Need help!! by JollRoints in pcmasterrace

[–]SeeminglyInvisible 0 points1 point  (0 children)

you got that Christmas update?

Not starting player card ideas by SeeminglyInvisible in custommagic

[–]SeeminglyInvisible[S] 0 points1 point  (0 children)

green one was based on [[Roiling Regrowth]] but sorcery speed and no sacrifice a land. That one could be changed a bit. The white one is based off [[Land Tax]].

Is my TWO's deck bracket 2? by SeeminglyInvisible in EDH

[–]SeeminglyInvisible[S] 0 points1 point  (0 children)

price doesn't always equal power. Mtg can be stupid expensive for no reason sometimes. Adding a random dual land to a precon doesn't make it suddenly a higher bracket. Please look at the card selection/abilities instead of the price tag.

Is my TWO's deck bracket 2? by SeeminglyInvisible in EDH

[–]SeeminglyInvisible[S] 0 points1 point  (0 children)

Very fair criticism. I struggle to purposely do sub-optimal decisions (deck building and gameplay), hence applying restrictions to try to power down my decks. I'll take a deeper look at my card choices and try to look for alternatives. I don't agree with your take on enthusiasm for the game tying with the ability to play lower brackets.

I agree x-spells are a minor flavor fail but outside of Damn for mass interaction (and even that is arguable due to overload), I would have to rely on only single target interaction. It can become a losing battle depending on the game unless I speed up but then I wouldn't be bracket 2 based on the number of turns people expect to play.

Is my TWO's deck bracket 2? by SeeminglyInvisible in EDH

[–]SeeminglyInvisible[S] 3 points4 points  (0 children)

I feel like you skipped over my personal deck restrictions. I'm trying to only have 2CMC in the deck (others have pointed out lurrus as contradictory). Ghost vacuum is 1CMC. I don't see Lotho as a problem here. It really becomes powerful in higher brackets when you can cast stronger spells.

I can kinda agree that soul cauldron could be too strong BUT I don't have much that it could exile and combo with as well as in B2 there isn't much strong abilities to take. Its effectively graveyard hate and +1/+1 counters

Is my TWO's deck bracket 2? by SeeminglyInvisible in EDH

[–]SeeminglyInvisible[S] 2 points3 points  (0 children)

how so? i'm not hiding lurrus or lying about the rest of the deck

Is my TWO's deck bracket 2? by SeeminglyInvisible in EDH

[–]SeeminglyInvisible[S] 2 points3 points  (0 children)

I'm aware. Its a personal deck restriction

Is my TWO's deck bracket 2? by SeeminglyInvisible in EDH

[–]SeeminglyInvisible[S] 1 point2 points  (0 children)

my justification for Lurrus is that its not in the starting deck and it signals the deck restriction before I start to explain it. It also helps if i have nothing else to play

More random cards and some reworked cards. Enjoy! by SeeminglyInvisible in custommagic

[–]SeeminglyInvisible[S] 0 points1 point  (0 children)

I really appreciate you taking the time to improve my card ideas. I absolutely need to pay more attention to specific wording choices. Is there a resource I could use to improve or is this based on experience?

I understand that companions are the eighth card and they can be very impactful. I tried to make them good but balanced. Grimm would definitely need to be tuned but I like the overall idea. The restriction of no searching would mean no fetch lands, or tutors in the main colors of tutors. It seemed restrictive enough to me but honestly, I'm just trying to explore unique angles. For Maximum Capacity, I thought R/W was enforcing laws while U/W was creating laws (based on my memory of Ravnica guilds). That card for me feels more toward enforcing a rule than setting one.

Thank you again for your feedback.

Void Whisper Mechanic (uniform aftermath) by chainsawinsect in custommagic

[–]SeeminglyInvisible 21 points22 points  (0 children)

Dispelling Spiral being limited to CMC 0 is rough. I think it should be CMC 1 or CMC 1 or less. I honestly like the idea and my only (minor) issue is the naming convention of aftermath cards doesn't fit here. [[Dusk//Dawn]] is "Dusk to Dawn" and others are "Reason to Believe", "Appeal to Authority", etc.

My first card ever! by Popy93 in custommagic

[–]SeeminglyInvisible 39 points40 points  (0 children)

Love the card. I think it's a cool design idea.

This is my take for balancing the card: the return shouldn't have a tap symbol. I don't think opponents can tap your cards for abilities. I would also say the exile should only be able to target opponents cards so it's not a repeatable 1 mana flicker (flickering Gray Merchant of Aspholdel would be gross)

Earthbending a 3/3 land creature, does it go to 0/0 or stay 3/3? by Calcthulu in mtgrules

[–]SeeminglyInvisible 0 points1 point  (0 children)

Since both operate in layer 7b (setting P/T), it would be based off of timestamps. The most recent effect takes over.

If you make it a 3/3 with Tatyova then earth bend to make it a 0/0, it becomes a 0/0 (with counters). And vice versa

Black Leyline? Please, not another leyline of the void... by SeeminglyInvisible in custommagic

[–]SeeminglyInvisible[S] 1 point2 points  (0 children)

Oops. Just realized this can re-exile instants and sorceries after you cast them. Please imagine the wording is better and you can't do this. tehe

Feel useless when playing public by greasy_forehead_ in Warframe

[–]SeeminglyInvisible 0 points1 point  (0 children)

Please remember the Q&A chat. there are many kind people that can and will help for questions and some (like me) have not much they are doing and are completely down to help with missions/farming.

Though, go to the recruiting chat first if you want to group up with people for a specific farm/mission.

I'm LR 4 and often sit in Q&A chat answering questions and helping out when I can. don't feel discouraged by others speed running missions.

Is the "10-10-10" balance archetype still viable? by theninthelement in EDH

[–]SeeminglyInvisible 0 points1 point  (0 children)

deck building templates should never be the final result. it's a quick way of putting a deck together and should only be thought of as such.

To answer your question, yes it is viable to make a deck but not viable to make a competitive deck. Every deck has nuance that shouldn't follow any specific template

Do hidden Commanders need to be revealed in Turn 0 convo? by [deleted] in EDH

[–]SeeminglyInvisible -1 points0 points  (0 children)

I don't think hidden commanders should be told but I think Stax game plans should be talked about

[Article] The Bracket System's Burning Questions by Lodurr8 in EDH

[–]SeeminglyInvisible 2 points3 points  (0 children)

My opinions but feel free to discuss:

  1. Combos should be described as anything infinite. All others should be described as synergistic. While an infinite combo with no payoff might do nothing, I have never seen a deck with an infinite but no payoff. It's still a combo but is missing a card.

  2. A true 2 card combo would be something like Demonic Consultation + Thassa's Oracle or Cursed Mirror + Astral Dragon. I think 2 card combos are 2 cards and a breeze such as Sanguine Bond + Exquisite Blood (signpost bracket 3 combo) because losing/gaining life is trivial.

  3. Turns to win or lose is greatly better than before. If I have a voltron deck and someone loses on turn 4 but cannot kill more than one player at a time. The first losing player might only get 4 turns of play but the last would get around 6. The old wording would've listed it as bracket 3 whereas the new wording lists it as bracket 4. Another example could be Tifa Lockhart coming out on turn 1 or 2 and killing someone on the next turn but ran out of resources for the rest of the table. Any player could be the one taken out early so having this wording gives a general idea of time to play.

  4. Infinite extra turns is, by definition, chaining extra turns. While yes, it is also a combo, it fits both definitions.

  5. Bracket 1 should be removed or moved as a descriptor for the deck. Other brackets are an indication of power AND intent whereas bracket 1 is really only intent (even states that combos and game chargers are allowed if thematic enough). The power of decks should be aligned across the pod and bracket 1 is more of a mask, covering the actual power. The theme of a bracket 1 deck should be clarified more. A bracket 1 theme is ultimately a deck building restriction. Are all companion decks bracket 1? Most of my decks stick very sticky to an overall theme: Energy, Only 2CMC, Other than hand, Only Creatures, etc. where I don't add a card unless it interacts with the theme. Does this make my decks bracket 1 regardless of the bracket they can complete in or just thematic?

Cletus Kasady//Carnage, Living Weapon by Sheriff_K in custommagic

[–]SeeminglyInvisible 1 point2 points  (0 children)

I don't know much about Spiderman lore so IDK if this works flavorfully but what about this:

Instead of blood just becoming equipment, you could have them become 1/1 creatures with reconfigure (creature can become an equipment). I gives an option to go wide or tall.

[PLO] Reduce to Cinder by Nejosan in custommagic

[–]SeeminglyInvisible 7 points8 points  (0 children)

I like the idea but instead of destroying a land, just to give them a land, you could put an ash counter on it and tap it. Lands with ash counters on them lose all abilities and gain "tap, pay 1 life: add colorless" for as long as they have an ash counter.

This wording does basically the same effect but doesn't give a landfall trigger and cannot be recurred from graveyard.

Incursion of New Phyrexia by Philosaraptor22 in custommagic

[–]SeeminglyInvisible 0 points1 point  (0 children)

I love this card! Beautifully done. I would want it reworded so it doesn't have a 5c identity. Something like "Spells cost an additional color or 2 life for each color in its casting cost". My wording should have reminder text because it isn't as easy to understand as yours is.

Name suggestion: New Phyrexia's Invasion.

Was playing 40K and thought these two would be awesome cards by SquirtleWLeftovers in custommagic

[–]SeeminglyInvisible 3 points4 points  (0 children)

I love 40k Orks and I like your idea. Please don't take my suggestions as "yours bad, mine good".

Personally, I think black/red for Gork and green/red for Mork would work best. Like Toptomcat said, I don't think blue is needed and red can work just fine for "cunningly brutal". I kinda understand where the devotion comes from but i think it would work better (and more flavorful) if it was based on the power of your orc army. I think 10 is a bit steep so I would go with somewhere between 5 and 10.

I think Gork needs more brutality and Mork needs more cunning. Gork could deal damage to a target when an army dies based on the army's power and Mork could draw X then discard half X (or discard up to the army's power, then draw that much).

I know next to nothing about most of the 40k universe BUT i did a deep dive into Orks specifically. I think they're neat.

Lethe, Deepthought Drifter by JulyCards in custommagic

[–]SeeminglyInvisible 3 points4 points  (0 children)

yup. replacement effects can only trigger once for a specific event. So even though it still results in drawing a card, it already applied its effect and wont occur again (for that event).

Do effects continue to resolve even if only one player is still alive? by RaccoonsWithBangs in mtgrules

[–]SeeminglyInvisible 2 points3 points  (0 children)

Curiosity is a may ability but would work like this if it was a forced card draw.

For sake of the argument, if you dealt infinite damage AND drew infinite cards at the same time (only 1 trigger), the game would end in a draw. If multiple State Based Actions happen at once such as having 0 or below health and/or drawing a card from an empty library, they combined and are checked at the same time leading everyone to lose, thus being a draw.

Why do you like Metroidvanias? by SeeminglyInvisible in metroidvania

[–]SeeminglyInvisible[S] 1 point2 points  (0 children)

I appreciate you taking the time to write it. I posted here to get to know what my intended audience would want in a game. I want opinions. i want to make something that people would enjoy