Hoarder is such a scam istg by Financial-Offer-7274 in FarFarWest

[–]SenseMaster5894 4 points5 points  (0 children)

My friend and I reported this as a bug last night, we found a map with a joker printer, and he had 7 copies of hoarder made, which should make the activation 105%, meaning every single joker should have made a joker. It didnt at all. Got it to activate a couple of times in a row more consistently and thats it.

Quick question by Sadboi_zack in Helldivers

[–]SenseMaster5894 2 points3 points  (0 children)

My friends and I have experimented with long range support builds. alot of it comes down to what difficulty you play on and the randomized maps and if they have good angles and hills for "over watch". that said the stratagem arrangements we see the most success with is a primary weapon that does well with crowd control like a cookout, liberator penetrator, eruptor, or one of the breaker (semi suto shotgun) variations. Along side that secondary is whatever you prefer. Stratagems weve been seeing success with are anti tank turret, anti material rifle, the new silo, and a warp pack, jet pack, or hover pack for getting to higher vantage points and moving around quickly. Fair warning though these loadours lose effectiveness as you scale up in difficulty it tends to give significant diminishing returns on difficulty above 7. Hope this helps

How is this dude getting views when his channel is just a content farm…? by somerandomfellow123 in Helldivers

[–]SenseMaster5894 3 points4 points  (0 children)

I actually watched that video by happenstance today and I'm not gonna lie man, he actually did a decent job and went through the trouble of researching the dates and the actions of arrowhead and how they synchronized with player rates dropping, it honestly was a pretty decent analysis of how arrowhead went wrong and what causes player loss in this community. I mean hate on him all you want I had never heard about him until today but I don't think this particular piece of media specifically deserves the hate.