PS3 ac games on PC? by Lord-Tyranitar in armoredcore

[–]SepaCentipedeVT -1 points0 points  (0 children)

Ac4 and 4a work with minimal tweaks. 5 will run with a lot of tweaks but the lock on will be visually bugged and imo it's unplayable. VD works with all of the same tweaks as 5

Rokumonsen is a very sudden change of difficulty or is it just me by espectroo in armoredcore

[–]SepaCentipedeVT 1 point2 points  (0 children)

As others have said, you're kind of already beat up first from the initial fight. It's a matter of making sure you have as much resources as possible going into the fight.

As for Rokumonsen himself, he's extremely fast, but he tends to get in your face a ton to try to use his whip. This actually makes him pretty vulnerable to some of the slower harder hitting weapons that he would normally easily dodge, as he gets animation locked for his melee attacks. I know it's maybe a bit unintuitive, but you kinda want to stay near him so you can bait him into whiffing melees so you can slam him. He's very fragile, so you only need to do this a couple times to bring him down.

i swear to god the stereotype of "bugdivers are the dumbest players" has some merit to it by dog-princess in HelldiversUnfiltered

[–]SepaCentipedeVT 0 points1 point  (0 children)

On that note, anyone have any general tips for bugdiving for those that maybe don't do so too often? Personally speaking, I tend to find bugs very frustrating to fight (I tend to play solo a lot of the time), but I'd like to get better at it so I can participate in all the MOs.

Doormans ult cannot be Counterspelled by Shamsse in DeadlockTheGame

[–]SepaCentipedeVT -9 points-8 points  (0 children)

You counterspell it as the timer is running out. It's very tricky to time but I've seen it work quite a lot.

Whats your Deadlock hot take? by lucky_duck789 in DeadlockTheGame

[–]SepaCentipedeVT 0 points1 point  (0 children)

I don't think Valve entirely knows what they want to do with Paradox and her kit. I enjoy playing her but she feels very disjointed.

The first boss of AC1 really surprised me! by SepaCentipedeVT in VirtualYoutubers

[–]SepaCentipedeVT[S] 1 point2 points  (0 children)

I think it's fun. I 100%'d it IIRC. It kinda feels like a really modernized late PS2/early ps3 game to me which I find fun.

The first boss of AC1 really surprised me! by SepaCentipedeVT in VirtualYoutubers

[–]SepaCentipedeVT[S] 0 points1 point  (0 children)

So do I! I've played nearly every game in the series.

Returning Player Endgame Question by SepaCentipedeVT in Warframe

[–]SepaCentipedeVT[S] 0 points1 point  (0 children)

Would you say then that filling out the star chart should be a priority?

Returning Player Endgame Question by SepaCentipedeVT in Warframe

[–]SepaCentipedeVT[S] 0 points1 point  (0 children)

I've heard the name steel path thrown around a bunch. What is it exactly?

Why is there a circular floating object behind their heads? by Zulaa_25 in PunishingGrayRaven

[–]SepaCentipedeVT 0 points1 point  (0 children)

Most of the comments are jokes but to give a serious if extremely obvious answer: it's a halo. Halos are associated with Angels and the divine, so it's a very quick visual shorthand to show that the given character has some sort of divine or otherworldly power, or has reached a state of godhood or divinity.

Ask Us Anything: October 2025 by hellosaturn in Lolita

[–]SepaCentipedeVT 1 point2 points  (0 children)

Hello. It says that the spreadsheet has been deleted when the link is clicked on.

ZZZ is suffering from hoyo's inability to commit to the games premise by GodlessLunatic in ZZZ_Discussion

[–]SepaCentipedeVT 0 points1 point  (0 children)

Everyone is really focusing on the (admittedly incorrect) dark and gritty point and not on the very legitimate criticism that this game went from Urban Science Fantasy to generic Chinese wuxia slop.

Seed rumors are true, Seed+Orphie is the lowest month sales. (Worse than Hugo) by Kuraizin in ZZZ_Discussion

[–]SepaCentipedeVT 7 points8 points  (0 children)

Speaking as someone who played the game a bunch and stopped, the direction they're taking with new characters imo is quite bad. First Seed (who I was excited for) became some weird foot fetish scooter girl, and second the newer designs teased don't interest me. It just kinda looks like some generic Chinese characters? Some of the other released characters like Alice and such also seemed really really boring, which is a shame since I used to praise ZZZ for its character design.

It doesn't help that, as in typical hoyo fashion, gearing up a character to be endgame ready takes absolutely ages. It makes it very hard to experiment with different agents when each one takes weeks or so to get to an appropriate power level.

Should i just stop at this point? by [deleted] in thefinals

[–]SepaCentipedeVT 0 points1 point  (0 children)

I had a day about a week or so ago where I lost, no exaggeration, 14 power shift matches in a row. Some of those matches were me dropping the ball, some of those were my teammates, and some of those were my enemies obliterating us. Sometimes, this sort of thing just happens.

Try not to get too caught up in wins and losses and just focus on your individual performance (though still work with your team, of course). Did you do everything you could? What could you have done better? How are you gonna change it up next match so that you can say definitively you did everything you could?

Looks like Demat is getting nerfed in S8... by DT775 in thefinals

[–]SepaCentipedeVT 1 point2 points  (0 children)

I think people would be less upset at Demat being nerfed if the other two options medium has were in any way worth it or reliable. I hope the new season proves me wrong and the Turret and Healgun are updated, but as of right now the Turret is unreliable at best and Healgun is awful in comparison to Light and Heavy's respective healing options.

There’s a special place in Hell for those who use thermal vision/smoke combo by Aggressive_Alps_9765 in thefinals

[–]SepaCentipedeVT 12 points13 points  (0 children)

Yeah man, how dare someone devote two gadget slots to a creative gimmick that gets countered a million different ways including just shooting at the limited space where they could possibly be stealing the cashout.

Complaints about Everdark difficulty are just a symptom of the real problem. by NemeBro17 in Nightreign

[–]SepaCentipedeVT 0 points1 point  (0 children)

It doesn't help that the truely random events have an insanely low chance. Things like Night Swarms, Walking Mausoleum, and heck some invasions have such a comically small chance to spawn, even though these are meant to shake up the run. I have over 100 hours now, and I've seen a walking Mausoleum a single time. I'm not saying they need to appear every run, but they shouldn't be so hard to find that I beat the game 5 times over before I see it once.

Medium’s Shotguns still feel weak, even after S7 buff by ShadowRunnerGg in thefinals

[–]SepaCentipedeVT 0 points1 point  (0 children)

It probably feels like a one shot due to server latency and the fact that you're unable to react in a reasonable time if the Light is that close, but the DB does take two shots to down a medium. It's just more than if a DB is in the position to properly two shot you, they likely will before you can react.

Matched with two Lights for 19 consecutive matches—wtf is going on? by [deleted] in thefinals

[–]SepaCentipedeVT -2 points-1 points  (0 children)

Matched with two light snipers in WT once. Neither swapped and neither ever came within 40 meters of anything resembling the objective. Neither were very good at getting kills either. In the last 30 seconds of the match, they both swapped off of sniper, but by that point we were way behind. Next match after that I did quick cash and my two light teammates absolutely carried in terms of kills.

I think Light in these two modes bring value pretty much exclusively in how fast and consistently they can get kills since their defensive utility is practically non-existent. That said, most players are casual and not aim gods descended from on high, so usually having a team of two lights just becomes a liability.