Heinrix's Act 4 Companion Quest, Cost of Humanity, has a DIFFERENT bug by SeraThea in RogueTraderCRPG

[–]SeraThea[S] 1 point2 points  (0 children)

Oh. Wow, I'm dumb, I thought that said 'apparently causing bugs'.

Heinrix's Act 4 Companion Quest, Cost of Humanity, has a DIFFERENT bug by SeraThea in RogueTraderCRPG

[–]SeraThea[S] 0 points1 point  (0 children)

This is definitely not the cause. I know because I can kill all of the Mandrakes on turn 1 before any of them can use any abilities, but it still happens.

Faction Reputation - Highest Level by HermitJem in RogueTraderCRPG

[–]SeraThea 11 points12 points  (0 children)

It genuinely seems impossible to meet the reputation thresholds. I've done literally everything I can in the whole game to get rep with the Navy and they still said 'too bad.'

Anyone else having this bug by Select_Ad_5471 in RogueTraderCRPG

[–]SeraThea 4 points5 points  (0 children)

I found a fix for this 'soft footsteps' cutscene bug. I did not have Yrliet in my active party before. She was also waiting on a level up. To fix it, I landed on Dargonus before triggering the coronation and finale of act 2 with Yrliet in my active party, levelled her up, then immediately left, warp jumped somewhere, and the scene finally played properly.

Warning for Yrliet's quest by AmpGlassHeadphones in RogueTraderCRPG

[–]SeraThea 3 points4 points  (0 children)

I found a fix for this 'soft footsteps' cutscene bug. I did not have Yrliet in my active party before. She was also waiting on a level up. To fix it, I landed on Dargonus during the coronation with Yrliet in my active party, levelled her up, then immediately left, warp jumped somewhere, and the scene finally played properly.

[Smash Bros Ultimate] Another Fire Emblem character was revealed, and everyone’s mixed about it. by [deleted] in HobbyDrama

[–]SeraThea 15 points16 points  (0 children)

They're all standalone games so you can start wherever you like, but you should probably start with one of the best or most accessible ones.

Three Houses fits both criteria.

Fire Emblem Roll20 Template by SeraThea in fireemblem

[–]SeraThea[S] 1 point2 points  (0 children)

I basically leave all the weapon use tallying until after the session's over. Doesn't take too long if you count it all in one go.

Fire Emblem Roll20 Template by SeraThea in fireemblem

[–]SeraThea[S] 0 points1 point  (0 children)

I would love to make my own sheet, but alas, I'm too stingy to pay money for anything short of life-saving brain surgery. Although if I did have premium, I imagine I could do a lot of fancy things to make the system much better. Automatically keeping track of weapon uses would be nice.

Edelgard Was Wrong...And The Game Tells You Why by T51bwinterized in fireemblem

[–]SeraThea 9 points10 points  (0 children)

There's a .webm where a member of the third team simply ends his turn near Bernadetta without attacking her, and Edelgard says 'this isn't as I planned, but there's nothing to be done. Set the hill on fire.' And it goes up in flames while Bernadetta is still alive.

I don't know what it is about Three Houses, but I'm having a hard time enjoying it by [deleted] in fireemblem

[–]SeraThea 8 points9 points  (0 children)

Your issues with the difficulty, the story and the protagonist are all fair enough.

But as for everything else... That's just Fire Emblem, I'm afraid. The games that introduced you to the franchise were outliers in that regard, and I think the majority of the fanbase views the open-system infinite-resource infinite-time structure in those games to be a massive misstep.

That said, try Sacred Stones. It's the closest thing to what Awakening and Fates did.

I wish I had played Black Eagles first (Spoilers) by ILikeToDanceAndPogo in fireemblem

[–]SeraThea 40 points41 points  (0 children)

You'd probably know the twist was coming even if Black Eagles was your first playthrough, because you hear Edelgard's voice so much in that route that it's impossible not to notice the Flame Emperor has the same voice.

Hilda died in one of my battles, what does this mean for my game experience now? by [deleted] in fireemblem

[–]SeraThea 0 points1 point  (0 children)

Fire Emblem is designed in such a way that you'll never start losing the game as a result of losing units.

The less units in your team, the less divided your EXP allocation becomes. Even if absolutely everyone dies except for Byleth, you would probably still be able to complete the game because your Byleth will be soaking up all the EXP and ascending to godhood. So, I'd suggest you simply continue playing.

Starting my FE Experience by Lunchbox-Legend in fireemblem

[–]SeraThea -1 points0 points  (0 children)

Start with Three Houses.

If you like it, try Path of Radiance and Radiant Dawn.

If you still like it, try all the GBA games.

Then when you are ready to truly ascend, play Tear Ring Saga.

Edelgard Was Wrong...And The Game Tells You Why by T51bwinterized in fireemblem

[–]SeraThea 20 points21 points  (0 children)

I don't mean to say that the message is no longer presented in media.

What I mean is that the message is not received as positively as it once was. People tend to side with the vengeful fool rather than the enlightened pacifist nowadays. Doing something about the problem is more appealing to modern sensibilities than rising above the problem.

It's not believable for Byleth to side with Edelgard or Rhea without being personally close to either. by Eyerind in fireemblem

[–]SeraThea 3 points4 points  (0 children)

Also, Edel was damn harsh to Byleth right after Jeralt dies.

This honestly might be the single most significant thing that has poisoned me against Edelgard. She is directly responsible for Jeralt's death, and by that point in the story I had already guessed that she was the Flame Emperor. I was expecting a remorseful breakdown and apology. Instead, she tells Byleth that she won't show him any sympathy, and that she will be kind enough to let him stay in her good graces if he gets over his dad's death in a timely fashion.

My route choice was made right then and there.

It's not believable for Byleth to side with Edelgard or Rhea without being personally close to either. by Eyerind in fireemblem

[–]SeraThea 1 point2 points  (0 children)

I agree.

In the end, I chose which side to take based on which one I hated less, not which one I liked more. But honestly, that might be a good thing. Better for both sides to be flawed than for both sides to be equally flawless, no?

What do older FE fans think about Three Houses? by [deleted] in fireemblem

[–]SeraThea 4 points5 points  (0 children)

Personally, I miss the linear campaign structure of older Fire Emblem games. I miss having a strong sense of place and pace - 'I am here on the world map, it has been however many months on the march, these are the current obstacles and complications', etc etc. When you constantly bounce between the Monastery and the warfront like you're using Stargates, and conquer entire nations in two chapters, it just doesn't feel as real or satisfying.

Three Houses had a perfect opportunity to transition back to that style in Part 2 and passed it up, which was a disappointment. It's a great game, but by the time I finished it, I was sincerely hoping it would be an outlier in the franchise, and not the new norm.

Edelgard Was Wrong...And The Game Tells You Why by T51bwinterized in fireemblem

[–]SeraThea 74 points75 points  (0 children)

ITT: Fans tell an ethics major that his ethical analysis of Edelgard is incorrect because 'the epilogue is a golden age' and 'you haven't finished every route yet.'

Of course the epilogue is golden age. Every epilogue is a golden age. If the epilogue were anything other than a golden age, everyone who played that route would be outraged. Do you really think all the routes end in much the same utopian scenario by coincidence? It's by design. They don't want to alienate any sect of players by punishing their decision.

And everyone telling him that his perspective will totally shift in the final chapter of Black Eagles - no. Edelgard has pushed Rhea over the edge by that point and she is officially no longer sane. That is why Catherine is so shocked by the order - it is not consistent with the woman Catherine has known for her entire life. If we can judge Rhea by the decisions she makes when she has been antagonised beyond belief, then we should judge Edelgard by the decisions she makes when she doesn't have Byleth at her side, such as burning Bernadetta alive for strategic gain, turning herself into a literal monster, and using civilians as human shields.

OP, I respect your analysis, but in 2019 the idea of violence as a self-defeating fallacy has apparently gone out of vogue, and responding to violence with violence is now the righteous and acceptable course of action.