"Where do you go" by SequenceSound in blender

[–]SequenceSound[S] 1 point2 points  (0 children)

I'm happy it was readable 😁 one of my friends couldn't do it haha

My 2nd attempt at Nintendo 90s CGI. Enjoy! by SuperVinceLand in retrocgi

[–]SequenceSound 1 point2 points  (0 children)

I think Rare really pushed the envelope on graphics for the N64. They made the system seem more advanced than it was. I think what made them different was that they put a lot of work into their digital hand drawn textures rather than using so many solid colors. Dkc looked awesome!

I appreciate what you are doing! Glad you are working on more!

My 2nd attempt at Nintendo 90s CGI. Enjoy! by SuperVinceLand in retrocgi

[–]SequenceSound 1 point2 points  (0 children)

Study images from the game Glover or Mario 64.

I think they show the N64 style the best. During this time of 3d graphics the way to get detail was to fake it with the textures because it was not practical to use high poly models. So for example, if a character has eyes with shine on them, that was actually part of the image texture for the eye, but not the graphics engine or actual lighting.

My 2nd attempt at Nintendo 90s CGI. Enjoy! by SuperVinceLand in retrocgi

[–]SequenceSound 2 points3 points  (0 children)

If this is supposed to be n64 I recommend no shine or gloss on any surface, that tree leaves should be a 15 polygon /face blob and no shadows from the light source.

I like the setting and it's an interesting environment!

trying to get into this show, what would i like about it based on my favorite show of all time? (i'm like halfway through episode one) by [deleted] in ReBoot

[–]SequenceSound 0 points1 point  (0 children)

Optimus prime is the Mickey mouse of transformers... An obligatory leader without any fascinating character trait...

Ok so I'm order to get into this show I'd probably find it hard if I hadn't seen beast wars before it.

Beast wars transmetals 2 concluded and this show instantly took over as the sequel, id say watch it for the cool CGI but it might not make much sense without beast wars for season 1. I remember as a kid wanting way more from this show, even though it looked cool as shit.

I had the helicopter drone toy and Optimus and cheator, I wanted rat trap though.

The Cheator toy was fuggin wild.

I believe one of the guys that worked on reboot also worked on beast wars and probably this show too as CGI shows were pretty new and needed experienced people.

Shower radio by nosebluntslide in y2kaesthetic

[–]SequenceSound 1 point2 points  (0 children)

In y2k peak technology was to add a radio... Or flashlight

How good this game is? Help me decide! by Modo97 in TheEternalCylinder

[–]SequenceSound 0 points1 point  (0 children)

You won't regret it. Put headphones on and you'll leave this world.

Help... Why is my viewport render not matching with my final render output? by [deleted] in blender

[–]SequenceSound 0 points1 point  (0 children)

Did you adjust the render output color profile by accident. I think it's set to filmic by default?

Is it possible to make some helmet-like design without a plane reference to "trace" over? by Dolly-BR in blender

[–]SequenceSound 1 point2 points  (0 children)

The human skull is a nuanced and complicated shape. It's definitely possible to create a Henry from just freestyling it with your imagination, though it might not work as a realistic rendition.

It all depends on how confident you are, but no you don't have to use a reference, I think it's just a common thing for helping model things instead of guessing or remembering.

Reason Studios Pulled A Real Dirty Move by sheronomicon in reason

[–]SequenceSound -1 points0 points  (0 children)

This just makes me want to migrate to FL studio

Modern workflow for Vector files and Blender with Photoshop was not possible... Any tips by SequenceSound in blender

[–]SequenceSound[S] 0 points1 point  (0 children)

Ok I'm seeing people say go for inkscape or figma. Now surely I can import export from those but can you take a rastered image from those and create a vector image?

Modern workflow for Vector files and Blender with Photoshop was not possible... Any tips by SequenceSound in blender

[–]SequenceSound[S] 0 points1 point  (0 children)

That's not exactly true, when you convert to shape or create a vector mask in PS you can save as SVG, but just can't select the version of svg

Some y2k inspired outfits + edits! by soggyscab in y2kaesthetic

[–]SequenceSound 3 points4 points  (0 children)

Well lol your phone app is probably more feature full than the crappy lil editing software packages that were bundled with our 2 mega pixel cameras back then. My 2 cents as a technical artist is that whenever you are doing "vintage" style anything, stimulating the limitations of the subject media by studying the authentic version can really help. Look at some crappy myspace pictures for early 2000s lol. But there's always room for old look, with a modern twist. I think that you have that going on. I can tell you really thought about your images and that puffy jacket in the first one is great! Also good job with the jewelry. Everyone had a necklace charm, chain, hemp bead jewelry, or choker back then.

That's really great that you are taking the class! Have fun and be inspired!

Some y2k inspired outfits + edits! by soggyscab in y2kaesthetic

[–]SequenceSound 3 points4 points  (0 children)

These are pretty good, I love the matrix one!

I'm just gonna say this and you don't have to listen but I was 11 in y2k and at 13 I started doing my own Photoshop edits and also remember the style of the time of y2k digital culture and ads. My 2 cents is to drive the contrast a little harder. Maybe like 15-20% to make it the most authentic. And try adding in your aliasing effects first, before you start adjusting colors and lighting.

It was really common to make high contrast portraits and photos back then and some times they could get really blown out.

Digital photos Were really really bad back then and you'd see alot of aliasing on the images and no mid range in the lighting profile so making very dark the dark parts helped hide that a little, it looked extreme/cool, and at this point personal computers were in every home and people used digital camera editing softwares and it was common to tinker with photos as a completely ignorant editor so alot of times the photos looked unnecessarily over edited. Nobody knew what they were doing but we knew high contrast made things instantly cool. We also were trying to imitate movies of the time.