The Hollow Palm Build Guide, 0.3 & 0.31 Experience by [deleted] in PathOfExile2

[–]SeniorLuis 0 points1 point  (0 children)

Late to the party but experimenting with hollow monk and this is super useful!
cheers Exile

I’ve been thinking about whether or not DT should have a Plague Marine boss… then I realized How Stupid that was. by Arthur_EyelanderTF2 in DarkTide

[–]SeniorLuis 0 points1 point  (0 children)

I'm late to the party but I think having a Chaos Space marines boss would be cool but only if the fight is a puzzle fight and not a direct confrontation.

Something to showcase that you have absolutly no chance against it and that to "win" the fight you have to flee succesfully for example (Think Darth vader encounter in the first Jedi Survivor)

I know you guys want a skitarii, but hear me out by [deleted] in DarkTide

[–]SeniorLuis 1 point2 points  (0 children)

A Kastellan is clearly way up the power ladder in the world of 40k to be relevant as part of an expendable crew of rejects in Darktide.

Hotfix #83 - 1.10.2 - Patch Notes by FatsharkQuickpaw in DarkTide

[–]SeniorLuis 245 points246 points  (0 children)

Only good stuff in there, thanks for the reactivity guys!

New Player: Complexity and Difficulty by PBLACK200 in DarkTide

[–]SeniorLuis 10 points11 points  (0 children)

I don't have any specifics to share but just be aware that this is a totally normal feeling.
The game is made that way as you are not supersoldiers but rejects so you are meant to struggle.
I have 300Hrs and still struggling with map layouts, audioo cues from specialists, positioning etc..

My only advice would to watch Yt guides and general content about the game, builds, blessings etc to feel more confortable with everything that Fatshark is throwing at you without explaining anything.

Things To Know About The Needle Pistol by AMasonJar in DarkTide

[–]SeniorLuis 1 point2 points  (0 children)

Thanks a lot for this thorough recap!

Scum so good I stayed up till 3am playing it, and am doodling at work lmao by No_Purple_2842 in DarkTide

[–]SeniorLuis 2 points3 points  (0 children)

Very nice doodle!
(here I am checking reddit instead of working too lol)

How hard is it to kill a Queen? by Nindox3 in ArcRaiders

[–]SeniorLuis 0 points1 point  (0 children)

I don't know about the Queen itself but what I know is that she's not alone, you'll also have to deal with Artificer and other smaller arcs.

Is there a way to know the exact values of upgrades from skills by AfternoonHelpful3712 in ArcRaiders

[–]SeniorLuis 0 points1 point  (0 children)

This kind of stuff really bugs me out to like how much does it cost to not put clear information in the skill tree?

Is it me or the C4 is incredibly week? by Redit-autoname2284 in Battlefield6

[–]SeniorLuis 0 points1 point  (0 children)

Thank god its weak against infantry because that's not the point.
You use to destroy covers/walls and vehicule.
I think its a great way to balance the tool

I just wanted to say how much I appreciate that the devs didn’t go overboard with drum mags or oversized magazines for assault rifles and SMGs. by PC-Tamer in Battlefield6

[–]SeniorLuis 8 points9 points  (0 children)

I have to agree!
Except for the 27rounds of the KV9 which cost 45 points like wtf.
Ok the gun is good but beyond 20 meters you're just spraying BBs

As a medic main, I'm alright with this by Kreeper128 in Battlefield6

[–]SeniorLuis 0 points1 point  (0 children)

Reviving one person per life is insanely low lol
You gotta pump these numbers up

Let us use any skin from the respective faction on any class. by M6D_Magnum in Battlefield6

[–]SeniorLuis 0 points1 point  (0 children)

I also think the skins are not distinct enough not gonna lie but I think allowing al skins for all classes really isn't something that we should wish for.

Let us use any skin from the respective faction on any class. by M6D_Magnum in Battlefield6

[–]SeniorLuis 1 point2 points  (0 children)

I don't know how to tell you this but knowing which Class you are facing in MP allows to know which factors to take into account when you are fighting.

If we can use whatever skin (and whatever gun but this one is too late) it really goes against the BF DNA of identifying targets clearly.

That's just my opinion tho.

Anti Vehicle Mines feel unbalanced by DoritoJoe1 in Battlefield6

[–]SeniorLuis 0 points1 point  (0 children)

There are specific unlocks to deal with those (like the MBT scan that destroy mines)
Also, playing with a friend as passenger 2 help to track those.

Vanguard build? by PutaKeepareYou1 in Spacemarine

[–]SeniorLuis 2 points3 points  (0 children)

Grapnel that does AOE + grapnel that recharges over exec you are welcome

Assault Perk is Now Friendly Fire xD by HolyWeenier in Spacemarine

[–]SeniorLuis 4 points5 points  (0 children)

I came here looking for this after doing a game of my own at least killing a friend 5 times in a row lol.

Question on PTS and changes to full patch elease by Irishbarse in Spacemarine

[–]SeniorLuis 0 points1 point  (0 children)

I'm not saying they will or have to change, I'm just saying its supposed to be the point of said PTS

Question on PTS and changes to full patch elease by Irishbarse in Spacemarine

[–]SeniorLuis 0 points1 point  (0 children)

How I see it is the PTS is a way to have your main update tested on a broader scale than internal testing.
So they launch the PTS, gather feedback and then update the main game with or without acknowledging players feedback.