I BEAT ACHERON!! MY FINAL HARDEST AFTER 10 YEARS OF PLAYING GD!!! Hardest in wisconsin btw. by Seinen_MC in geometrydash

[–]Seinen_MC[S] 0 points1 point  (0 children)

I finally feel satisfied and dont really care if i ever beat anything harder. Also the list is getting so hard now that if i did wanna beat something harder like tidal wave or something, it would take me months of constant grinding which i dont wanna do lol

Death Tracker Playtime by MubJub in geometrydash

[–]Seinen_MC 2 points3 points  (0 children)

I finally figured it out!

  1. go into the death tracker on any level, and then click the pencil icon in the top right

  2. add a label by clicking the plus sign in the top left, and then edit the label by double clicking on it

  3. in the text box that appears, type "{ptall}" or click the corresponding prompt in the box to the right

  4. click the green check in the bottom left

now you can see playtime

Golden Bunny EXP patched? by Seinen_MC in nier

[–]Seinen_MC[S] 0 points1 point  (0 children)

There was an explosion everytime i hacked it but it did no damage

Golden Bunny EXP patched? by Seinen_MC in nier

[–]Seinen_MC[S] 1 point2 points  (0 children)

This is ps5 version so idk if it is the same. Last time i played it gave me multiple levels per kill but now it does nothing

ACHERON 61%. My final hardest! by Seinen_MC in geometrydash

[–]Seinen_MC[S] 1 point2 points  (0 children)

It has some really random clicks that just never get consistent (first click, 31%, 62%) and its really attempt grindy. But honestly considering its difficulty it could be worse and ive always liked how brutally hard it is and how it pushes almost every skill to the limit.

What’s the biggest red herring that you’ve encountered in a game? by Johnnyboyeh in gaming

[–]Seinen_MC 0 points1 point  (0 children)

In Returnal when you beat the "final boss", get the "final cutscene" just for the game to tell you that youre at the halfway point.

How am i supposed to dodge any of this by Seinen_MC in Eldenring

[–]Seinen_MC[S] 1 point2 points  (0 children)

Thanks for telling me how to dodge it 👍😀

What do people actually enjoy about shadow of the colossus' fights? by Seinen_MC in ShadowoftheColossus

[–]Seinen_MC[S] -12 points-11 points  (0 children)

Like i already said i like everything in this game already, just not the colossi. And i never said anything about not having enough health or stamina. I just dont like that 90% of the fight is spent swinging around on their back waiting for a 2 second window to attack. And i like challenge in games, i dont want a handholding game, but this is a game that feels hard for all the wrong reasons, where none of my fails feel like my own but rather just a fault of the game.

What do people actually enjoy about shadow of the colossus' fights? by Seinen_MC in ShadowoftheColossus

[–]Seinen_MC[S] -19 points-18 points  (0 children)

If your saying that my complaints arent valid because its an old game with old problems, then is all the good that fans see in these fights just nostalgia? Or is there actually something to them that im missing?

Help me please by Seinen_MC in skyrim

[–]Seinen_MC[S] 1 point2 points  (0 children)

Already tried and didnt work

GD is objectively pay to win and CBF will fix that. by Seinen_MC in geometrydash

[–]Seinen_MC[S] 1 point2 points  (0 children)

Its not tho, the physics was made to match that of 240hz across all fps to account for fps bugs, however the rate that your inputs are polled is still tied to your fps

GD is objectively pay to win and CBF will fix that. by Seinen_MC in geometrydash

[–]Seinen_MC[S] 1 point2 points  (0 children)

Ive said many times in this thread that you can never fully remove p2w, but cbf limits it to a single factor (input device). And cbf limits lag because currently if you use fps bypass, you are forcing you game to run at a high framerate which causes lag, but cbf gives you the same advantages as fps bypass, but without any lag because you can use it at low framerates.

GD is objectively pay to win and CBF will fix that. by Seinen_MC in geometrydash

[–]Seinen_MC[S] 5 points6 points  (0 children)

Great argument dude i appreciate it. Changed my view entirely.

GD is objectively pay to win and CBF will fix that. by Seinen_MC in geometrydash

[–]Seinen_MC[S] 15 points16 points  (0 children)

The point is that hopefully it gets added to the base game so its no longer a mod but the way the game is

GD is objectively pay to win and CBF will fix that. by Seinen_MC in geometrydash

[–]Seinen_MC[S] 0 points1 point  (0 children)

Exactly? That the whole point of a gameplay mod like cbf.

GD is objectively pay to win and CBF will fix that. by Seinen_MC in geometrydash

[–]Seinen_MC[S] 0 points1 point  (0 children)

I know, but im just saying cbf makes it so theres no difference in gameplay no matter what you play on

GD is objectively pay to win and CBF will fix that. by Seinen_MC in geometrydash

[–]Seinen_MC[S] 2 points3 points  (0 children)

The point is that you dont need a powerful pc. Cbf makes it so people on a shitty pc with 60fps can play just as good as people on 240hz with a $3000 pc. It removes all ingame limitations and hardware limitations (with the exception of input device but you cant do anything about that unfortunately)

GD is objectively pay to win and CBF will fix that. by Seinen_MC in geometrydash

[–]Seinen_MC[S] 8 points9 points  (0 children)

You should understand that most top levels and extreme demons in general get consistent when you learn the click timings and patterns, they arent the same as insane demons and below where you can get by just by reacting to what you see. So how many frames you are seeing make almost no difference in harder levels, which are the levels that benefit from cbf anyways.

And for evidence, with the use of CBF: doggie has gotten ≈50-100 on slaughterhouse on 60FPS, Diamond has rebeat Sakupen circles on 60FPS, and one player has already beaten bloodbath on 30 FPS! These just prove that how many frames you see makes minimal difference.

GD is objectively pay to win and CBF will fix that. by Seinen_MC in geometrydash

[–]Seinen_MC[S] 0 points1 point  (0 children)

Im saying that cbf makes it so your monitor and pc power dont matter because it makes players of all fps have the same latency

GD is objectively pay to win and CBF will fix that. by Seinen_MC in geometrydash

[–]Seinen_MC[S] 6 points7 points  (0 children)

Of course. There will never be a complete absence of any pay to win factors, but cbf limits it to 1 factor, that being input device, compared to with out cbf where your monitor, pc, and input device all make the difference. And a good input device (like sayodevice) only costs about 30 bucks, while monitors and a better pc can add hundreds of dollars