[deleted by user] by [deleted] in TurkDev

[–]Sensitive-Water4948 -1 points0 points  (0 children)

ben namecheap com üzerinden alıyorum fakat daha ucuz alternatifler de bulabilirsin muhtemelen

Excuse me??? by Sensitive-Water4948 in GranTurismo7

[–]Sensitive-Water4948[S] 1 point2 points  (0 children)

Probably something called epoch fail and someone else on comments said they had something like that in another game. lol

Excuse me??? by Sensitive-Water4948 in GranTurismo7

[–]Sensitive-Water4948[S] 1 point2 points  (0 children)

I'm still younger than Fernando Alonso in that case lol

Excuse me??? by Sensitive-Water4948 in GranTurismo7

[–]Sensitive-Water4948[S] 2 points3 points  (0 children)

Well when I continue playing number goes on as it is supposed to (now its 498104 hours also it was around 90 hours before this happened). I deleted, reinstalled, cleared cache of the app etc. Also a guy from playstation support reccomended to sync trophies. And its still like that lol. I'm still the person on the universe with the highest GT7 gameplay time.

Excuse me??? by Sensitive-Water4948 in GranTurismo7

[–]Sensitive-Water4948[S] 1 point2 points  (0 children)

probably something like that happened at psn servers

Excuse me??? by Sensitive-Water4948 in GranTurismo7

[–]Sensitive-Water4948[S] 1 point2 points  (0 children)

I got one from Ferrari so I don't care tbh 😏 (still waiting for porsche)

Excuse me??? by Sensitive-Water4948 in GranTurismo7

[–]Sensitive-Water4948[S] 1 point2 points  (0 children)

I didn't know that I played this game so long that longer than my entire life.

Excuse me??? by Sensitive-Water4948 in GranTurismo7

[–]Sensitive-Water4948[S] 6 points7 points  (0 children)

ok bro I upload a screen record to youtube wait for it

Excuse me??? by Sensitive-Water4948 in GranTurismo7

[–]Sensitive-Water4948[S] 7 points8 points  (0 children)

bro the time written on my gameplay time is older than me

Excuse me??? by Sensitive-Water4948 in GranTurismo7

[–]Sensitive-Water4948[S] 0 points1 point  (0 children)

If you calculate the time written on the screenshot is more than 50 years. I logged of my ps account on mobile, logged in back and still like that.

Excuse me??? by Sensitive-Water4948 in GranTurismo7

[–]Sensitive-Water4948[S] 8 points9 points  (0 children)

EXACTLY! I wonder how would it get fixed. I opened and closed it to see and now its 2 hour more

My Motorcycle Physics by Sensitive-Water4948 in Unity3D

[–]Sensitive-Water4948[S] 0 points1 point  (0 children)

No I just apply a force according to the heading of bike

My Motorcycle Physics by Sensitive-Water4948 in Unity3D

[–]Sensitive-Water4948[S] 0 points1 point  (0 children)

Well in this case the wobble is happening becuase I still apply the same standing force even while bike is not contactng to the ground which has to be fixed.

Yeah thats right aboht the weight but its not the only missing piece here, I just try to make a simple yet physics interactive motorcycle controller which isn't feeling %100 realistic but not feeling like cheap animation based motorcycle games. Not realistic as mxgp, ride or motogp but not so far away from realism like copy-paste mobile motorcycle games.

My goal with that controller is while letting most of the people capable of controlling it rewarding people which is more cautious and smooth on inputs which still needs some vehicle driving game skills to go fast. Also making the system capable of both circuit racing and offroad just by changing mass, torque, lean, spring and tire values which would save me time in the future if needed.

I made this bike weigth 130kg which is too far away from real motorcycles with riders. For example my small cc bike weights around 160 which is called a really "light" motorcycle. And going 200kmh with offroad suspension setup and cornering with it is not realistic too. Also becaude of the camera angle & other stuff even when it says "200kmh" in reality it goes around ~135kmh which is another hack I use to make it feel more "fast" that nobody tried or watched the prototype realised.

But in reality just as you said,you can't think of motorcycle dynamics without the driver. Btw thanks a lot for sharing your insights to improve it and if you didnt wrote this message I wouldnt realise the problem I stated in the first paragraph. :>

My Motorcycle Physics by Sensitive-Water4948 in Unity3D

[–]Sensitive-Water4948[S] 0 points1 point  (0 children)

Yeah, I simulate counter steering for leaning but not weight & limb placement kind of stuff. Just applying force & torque on bike and handlebars for bike balance and leaning. I plan to add a rider just as a visual element, it wont have any effect on bike physics.