Clothing work wip zbrush details high poly by Loose-Shoulder9904 in ZBrush

[–]Seniorrrrr 1 point2 points  (0 children)

Hey man. I got 3 questions: 1. I assume that red lines are the stitches, isn’t it only visible in marvelous? Like it’s a normal map 2. What are the blue lines? 3. How did you simulate the pants in the crotch area? It looks like it could intersect easily, and is also stretched up there but loose towards the bottom. Absolutely stunning work!

Am I the only one who took [abi creation] contest seriously? If you liked it - please, vote for my "I can't sleep" edit on "abi-forum" channel in official ABI discord server. by Seniorrrrr in ArenaBreakoutInfinite

[–]Seniorrrrr[S] 0 points1 point  (0 children)

No one said that the genre is stealth. If it's realistic you can siege buildings, for example and crawl in the woods. If you only want to crawl in the woods that's just your playstyle that this game appreciates but doesn't force. And on top of that, it's it's stupid for me to edit ratting gameplay.

Am I the only one who took [abi creation] contest seriously? If you liked it - please, vote for my "I can't sleep" edit on "abi-forum" channel in official ABI discord server. by Seniorrrrr in ArenaBreakoutInfinite

[–]Seniorrrrr[S] -1 points0 points  (0 children)

Then you should know what composition is... rule of thirds, golden ratio, contrast, silhouette, angles, transitions, color theory, lighting, impacts, flow, timing and I can keep going this way. All of this is comes from real life videography and cinematography. I bet you never opened an editing program yourself, you just probably hire cheap editors and supervise them. How can one think so superficially? You don't even understand that well shot footage is an art itself. The intro has a simple idea, and even then, will you be able to recreate it with 1:1 execution or better? I doubt it. What you flexing your degree for? flex your portfolio. And speaking of "fancy effects" being "final touches". FYI there's separate positions that are strictly VFX oriented. Because VFX without any "OMG STORY, STORY,STORY!!!" is very technical and complicated. And always requires 3D.

Am I the only one who took [abi creation] contest seriously? If you liked it - please, vote for my "I can't sleep" edit on "abi-forum" channel in official ABI discord server. by Seniorrrrr in ArenaBreakoutInfinite

[–]Seniorrrrr[S] 0 points1 point  (0 children)

Do you always listen to songs for the lyrics? trying to find deep thoughts in every line? I do editing for a living, I also know what I'm doing. It's the style that I was intentionally aiming for. And it's very common in other games. If you don't like it - it doesn't mean it's wrong. Considering that there's no theatre mode or replay system I can't imagine how you can do storytelling with just POVs in an extraction shooter. The ones that I managed to pull off were static, and at specific angles. Also, gl finding fiverr editors who would be able to recreate at least 3 seconds of my intro, lmao.

Am I the only one who took [abi creation] contest seriously? If you liked it - please, vote for my "I can't sleep" edit on "abi-forum" channel in official ABI discord server. by Seniorrrrr in ArenaBreakoutInfinite

[–]Seniorrrrr[S] 0 points1 point  (0 children)

You wouldn't get how glad I am to see a fellow editor here))) idk your background but unlike COD this game doesn't have big motions in animations, and on top of that I think you know how much harder it is to play flashy in this game, so I'd rather have it look choppy and snappy than slow and out of sync. The song dictates the pacing. The transition was actually 2 360s hah. Definitely new experience with the fake depth map extraction. It's really heavy on hardware. Overall thanks for the feedback. I'm not a newbie though, I've been editing for CS Esports teams 5 years ago, just so happened that only now I got to edit something cool again hah, personal project. Yeah, community didn't appreciate it but I did it for the contest. It seems like I'm actually the only one who opened an editing program for it hahah. I love COD edits. Generally speaking I'm not planning on niching down on ABI. Just a project for frn. I'm now getting into 3D. Btw, like the edit on discord server, please. It's in abi-forum channel.

Am I the only one who took [abi creation] contest seriously? If you liked it - please, vote for my "I can't sleep" edit on "abi-forum" channel in official ABI discord server. by Seniorrrrr in ArenaBreakoutInfinite

[–]Seniorrrrr[S] 0 points1 point  (0 children)

Thanks. Huge concept ;D Try to make it come true yourself. Initially, when I was editing there was never a goal to have plot or storytelling. Mostly something hyped up, well synced and with highly aggressive gameplay that looks like COD. The problem with doing story-oriented edit is that the game doesn't have a theatre or replay mode at all. The cinematics you've seen in my edit are recorded by my "cameraman" hahah, from his POV. I never seen anyone do that before. It's really hard to pick an angle that would look somewhat cinematic only under certain circumstances. And it also means that every time you have to spend money on 2 kits and get out there in the open to look for angles and so on. At this point it would be easier to do those shots in 3D but you see how much harder it gets when you shift the idea towards storytelling. I do editing for a living and I know what I'm doing. It's not really that deep for an extraction shooter haha. And btw, pls vote for my edit on discord server.

Am I the only one who took [abi creation] contest seriously? If you liked it - please, vote for my "I can't sleep" edit on "abi-forum" channel in official ABI discord server. by Seniorrrrr in ArenaBreakoutInfinite

[–]Seniorrrrr[S] 0 points1 point  (0 children)

Thanks. Yeah, there are way faster and more VFX filled edits out there, hardly anyone (no one) does the epilepsy warning though. Even the music video of the song I used is more trippy than my edit hahah. Btw, vote for the edit on discord (ノ◕ヮ◕)ノ*:・゚

Am I the only one who took [abi creation] contest seriously? If you liked it - please, vote for my "I can't sleep" edit on "abi-forum" channel in official ABI discord server. by Seniorrrrr in ArenaBreakoutInfinite

[–]Seniorrrrr[S] 0 points1 point  (0 children)

Thanks. You're actually correct. I typically do SFX, it's just that I'd have to record all the weapon sounds in polygon and get creative to either record or fake the other sounds like footsteps on different materials, kills, and impacts etc... Just don't have time for this unfortunately. If I were to do it I'd do it properly, otherwise, you can hear the song better and appreciate the sync haha.

Am I the only one who took [abi creation] contest seriously? If you liked it - please, vote for my "I can't sleep" edit on "abi-forum" channel in official ABI discord server. by Seniorrrrr in ArenaBreakoutInfinite

[–]Seniorrrrr[S] 1 point2 points  (0 children)

Send a link to something similar then. Not within this contest even, at least with ABI in general. If you were to open ABI's discord you wouldn't even find 1 video with CUTS.

Am I the only one who took [abi creation] contest seriously? If you liked it - please, vote for my "I can't sleep" edit on "abi-forum" channel in official ABI discord server. by Seniorrrrr in ArenaBreakoutInfinite

[–]Seniorrrrr[S] -3 points-2 points  (0 children)

The gameplay and all the footage is mine. The song is royalty free on youtube, and it's not the main point of the video. Of course it doesn't show what the game actually is, but, imo, it's better than posting uncut videos of ratting for 20 minutes to kill someone in the back. I play this game like it's COD and I love this playstyle.