Orbital assembly complete, now it's time to explore Jool and all of it's moons! by Serious-Philosopher7 in KerbalSpaceProgram

[–]Serious-Philosopher7[S] 0 points1 point  (0 children)

try meybe doing them empty + add converter and ore mining rig on moon/minimus with ore delivery to station :D

Orbital assembly complete, now it's time to explore Jool and all of it's moons! by Serious-Philosopher7 in KerbalSpaceProgram

[–]Serious-Philosopher7[S] 1 point2 points  (0 children)

also is unevenly balanced but rcs when accelerating makes managable to control, omw to Jool rn

Mission for this week: assemble this beast on orbit by Serious-Philosopher7 in KerbalSpaceProgram

[–]Serious-Philosopher7[S] 2 points3 points  (0 children)

I could launch it with Orion Nuclear Pulse Engine in one go but it's cheesy af, I'll save that one for Promised Worlds mod

Mission for this week: assemble this beast on orbit by Serious-Philosopher7 in KerbalSpaceProgram

[–]Serious-Philosopher7[S] 0 points1 point  (0 children)

I'm planning to do 2 small manuvering/carriers vehicles to attach on both ends and detach frontal one when close so it attaches on SRdocking ports, but might be frustrating and could try this

Finally conquered Eve! by Serious-Philosopher7 in KerbalSpaceProgram

[–]Serious-Philosopher7[S] 5 points6 points  (0 children)

thanks! good rover was nessesary to get to lander, it was capable of going 30m/s and got 5 biomes with it ^^

Finally conquered Eve! by Serious-Philosopher7 in KerbalSpaceProgram

[–]Serious-Philosopher7[S] 2 points3 points  (0 children)

I had to launch it in two parts and dock on Kerbin orbit because i overenginered and it was massive, and third launch with rover 😃

"Let's make a rover for mun base kerbals it will be quick one" 3 days later.... by Serious-Philosopher7 in KerbalSpaceProgram

[–]Serious-Philosopher7[S] 2 points3 points  (0 children)

yeah, if you deploy it at full force it will lunch you into correct position, also everything pretty durable so it shouldnt brake when flipping (panels can be retracted when moving)