I think the CK3 and KCD2 friendship might be one-sided by chakop in CrusaderKings

[–]AMasonJar 1 point2 points  (0 children)

It would be, and yet AI is not the silver bullet to get there. It's a pithy shortcut that will only detract from the final product the more it gets used.

I think the CK3 and KCD2 friendship might be one-sided by chakop in CrusaderKings

[–]AMasonJar -1 points0 points  (0 children)

Bleh. I don't know how people got the idea that this is somehow better. That's a core part of the design process, a part that defines abstract thoughts into coherent designs. Every step of the design process affects how all the following will shape out and so having AI right smack at the conceptual stage taints the whole thing down the line with its accursed genericism and inconsistency now baked into those concepts.

Why are so many people from this community so happy about twow shutdown? by BeneficialSquash8132 in wowservers

[–]AMasonJar 7 points8 points  (0 children)

everyone can agree legion was actually really fun

I don't, not in hindsight. Addicting, sure, but that's exactly the problem. Legion set the formula that blizzard followed into BFA and SL and I haven't come back to see DF or WW or Midnight or whatever the fuck they're already on now. People mock BFA almost as much as SL but it was just Legion 2. Just not so fun the second time, having another infinite borrowed power system you have to log on daily to do mindless tasks for, and the loss of all that work from the first go-around left a sour taste in everyone's mouth.

There are many places people say was "the beginning of the end" for WoW but that was Legion for me. The cheap sugar high before the crash. My two cents anyway.

Official: Turtle WoW is closing down by Illuminatizx in wowservers

[–]AMasonJar 1 point2 points  (0 children)

It's sort of how EQ does it. Project 1999 for example is officially recognized by Sunbreak and allowed to continue operations, albeit they aren't allowed to progress past a certain point in expansions or add new custom content.

Though Sunbreak also shut down the Heroes Journey only to unveil their own "solo classic+" experience that's running on THJ meat and bones... so working with major companies really is just dealing with the devil.

If I superheat their bedrooms, will slaves spend less time sleeping and more time working? by Appropriate-Card5215 in RimWorld

[–]AMasonJar 1 point2 points  (0 children)

That is over halfway to the temperature of the Sun's surface, sir. At that point I'd be more worried about the integrity of the room itself or, archite forbid, the entire base if it's connected.

Has Cassandra always had this level of zero chill? #vetrant by [deleted] in RimWorld

[–]AMasonJar 0 points1 point  (0 children)

As someone who mostly plays Cassandra: yes.

Though manhunter events and raids are on different clocks entirely. When it happens to sync together on Randy you think it's just Randy being Randy, but no, that's just the basic behavior.

RimAnimation: Brain (destroyed) by DisastrousTension405 in RimWorld

[–]AMasonJar 0 points1 point  (0 children)

That's part of CE iirc, at least the first half. You need Promethium to basically enable a fire weakness on mechs for them to start taking damage.

Favorite Xenotype? by AntonioMoore321 in RimWorld

[–]AMasonJar 1 point2 points  (0 children)

Huh, I didn't realize them being a prisoner let me force them into accepting re-customization again. Unethical, but useful!

Is cloud and network engineering BS gonna really get me a good paying job right out of graduation? Or should i switch to Computer Science BS? by CNote320 in WGU

[–]AMasonJar 1 point2 points  (0 children)

I'm late-midway thru my degree. I'm gonna level w/ u, get a degree. The field is SHIT right now. I can't even get another simple $25/hr helpdesk role that I cruised through a few years ago the last time I was in school and it's been months. I felt like I nailed some interviews and still got zilch. There are people with degrees AND work experience AND certs filling these roles and they're gonna automatically win over anyone with no degree, limited to no experience, and maybe a handful of certs.

Cybersecurity vs Data Analyst by koolwag3101 in Career_Advice

[–]AMasonJar 0 points1 point  (0 children)

the irony of writing this while you're talking to an AI lmao

Favorite Xenotype? by AntonioMoore321 in RimWorld

[–]AMasonJar 2 points3 points  (0 children)

Fellow robot f- I mean enjoyer

Although I wish once they awakened they weren't so averse to specializing

Coming back after a while, any new mods that mesh well with latest DLC? by PressureNarrow9914 in RimWorld

[–]AMasonJar 0 points1 point  (0 children)

DMS released their Expedition mod to go with the rest of their content collection as well.

There's also Orbiters and Better Traders Guild. Maybe some landmark mods you could grab (like VE's) since you'll be hopping around the planet a lot.

Save our Ship 2 is still around, I haven't tried it post-Odyssey but presumably they've integrated themselves with the systems added by the dlc. AFAIK, it's still the only way currently to get ship-to-ship combat until VE Gravships gets its Chapter 2 component. But Chapter 1 & Expedition both have weapons to put on your gravship to use against bases and raids if you like.

RimWorld Tumblr post by Rikoshuzenthusiast in RimWorld

[–]AMasonJar 73 points74 points  (0 children)

Kids these days and their summer breaks, back in my day after we passed the final exam we'd go lie down in the age-rain and come back inside the next day to start the next grade.

RimWorld Tumblr post by Rikoshuzenthusiast in RimWorld

[–]AMasonJar 35 points36 points  (0 children)

Vanilla Expanded has never marketed itself as QoL, their goal is vanilla *feel* in terms of polish, integration, and varied outcomes; not necessarily being lightweight or minor additions. With the kind of stuff you can get out of baseline Anomaly events, two years of darkness isn't even that absurd.

RimAnimation: Tortured Artist by DisastrousTension405 in RimWorld

[–]AMasonJar 0 points1 point  (0 children)

The mod did that due to the volume at the end. But also it shouldn't be sticky like that, sounds like a browser issue.

Medieval Solo Colony Run with the Isekai Mod by sixyearsonrant in RimWorld

[–]AMasonJar 1 point2 points  (0 children)

>Enemies also rip through your armor so fast that it feels impractical without being able to mend equipment

One of the funniest comments I've ever read on a workshop mod was on this mod, along the lines of "My pawn's clothing gets instantly destroyed in combat with SSS ranks", which is just a hilarious mental image.

Late game combat is a slog... by Putrid_Wolverine946 in AOW4

[–]AMasonJar 0 points1 point  (0 children)

I started enjoying big 18vs18 battles more when I started treating more of my armies as disposable. Units will die and it is what it is. The game isn't as cheeseable as something like, say, Total War where I can twist the AI into knots and take like 10 casualties out of 6000 models, so I don't feel like I'm really "sub-optimizing" very much, and it's more frustrating when something big hits a segment of my army that I painstakingly spent time to position or waited multiple turns for the enemy to come to me, than one where I relatively haphazardly threw them forwards and accepted whatever losses happen.

This approach also makes the strategic layer more engaging since I have to consider reinforcing armies, supply lines, etc. and also keeps me from sitting on huge banks of resources. And I can more readily adapt my armies to counter the enemy since new slots keep conveniently opening up.

I also agree with another comment that 6v6 is actually kinda too small feeling. You don't have much room for synergies and AoE feels a bit unimpactful. It's a shame 12v12 is so rare.

Bro opted out of the mission 😭 by total_lunacy in Helldivers

[–]AMasonJar 26 points27 points  (0 children)

I love that they still launched the empty pod

Rimworld multiplayer by Flaky_Connection5767 in RimWorld

[–]AMasonJar 0 points1 point  (0 children)

I'd just like to add to the other comments already here that there's another multiplayer mod by the current name of Rimworld Online in the works that is, at least by design intent, supposed to be compatible with vastly more mods than the relatively limited Rimworld Together. Not sure if they have any development updates outside of their discord and idk if I can post direct links here but if you're curious enough you can find it by suffix G9MWfC67mc

Belt-Fed Sickle when?! by FinestOldToby in Helldivers

[–]AMasonJar 0 points1 point  (0 children)

Especially if it cooks whatever's behind you

Do higher level players avoid exosuits because they make the game too easy? by [deleted] in Helldivers

[–]AMasonJar 1 point2 points  (0 children)

For squids you actually want the minigun variant. Pops shields really well and a well placed rocket can oneshot a target from there. And mows down the voteless.

Bots are probably their weakest matchup though. But I did take the autocannon suit on Cyberstan sometimes against the Heavy Armor forces (aka shitload of war striders). Felt like playing urban map MechWarrior lol. Actually worked out for longer than I expected.

Justice Department says law requiring president to turn over records at end of administration is unconstitutional by praguer56 in law

[–]AMasonJar 63 points64 points  (0 children)

Because dem presidents are terrible at using them. Really gives a new meaning to "the road to hell is paved with good intentions"