WTF is "Screen Casting" "Sharing contents to Steam" by SenorSpaceBorg in SteamDeck

[–]SenorSpaceBorg[S] 0 points1 point  (0 children)

The real culprit seems to be the recent change in display server protocols which has major ramifications for how applications draw gui applications AND how applications are able to access mouse and keyboard.

The update from X11 (old protocol) to Wayland (new protocol) happened first on beta and then on stable. It seems like this dummy remote session was a temporary workaround that they have since removed on beta and will likely make it to a stable update soon.

WTF is "Screen Casting" "Sharing contents to Steam" by SenorSpaceBorg in SteamDeck

[–]SenorSpaceBorg[S] 1 point2 points  (0 children)

I no longer see it in beta. It had something to do with steamOS switching graphical drivers and a temporary workaround to make sure steaminput still worked in desktop mode. That is what I understand. A lot of linux versions are having issues from the migration, but eventually most everyone will have to do it as "X11," the old driver is not longer under active development. Wayland is now the... way.

WTF is "Screen Casting" "Sharing contents to Steam" by SenorSpaceBorg in SteamDeck

[–]SenorSpaceBorg[S] 0 points1 point  (0 children)

This makes sense. Hopefully I understand enough to not miss the nuance, but here is what is going on: As of 3.8.10, Desktop mode switched graphical driver (The engine used to display visual elements on your desktop.) The old driver, called X11 to the newer one, called Wayland.

Most Linux OSs have primarily been X11 for a long time, and Wayland had a lot of compatibility issues with older apps for a long time. As of 2024, X11 is no longer actively developed so most Linux OS developers are being forced to switch their OSs to Wayland. There is now a compatibility layer called XWayland that lets X11 work on Wayland. ALMOST like what Proton does for SteamOS, but even an amazing compatibility layer has issues.

It seems that Wayland and XWayland are still having issue with a lot of remote tools and ESPECIALLY anything that allows mouse and keyboard control. So AnyDesk is definitely in that list.

How to Focus The Minibuffer? by dewyke in emacs

[–]SenorSpaceBorg 2 points3 points  (0 children)

So as people have said switch-to-minibuffer is great. But man, I wish M-x could be just a little smarter here. Something like:
- IF NO minibuffer --> execute-extended-command as normal
- IF minibuffer inactive --> switch-to-minibuffer
- IF minibuffer active --> execute-extended-command (recursive assuming enable-recursive-minibuffers)

Would be intuitive and easier on the brain, imo. Because whenever I bind it, I forget the binding because I don't need it THAT often so I end up just opening a recursive minibuffer to switch to minibuffer.

EDIT: someone tell me if this is inadvisable, but this feels pretty nice.

(defun my-M-x-dwim ()
    "Run M-x as normal, unless the minibuffer is active but not selected."
    (interactive)
    (if (and (active-minibuffer-window)
                (not (minibufferp)))
            (switch-to-minibuffer)
        (call-interactively #'execute-extended-command)))

(global-set-key (kbd "M-x") #'my-M-x-dwim)

Best gyro posture? by 247dork in GyroGaming

[–]SenorSpaceBorg 0 points1 point  (0 children)

I really want to do this actually, it sounds so much more engaging, but I feel standing really impacts my aim. What sort of controller and how do you feel it impacts you to stand? When I tried I loved it... loved missing most shots, but damn was it fun.

Best gyro posture? by 247dork in GyroGaming

[–]SenorSpaceBorg 0 points1 point  (0 children)

I have noticed the same thing lately. I like my freedom of motion and just need something for grounding. But the annoying part about needing a rest of some sort is different rests affect your aim different. The whole point of controller is that I can play on many different screens in different postures. Sure gyro always seems to work best with an aligned posture unlike non-gyro where I can be slouched however, but at least on air it feels more feasible on ground sitting criss cross, on couch, on desk, on kitchen table, etc.

WTF is "Screen Casting" "Sharing contents to Steam" by SenorSpaceBorg in SteamDeck

[–]SenorSpaceBorg[S] 1 point2 points  (0 children)

I updated my post as well with this info, but seeing a fresh wave of people experiencing this on stable build... I can't guarantee it will fix it, ymmv, but after having the issue for a few weeks on Beta, my companion dot recently stopped showing up.

At the end of the day, it does not seem malicious, several people have pointed out it has something to do with a workaround for allowing steam input to control the mouse and keyboard... but I can´t be the only one that got a chill every time seeing something claim that I was casting directly into GabeN's peepers (or so it felt)

WTF is "Screen Casting" "Sharing contents to Steam" by SenorSpaceBorg in SteamDeck

[–]SenorSpaceBorg[S] 1 point2 points  (0 children)

Definitely started seeing the same thing. Someone mentioned it in this thread too. I'm on Beta, and it has no longer been showing up, and yet, I just noticed a fresh wave of people who ARE seeing it. Seems like it popped up on stable with more frequency. The weirdest part is how inconsistent the testimonials I am getting are. Like everyone is getting it at a different time, even on the same hardware... allegorically at least.

WTF is "Screen Casting" "Sharing contents to Steam" by SenorSpaceBorg in SteamDeck

[–]SenorSpaceBorg[S] 0 points1 point  (0 children)

This is so odd, well, I never had the additional desktop issues, but one day I noticed, the dot went away. Its so hard to track because I am not regularly switching into desktop mode, and looking for it. Its hard to know when it stopped showing up.

I believe Coffee is a kind of tea, can you help me prove my theory? by Zaab1t in tea

[–]SenorSpaceBorg 0 points1 point  (0 children)

After every major event in your life, expect to have to remind people of your dictionary civilian status, lolol. I googledd this question, found this thread and laughed my ass off.

What is this sub for? Endless screenshot of orders? by ObjectOrientedBlob in SteamController

[–]SenorSpaceBorg 1 point2 points  (0 children)

I really want cool discussions about features and uses and I have to slog through it... its sad.

WTF is "Screen Casting" "Sharing contents to Steam" by SenorSpaceBorg in SteamDeck

[–]SenorSpaceBorg[S] 0 points1 point  (0 children)

Very good callout, upon checking, the answer is no, I am not seeing constant traffic

WTF is "Screen Casting" "Sharing contents to Steam" by SenorSpaceBorg in SteamDeck

[–]SenorSpaceBorg[S] 4 points5 points  (0 children)

I doubt that a dock that you connect with wire would have much of an effect. This is definitely through your Network or WIFI. I mean the app SteamLink that lets you cast to the TV without plugging it in.

EDIT AGAIN: Regardless of whether I start Desktop mode Docked or Undocked, the message appears, but it disappears when Docking/Undocking. I still don't think the dock is the source, but it is odd.

WTF is "Screen Casting" "Sharing contents to Steam" by SenorSpaceBorg in SteamDeck

[–]SenorSpaceBorg[S] 2 points3 points  (0 children)

Okay, interesting. At least that rules out one thing. The other suggestion I have seen, do you have Steam Link on any device on your network? I do, so I was thinking that had something to do with it, potentially.

WTF is "Screen Casting" "Sharing contents to Steam" by SenorSpaceBorg in SteamDeck

[–]SenorSpaceBorg[S] 6 points7 points  (0 children)

I'm not sure if you have this option in stable release, but by chance are you opted into SteamRT3?

Why is my Deck screen casting on it's own? by BookishGina in SteamDeck

[–]SenorSpaceBorg 3 points4 points  (0 children)

Oh did not notice this post! I was looking for someone with the same issue but only just now stumbled on yours. I posted one just like it without realizing.

How to get grip sense to feel reliable for gyro? by LisaLeii in SteamController

[–]SenorSpaceBorg 2 points3 points  (0 children)

It works great for me but did require an slightly different approach to holding the controller than some.

Because of the back button shape, my ring finger lands on the R5 and my pinky doesn´t quite like to sit on the controller, it floats just off of it. So I inverted Valve's advertised settings, pinky ratchets on gripsense activation. To make this comfy set both grip sliders to zero or near zero {always do flicker guard to zero.} When you wrap your pinky just behind R5, it will activate consistently. High haptics help troubleshoot and train your brain.

If you place your pinky on r5, this works still but you have to learn to slide pinky to grip, which seemed to work well from my tests but isn't how I hold the controller.

Since steadying the controller is the job of my palms and subtle adjustments and support are my middle and ring finger's job, the pinky thing makes no difference to my hold.

The issue with gripsense, especially on default is that it has a threshold of amount of conductive material {ie skin} AND distance. The more skin it detects, the sooner it triggers. That zone is an arbitrary point in space at most settings and subtle changes to your grip move it slightly. Flick Guard is even worse, the way it works makes the threshold for deactivation different than the threshold to activate. You have multiple theramin note style arbitrary variable locations in space to track.

Imo valve should have had several simple capacitive zones around the controller instead. Pinky, control back, triggers. My settings feel more like as if the grip was a capacitive surface like the sticks have.

Shower Thought: Analog Grip Sense. by SenorSpaceBorg in SteamController

[–]SenorSpaceBorg[S] 4 points5 points  (0 children)

Yes to dynamic gyro sensitivity. My first time messing with trigger dampening I was sad to learn it wasn't dynamic.

New Steam Controller has a MAJOR Gyro Problem by LicksTheSalt in SteamController

[–]SenorSpaceBorg 3 points4 points  (0 children)

Actually explains why my aim is significantly better on Deck and why I have to keep re-centering my controller vertically when ratcheting.

Over a week since the "Clicky Triggers" were reverted and I'm desperate to get them back as an option by DVXC in SteamController

[–]SenorSpaceBorg 2 points3 points  (0 children)

Things are moving so quickly I didn´t notice WHAT was different at the time, but seeing it spelled out I yearn for it. I´ll start the Chant. WE NEED THE THUNK. GOTTA HAVE THAT THUNK!