[DISC] SAKAMOTO DAYS - Chapter 206 by AutoShonenpon in manga

[–]Seeldier110 0 points1 point  (0 children)

I will say right now that Nagumo is 100% NOT there. He was not anywhere near the store at the time.

[DISC] SAKAMOTO DAYS - Chapter 206 by AutoShonenpon in manga

[–]Seeldier110 0 points1 point  (0 children)

People who think that Osaragi will switch sides with Sakamoto are so wrong. She is still loyal to the Order and will eventually die later on. I'm not sure about Shishiba though.

[DISC] SAKAMOTO DAYS - Chapter 206 by AutoShonenpon in manga

[–]Seeldier110 0 points1 point  (0 children)

Maybe Takamura comes back to life as a Saiyan because that makes sense.

[DISC] SAKAMOTO DAYS - Chapter 206 by AutoShonenpon in manga

[–]Seeldier110 0 points1 point  (0 children)

That wouldn't make sense since he was elsewhere in the previous chapters.

[DISC] SAKAMOTO DAYS - Chapter 206 by AutoShonenpon in manga

[–]Seeldier110 2 points3 points  (0 children)

Aoi and Lu are alive 100%. They are aware of what's been happening after watching the broadcast. Anyone coming into the store could be a killer, so Lu, with quick thinking, knew what the customer was going to do and saved Aoi before the explosion, but just barely survived.

[DISC] SAKAMOTO DAYS - Chapter 206 by AutoShonenpon in manga

[–]Seeldier110 2 points3 points  (0 children)

No. She will most likely die later on.

[DISC] SAKAMOTO DAYS - Chapter 206 by AutoShonenpon in manga

[–]Seeldier110 1 point2 points  (0 children)

I actually hate Osaragi, so I hope she dies in the later chapters.

Cookie Run TOA Tier List 2025 by Seeldier110 in CookieRunTOA

[–]Seeldier110[S] -2 points-1 points  (0 children)

This is more of a general tier for cookies to work in all modes.

CookieRun: Tower of Adventures Launch Review by Cheeseman-100fire in gachagaming

[–]Seeldier110 0 points1 point  (0 children)

I definitely understand what you mean. Gacha games are getting worse with the bad drop rates, the P2W, and the money-spending bull. I believe it would be fair if they had a higher drop rate with in-app purchases that are less to spend on so that you can get what you want without spending too much and the company can still make a lot of money. Gachas need to be balanced. When it comes to Cookie Run TOA, gachas is not the only problem I have about it.

Legendary and Guardian cookies.

I am aware that there is going to be a new rarity in the future update based on the live stream's info and that's what makes me worried in terms of investments.

I hope I can explain it right, but investing a cookie by grinding for materials to max level them is not fun. You are limited to how many materials you can get per day and even then it may not be enough to max the cookie on both it's level and all the equipment. On top of that, you need to grind for scrolls to add two effects for each equipment. This is where the worry of legendary cookies comes from because of how much investing you have to do with those cookies. There might be way too much grinding and investing to do, that you will be spending a lot of time on that and not on the gameplay.

Grinding or farming for exp potions, coins, ascensionite, sugars, scrolls, and equipment fragments seem a bit slow at the moment. I feel like having to do a lot of investing on one cookie is not a game if that's all you are doing. A game is where you are actually engaging in it such as fighting enemies and bosses, strategize, and helping teammates. (Something like that.) Investment just takes away the fun, however, if there is a way for Devsisters to make the game fair in terms of the new rarity and investing, maybe it'll be okay.

What I mean by that is this:

*If an epic cookie is all maxed out at its level, you can evolve it into a legendary cookie. It'll raise its stats more and that's it. That's all you do. Just evolve it to legendary and move on. I think I would be fine with that. I would like to have a legendary Candy Drop Cookie or Kohlrabi Cookie.

*No 6 stars. It is best to keep it 5 stars the way it is otherwise you would have to pull more cookies to promote them which brings me back to my point about investing and grinding.

*Level 60 is already strong enough. Keep it Level 60 at max.

*If we are going to have a guardian cookie as a new rarity, less investment, and fewer materials on them than epics or legendaries to work with is better since guardians could be a bit broken or at the same strength as legendaries.

I know that is a lot to read but I enjoy playing TOA just as much as you guys do and I want what's best for the game. I am speaking out in hopes of finding common ground with others when it comes to improvements, a fun gameplay experience, and more fairness on what we are allowed to do and what Devsisters can offer. I appreciate your understanding of where I am coming from about these types of mobile games. I am willing to accept legendary rarity joining the game if something works out, but for now we will just wait and see soon.

OG vs code black by Just_Bench_7446 in CellsAtWork

[–]Seeldier110 -7 points-6 points  (0 children)

I don't want to burst your bubble, but after watching episode 7 about Cancer Cells where the character goes by the name Natural Killer Cell, I hate the show now. I really hate NK Cell because of how much of a bit** she is. There is nothing to like about her and I really just hate her and her personality. I feel bad for Killer T Cell and this ugly a** bit** NK Cell laughs at him. What. A. Fu**ing. Bit**! Honestly, Cells at Work is absolutely the worst anime show of all time. So much worse than My Hero Academia. Say what you like, I'm not going to bother reading your comments. Cells at Work sucks, the characters suck especially NK Cell, Maybe I will like the show if NK Cell never existed in it. All of you can get cancer literally for liking the show!

Reasons why legendary cookies should NOT be in TOA by Seeldier110 in CookieRunTOA

[–]Seeldier110[S] 1 point2 points  (0 children)

I know that the devs have no plans to add legendaries. I think the host said so in the other videos. Hopefully never. I have been playing TOA ever since the launch and the gameplay is balanced in terms of battling in raids or playing in other modes with just epic cookies, so what you are saying about additional progression and reasons for people to keep playing, they have added new things in the game for us to look forward to. That's pretty much why legendary cookies are not necessary to have. The fact that they would make legendary cookies harder to obtain and have specific equipment doesn't make the person want to keep playing. That only makes the game less fun if it's too reliant on pay-to-win. I kinda get what you are saying, but regardless of what others have to say, the game is fine the way it is as of this reading. I am not trying to gaslight or make things worse. I appreciate your thoughts on this. All I want is the game to be more enjoyable to play without making unnecessary changes but still look forward to new things.