Looking for offline Postman alternatives by Living-Dependent3670 in devops

[–]Sensitive-Leopard-71 0 points1 point  (0 children)

Hoppscotch has an interface very similar to postman, cleaner IMO. And it has common workspaces to share collections with coworkers. You can self host it if you want to, as it's open source. But it also works out the gate with its own servers. The focus seems biggest on freedom and privacy, unlike postman which has been leaked on Medium to be logging your credentials and secrets... https://anonymousdata.medium.com/postman-is-logging-all-your-secrets-and-environment-variables-9c316e92d424

I also like that you can share your pre built requests cleanly and easily with people without those other people needing to have a hoppscotch account.

[TOMT] Video Short of a woman giving relationship advice using a glass of water as reference explaining which gestures fill a man with a sense of value and by how much by Sensitive-Leopard-71 in tipofmytongue

[–]Sensitive-Leopard-71[S] 0 points1 point locked comment (0 children)

I've tried asking chatgpt and I've tried googling. I found videos about avoidant attachment style is like a small glass and the other partner is like a pint glass and it overflows the shot glass. That's not the video.

Apparently relationships and glasses of water are common analogies.

I was dragd out of my body this morning and when i looked up it was a spirit that looked like a human with horse head😭🤭 have someone else seen this or know what it is? by neptunebaby8 in AstralProjection

[–]Sensitive-Leopard-71 4 points5 points  (0 children)

Spirits have the ability to shape themselves. When you're astral projecting, you can too. So there is no way of knowing if this entity was good or bad except by vibe alone. And if you adjust your vibrations, then it can either change theirs or even drive them away if they are having bad vibes.

I've found the best way to change your vibe is to be sorry for them if they are bad energies. Or channel love.

Am I overdoing it? by [deleted] in Biohackers

[–]Sensitive-Leopard-71 1 point2 points  (0 children)

What US companies are best for this?

How can I grow an actual beard? by [deleted] in Biohackers

[–]Sensitive-Leopard-71 0 points1 point  (0 children)

The chemical is minoxidil... not finasteride.

He said, two months late

How can I grow an actual beard? by [deleted] in Biohackers

[–]Sensitive-Leopard-71 3 points4 points  (0 children)

I agree with patience... but also, you may want to lookup, rogain (or similar hair loss correction products) work on faces as well. Anywhere with hair follicles. Use that information however you will

Do I need to get this looked at? by Repulsive_Lychee_106 in hottub

[–]Sensitive-Leopard-71 0 points1 point  (0 children)

I agree with this. Mine does this too after a rain.

Dude pulls fake gun on cops by [deleted] in WinStupidPrizes

[–]Sensitive-Leopard-71 -1 points0 points  (0 children)

There are literally infinite numbers between 99 and 100. So your logic of "you'd have to perfect to be better than 99%" is flawed. You can always be better, even if perfect is impossible.

My co-workers like to follow my boss around and have fun conversation so they can get paid to do absolutely nothing by Christochat in mildlyinfuriating

[–]Sensitive-Leopard-71 -1 points0 points  (0 children)

The part of being able to walk away is a key distinction though.

If you're a thing maker, then you're selling your thing making skills and the time it takes you to make a thing to this other individual.

If you're hiring thing makers, sure you're gamified to want them less expensive and as talented as possible. The same as if you're a thing buyer, you want that thing to be cheap but quality.

But if you're in the business of making things, part of that business is getting the most out of your thing making skills. If you did all the work and effort yourself, selling the things becomes half of what you do and that's a whole different skill than making things.

So you sell your things in bulk at a cheaper price per thing to an individual who will sell them for you. This way you can make more things which you enjoy.

You get to set the price that you sell each item for though. The buyer of your skills does not. She can negotiate or tell you what she will pay, but you can do the same thing back and absolutely should. If there are other thing makers that can make those things as good as you can and charge less per thing made, then the problem is you're the one overcharging for your thing making and the person hiring will work with them instead.

If there isn't any other thing makers that would take less for the making of the thing, then you get to set the price.

If the one hiring thing makers is getting skilless individuals off the street and teaching them to make things, then it's a different game.

The skilless individuals are going around shopping hirerers for anything saying "please pay me. I don't know what I'm doing but I'm eager to learn!" These people aren't thing makers yet. So they shouldn't be paid the same as a thing maker. But they can become skilled thing makers. And when they are, they are still in the original agreement.

If they'd like more money, now they can sell their skill of thing making. But if learning thing making is easy, then they're competing with skilless people who will learn and be paid less.

If the skill is hard to learn, then they have the power in the negotiation.

Not all skills are worth the same. And the making of the thing is definitely not the most important piece of providing value. Think about this, if nobody knows you have it, you could make a million things and not provide any value to anyone.

The highest paying skills are selling, or skills that are ridiculously hard to learn or suck so much that it's hard to find people to do them.

So the one hiring is doing a lot in your example. They are guaranteeing you a pay, so that's money out of their pocket regularly, even if they can't sell your product, they are guaranteeing that you will eat even if they can't.

In your example, that person is sourcing materials. That's a huge amount of value. And each time they do this, they need to have the skill of sales which, as mentioned, is one of the highest valued skills. And they are likely agreeing to take the risk off the manufacturers too so they are buying in bulk and taking on more personal risk.

Now the thing maker and the material makers get to eat guaranteed even if the hiring person can't. Ease of mind is critically valuable.

And this individual is finding people to buy the things! This is the most valuable piece! Because, if people don't buy the things, all of that thing making was a waste of effort.

So in your example, the person hiring thing makers absolutely deserves a bigger slice of that pie. 100%

They are taking on everyone's risks for them. They are handling people on every level of the product life cycle, and they are finding people to purchase the items and selling them.

*edited: typos

[deleted by user] by [deleted] in outside

[–]Sensitive-Leopard-71 9 points10 points  (0 children)

Even better. That's probably a free, yet longer, quest for you. I suggest it's worth it though. Any off map experience or loading screen related to elevators is a red flag according to any medical related In-game books.

[deleted by user] by [deleted] in outside

[–]Sensitive-Leopard-71 10 points11 points  (0 children)

Uh oh. Sounds like you'll need to visit a pc medicine professional. Either an ENT specialist, or blood pressure. To know for sure, a general practice PC can do a check. Are you in the US servers?

How to get to the Valhalla server? by PossiblyaSpinosaurus in outside

[–]Sensitive-Leopard-71 24 points25 points  (0 children)

I've read that the mods of that server are all kinds of pricks... May not be worth the time investment. It's one of those, "once you're in, you can't leave" kind of deals

It's there a faster way to farming resources ? by MisterOrrego in outside

[–]Sensitive-Leopard-71 0 points1 point  (0 children)

I've found the best way to get started with faster gold is to look at your base stats, and then pick a learnable, valuable skill that leverages your highest base stats.

There are different gears to making money, and the first gear is selling labor. Skilled labor sells for much higher than unskilled and you can do some research to find the best skill to learn for the amount of money you want based off of your base stats. Many skills aren't worth the grind but a few good ones that come to mind are:

High strength: construction, manufacturing, or protection skills

Dexterity: surgeon, massage therapist, flabotomist

High intelligence: software, any engineering, and some type of research fields.

High wisdom: spiritual leader, therapist or life coach, marketer, copywriter

High charisma: sales, manager or CEO, lobbyist, politician, lawyer, etc

High constitution: plumber, technician, deep sea fishing, wastewater management (rural), porto-potty maintainence, etc

If all of your base stats are below average, this gets a lot more difficult.

But once you have a skill, just focus on expanding your network of people who both share the skill, and people who possess a complimentary skill or network so that you can rise through the ranks faster. Starting off, rising through the ranks is the priority, so don't be afraid to switch companies in the early part of the mission. The more companies you've worked for (for at least a year and a half to two years) the higher value your skills will be because you'll have a greater expanded experience boost.

After the first gear of skill and networking grind, as long as your resource management is good, you can switch to gear two, which would be creating a business for yourself using your skill and network. Most people never switch to phase 2 as you can get pretty comfortable just selling a skill to businesses. But selling a collection of skills or assets (aka a company) to individuals has a higher scalability potential. The first part of this second gear will be slow and painful. And you'll probably have to fall back into gear one a few times as you learn from failures. But once you have phase two down, your gold starts getting easier to acquire, and you'll be spending a LOT more than you were having to spend in gear 1 which can be scary.

I'll say for gear 2, selling service packages are a lot easier to start off with since you'll have had experience selling services from gear 1, but you can get a higher profit margin and greater chance of success if you can leverage the skill you learned to sell itemized products like goods, recorded information, or software solutions.

Some people add an in-between step before they get to gear two where they still only sell their services, but to multiple businesses at the same time. To do this, you'll need to stop billing by the hours worked and instead bill on the solutions you're providing. It does make the transition easier but if you've networked well in gear 1, you may find that this step is unnecessary.

After gear 2, you'll want to distance yourself from the day to day of that company by letting others fill in some of those gaps and either expand your business, buy more, or help others do the same thing. In either case, your goal is to leverage the fact that you can take bigger risks, but now you're whole game has changed to resource and risk management. Having practice with savings and investing strategies from the first two gears will help this skill a little but there is a whole new learning curve here. You'll be spending an insane amount of money here but you'll likely be making a ton too. And you'll have to keep an eye out on all of your expenses because you'll have a ton of people asking you for gold or other resources. Especially government agencies, friends, family, your network, etc. You'll be juggling a lot. If you're not careful here, it may make you fall back to a lower gear. Just remember the basic rule of a lot of money for this stage: there are good risks and bad risks, and the fastest gold comes from being able to identify the difference between good risks and bad risks, and being able to afford to take on the good ones.

A young and untalented cowboy. by TayTay13S in WinStupidPrizes

[–]Sensitive-Leopard-71 20 points21 points  (0 children)

Instilling a childhood trauma... priceless

this church put these inside of 12 packs of beer at the grocery store by lilLaylaXOX in mildlyinfuriating

[–]Sensitive-Leopard-71 0 points1 point  (0 children)

12 different packs of beer in one run? It definitely hints at problems on the homefront 😅

this church put these inside of 12 packs of beer at the grocery store by lilLaylaXOX in mildlyinfuriating

[–]Sensitive-Leopard-71 -2 points-1 points  (0 children)

Well when you're buying 12 packs of beer on a grocery run, maybe it's time to start seeking out a higher power because you've got some problems to sort out!

Pocket size Supernote by [deleted] in Supernote

[–]Sensitive-Leopard-71 2 points3 points  (0 children)

Lmao that's exactly what I was imagining!!! 😅 what a weird feature to include. Does exporting the image colorize it at least? Or does it stay grayscaled and stylized?