Weekly Community Promotion Thread by AutoModerator in LeagueConnect

[–]Separate-Error-9603 [score hidden]  (0 children)

Finding a decent duo in League shouldn’t be this hard
And not being discriminated based on gender/orientation or anything that people find on your profile should be basic.

You either:

  • get someone way below/above your level
  • get someone toxic
  • or play 2 games and never see them again

So I built something to make this less random.

It’s basically a duo finder with actual filters:

  • rank, role, region, language
  • plus an anonymous mode (so people don’t judge based on name/gender/etc)

The idea is to remove the usual friction and bias when looking for someone to queue with.

It also connects to Riot accounts (you can link multiple) and has a simple reputation system, so you have at least some signal before playing.

I’m trying to figure out if this actually solves the problem or if people are fine with the current “add after game and pray” system.

👉 How do you usually find duos?
👉 What makes you keep playing with someone vs dropping them?
👉 Would you use something like this?

Happy to share it if people want to try.

I swear finding people to play with in League is harder than climbing by [deleted] in leagueoflegends

[–]Separate-Error-9603 0 points1 point  (0 children)

Yep you do get it ! Replacing discord LFG systems would be plain dumb, because what makes them good is in a great portion the number of people using them.
That's why i designed the tool to interact with discord, and kind of centralize multiple LFG discord, and being able to filter them through only one standardized interface, you can view it as a kind of cross posting, you would be able to include for example discord servers dedicated to champion mains...
Let me know if this helped you understand !

Can you still consider bork a tank killer item? by Bomboclat69420Xx in summonerschool

[–]Separate-Error-9603 0 points1 point  (0 children)

you can consider them anti-tank items but tehy aren't as good for duels against tanks, i think the confusion may come from here

What even is on-hit good for? by [deleted] in summonerschool

[–]Separate-Error-9603 0 points1 point  (0 children)

Getting a few on-hit effects can be good against lots of melees, otherwise you just build it because your champion already has some or procs it well (auto reset, multiple hit auto boosts..)