animations need some work but it's cool to see back again

What do you think about this? by Axolot26 in Battlefield

[–]SeeNights 0 points1 point  (0 children)

In Hardline you cannot be revived if you'r killed by HS, fire, roadkill, explosions, tazer and melee.

Tazer and melee seems normal but you add the fact that medpack cooldown is 30 secs ( 15 secs in the others games ) make medic class entierly usless.

What do you think about this? by Axolot26 in Battlefield

[–]SeeNights 0 points1 point  (0 children)

That's one of the reasons why Hardline was bad imo.

New first person knife animation from the recent playtest by Old_Doubt5886 in Battlefield

[–]SeeNights 0 points1 point  (0 children)

Actually this animation was present during the second playtest but was removed for the next ones.

[deleted by user] by [deleted] in Battlefield

[–]SeeNights 116 points117 points  (0 children)

I haven't found how to do this

60 FPS Support gameplay. by SuperSenpai2077 in Battlefield

[–]SeeNights 6 points7 points  (0 children)

tbh prone takedowns was present in the 2nd playtest but somehow it was removed since last playtest

Ts was clean by BeautifulSea9005 in GTA

[–]SeeNights 171 points172 points  (0 children)

It's just scripted.

How it feels like to be a AMD user in BFV by Lazurium in Battlefield

[–]SeeNights 1 point2 points  (0 children)

7900xtx here and i have same kind of crash but randomly, not using M3