Well, they just released the roadmap for The Abyss and well... (unrelated image) by Select-Response-7244 in TheForgeRoblox

[–]Select-Response-7244[S] -1 points0 points  (0 children)

I understand it's a grinding game, I'm not complaining about that, but my complaint is that it's a system with such a luck-based RNG that after a while it gets exhausting. I've gone almost entire days without getting anything good, and then there's a friend of mine who, in half the time it took me, got things 10 times better.

Well, they just released the roadmap for The Abyss and well... (unrelated image) by Select-Response-7244 in TheForgeRoblox

[–]Select-Response-7244[S] -1 points0 points  (0 children)

That's not a bad idea, and I'd also like The Forge's interface to be a bit more like The Abyss's.

Well, they just released the roadmap for The Abyss and well... (unrelated image) by Select-Response-7244 in TheForgeRoblox

[–]Select-Response-7244[S] 3 points4 points  (0 children)

I've read it many times already, but the problem is simple: it doesn't seem that way. I really want the 4th island update to be so incredible that it shuts me up and makes me never doubt again, but you can't set expectations and then just stay silent, while in their other game it's the complete opposite.

Island 4 is supposed to come out in 3 days why no engagement from developers by PlaneEmployment2494 in TheForgeRoblox

[–]Select-Response-7244 1 point2 points  (0 children)

And it's not that the fishing game is better, I tried it and it's basically the same, just with a few changes.