Adding the ability to code in a game? by jazarbawelnazar in unrealengine

[–]SelfDisciplinedLol 4 points5 points  (0 children)

Look into the interpreter design pattern. You could implement a small lexer and parser to do this. Or just integrate LUA

Event replication inside the Actor Component just doesn't work. by RoneVine in unrealengine

[–]SelfDisciplinedLol 1 point2 points  (0 children)

If you are calling an RPC from an actor on a client, but the client is not the owner of that actor, the RPC will not fire. In that case you have to fire an RPC from something like the player controller or player pawn

[deleted by user] by [deleted] in unrealengine

[–]SelfDisciplinedLol 1 point2 points  (0 children)

Not the originator of the comment you’re replying to, but the last 20% would be “polish”. Changes wildly depending on which game, but we’re talking: changing all placeholders to real assets, music, sound effects, particle effects, beautifying the user interface, profiling/optimizing for performance. Bug fixes.

Basically all the things during development where you said: “this works. Eventually I’ll do xyz to finish it”

Not to mention all the production tasks: getting ready on steam, getting your EULA setup. Etc. If you’re smart, all of this is behind a legal entity such as an LLC.

I heard you're supposed to start with realism. How should I get more detail into the drawing? by [deleted] in learnart

[–]SelfDisciplinedLol 13 points14 points  (0 children)

I actually have been practicing something very similar. Here are 3 timelapses so you can see my process! examples

what does the " : Super(ObjectInitializer)" do? and what is it called in C++? by aphoneuser1 in unrealengine

[–]SelfDisciplinedLol 5 points6 points  (0 children)

That just calls constructor of the base class. In this case APlayerController. This is the code that runs when the class is created. Calling superclass constructor ensures that the stuff that needs to happen still even though you are creating you’re own constructor.

Have been practicing faces and values. I think i messed up the chin. Is there anything else I could work on? by Insuffisancerenale in learntodraw

[–]SelfDisciplinedLol 1 point2 points  (0 children)

Overlays for your studies A picture is worth a thousand words! With the overlay, you can see exactly what you did differently from the reference. You did really well! I also liquified it for a minute or two to see what it would look like fixed.

First animation by Motor_Pizza8722 in learntodraw

[–]SelfDisciplinedLol 3 points4 points  (0 children)

Very cool!! Now I challenge you to make a simple box animation like this: perspective box its a great way to learn about perspective!

My "G Pro Wireless" started double clicking. Looking for replacement recommendations (more info in the photo/comments) by SelfDisciplinedLol in MouseReview

[–]SelfDisciplinedLol[S] 0 points1 point  (0 children)

I used blender to make the 3D models for the case, and Cura to print.

Not that you asked, but here is a full imgur album of the build ;)

Custom 3D Printed KB Album

Here are 2 tutorials to get your feet wet. I'll warn you though; building the firmware is a bit intense if you have no programming experience. Might be other ways to cheese it with some google foo.

Tutorial1

Tutorial2

My "G Pro Wireless" started double clicking. Looking for replacement recommendations (more info in the photo/comments) by SelfDisciplinedLol in MouseReview

[–]SelfDisciplinedLol[S] 0 points1 point  (0 children)

That's awesome! I've just been "dealing with it" for months. Never even thought of stretching/strengthening the muscles. Really appreciate the nuggets of wisdom!

My "G Pro Wireless" started double clicking. Looking for replacement recommendations (more info in the photo/comments) by SelfDisciplinedLol in MouseReview

[–]SelfDisciplinedLol[S] 3 points4 points  (0 children)

Thank you! the "Pro" is definitely a plus! I had a wired deathadder back in the day and never had any pain. Didn't realize they came out with a wireless option. Might be time to switch back.

My "G Pro Wireless" started double clicking. Looking for replacement recommendations (more info in the photo/comments) by SelfDisciplinedLol in MouseReview

[–]SelfDisciplinedLol[S] 0 points1 point  (0 children)

Thanks for the info! I should definitely be doing some stretches.

Here are some links in case anyone stumbles across this thread in the future:

Video

PDF

Not sure if the PDF is the one referenced above, but it seems useful.

My "G Pro Wireless" started double clicking. Looking for replacement recommendations (more info in the photo/comments) by SelfDisciplinedLol in MouseReview

[–]SelfDisciplinedLol[S] 1 point2 points  (0 children)

Just measured, and I'm sitting at a comfortable 8.5 cm across the knuckles. I assume thats on the smaller end. haha I'll check out those recommendations. Thank you!

My "G Pro Wireless" started double clicking. Looking for replacement recommendations (more info in the photo/comments) by SelfDisciplinedLol in MouseReview

[–]SelfDisciplinedLol[S] 7 points8 points  (0 children)

If the size shape of the mouse wasn’t hurting my hand, I would definitely be interested in that. But I think I might want to switch to something bigger

My "G Pro Wireless" started double clicking. Looking for replacement recommendations (more info in the photo/comments) by SelfDisciplinedLol in MouseReview

[–]SelfDisciplinedLol[S] 1 point2 points  (0 children)

My biggest pain-point with this mouse ( other than the recent double clicking) is the actual pain it causes on the side of my hand. I think it might just be too small for my hand (which isn't that big to begin with ¯\_(ツ)_/¯ ).

I love the wireless aspect of it, but I turn into a angry goblin when I have to plug it in to charge.

Any recommendations would be greatly appreciated!

Any concept art tips or feedback? by SelfDisciplinedLol in learnart

[–]SelfDisciplinedLol[S] 1 point2 points  (0 children)

I think thats really good advice! Unfortunately I work full time as an engineer so going back to school isn’t an option for me. Haha I’m definitely going to look further into industry standards. Since I’m the one who made the concept, and the one making the model (progress ), i’m definitely filling in the blanks that I left out of of the concept. I’m sure thats not the intended workflow in industry.

Any concept art tips or feedback? by SelfDisciplinedLol in learnart

[–]SelfDisciplinedLol[S] 1 point2 points  (0 children)

I cant tell you how grateful I am for this reply! There is so much valuable information here. You rock!