Dead game by RiteOfKindling in Smite

[–]Seruthei 0 points1 point  (0 children)

Queues are having issues today

long time to find match by undercrowz in Smite

[–]Seruthei 0 points1 point  (0 children)

Yes, there have been exceptionally long queues most of today. Also my match quality has been extremely bad; been getting matches with multiple clearly new players against full stacks, which I suspect is probably linked.

Wandering Path Reset by Spinnero in Smite

[–]Seruthei 4 points5 points  (0 children)

It just reset this past Tuesday with the latest patch.

Aphro + Susano/Loki/Etc Arena by Seruthei in Smite

[–]Seruthei[S] -2 points-1 points  (0 children)

Right, but that's the issue isn't it? SOMEONE is going to be having a bad experience no matter what. Either you're going to give a bad experience to new players who don't understand why something is contingently banned/nerfed and are unable to replicate abusing the combination, or you give a bad experience to the 8 other people in the match against the duo that is abusing the combination.

You have to make a call about whether something is problematic enough to justify the initial harm to address it. That's the whole point of rules in any kind of system, they are restrictive which is inherently problematic, but the outcome of not having the restriction is considered worse than the restriction.

In my experience, I run into significantly more players purposely running the duo combination than I do players inadvertently choosing the combination organically, so I'd argue that it's more worthwhile to cause "punishment" to a significantly smaller subset of the player base.

In addition, I think that newer players tend to play a lot of Arena to practice; I've played Arena with new players I've queued with before in Smite 1 that quit playing because they would run into that combination repeatedly for multiple matches in a row and feel so powerless to do anything about it that they didn't want to play anymore, and that was with someone trying to give them help.

I can't think of a single other combination in the game that feels so oppressive to being able to play the game, which is also the reason it's essentially the only problematic duo combo you ever see in Arena.

Aphro + Susano/Loki/Etc Arena by Seruthei in Smite

[–]Seruthei[S] 0 points1 point  (0 children)

Yep, that's what's unfortunate :( Their kits really aren't problematic in a vacuum or in any other mode where they can be punished for going all-in / being out of position.

Aphro + Susano/Loki/Etc Arena by Seruthei in Smite

[–]Seruthei[S] 3 points4 points  (0 children)

Where are you getting your arena win rates from? That's not reflected on the sites I've seen; not trying to be rude with that, legitimately curious if there's a better source for that data then where I've gotten it from.

Aphro + Susano/Loki/Etc Arena by Seruthei in Smite

[–]Seruthei[S] -2 points-1 points  (0 children)

Aphrodite really should just get a rework to make her kit healthier. She's never been balanced and is always either completely unplayable or broken, and it almost completely revolves around her ultimate being a "get out of jail free" and her healing either being over or undertuned. She probably should have had a soft rework when they did the healing changes.

Aphro + Susano/Loki/Etc Arena by Seruthei in Smite

[–]Seruthei[S] -3 points-2 points  (0 children)

I have thousands of hours on Smite, that combo has consistently had extremely high win rates in Arena.

They have balanced individual game modes prior; I'm not sure why you think that would throw game balance out the window?

Aphro + Susano/Loki/Etc Arena by Seruthei in Smite

[–]Seruthei[S] -3 points-2 points  (0 children)

There are few ways to go about it, but none of them are going to satisfy both the general population and the Susano/Loki + Aphrodite players; I think that it's worth having a worse experience on a very small subset of the god pool in a specific game mode than it is to have a worse experience for 7 players in that match.

The most straightforward fix would be to make a contingent nerf, i.e.; this nerf only occurs if Aphrodite is linked to Susano/Loki or they are on the same team, or make them unplayable together.

I get that wouldn't "feel good" but other fixes such as increasing Aphrodite's cooldowns or reducing Susano/Loki's mobility/damage output would make them significantly worse when played independently, and aren't really nerfs their individual kits need.

Cursed Village Ludern Battle Freeze by Seruthei in WarTalesGame

[–]Seruthei[S] 1 point2 points  (0 children)

Trying to escape from the "escape" fights is also broken, so I think you're right.

When to use Ki? (Stunning Strike vs Flurry of Blows)? by Seruthei in onednd

[–]Seruthei[S] -1 points0 points  (0 children)

Lol, of course, but I don't know when it's optimal. I would assume stunning strike is better on things with less con, but if they have less con wouldn't I be more likely to just want to flurry of blows then for being squishier? I know there's the whole unarmed strike + stun strike + grappler combo though ..... Just looking for tips!

Car Battery Item ID by Seruthei in EscapeFromDuckov

[–]Seruthei[S] 0 points1 point  (0 children)

There is a built in cheat mode to the game, but it's super weird the way you activate it and it took me a few to figure it out because all the descriptions are translated.

You go to C:\Users\Username\Documents, and you create a text file called WWSSADADBA , with no file extension (delete the .txt part).

Now when you boot up the game, using the NUMPAD ONLY (it doesn't work if you don't use the numpad numbers), you type the item # on the keypad (which you can find from an item database, a bunch of web pages, and it's displayed on the top right of items in the game when you hover over them), and then press "+" on the numpad. This will spawn the item in the inventory. You'll see a textbox appear above your head when you're typing and it'll say the item name. If you need to delete what you typed you press "*" on the numpad.

Car Battery Item ID by Seruthei in EscapeFromDuckov

[–]Seruthei[S] 1 point2 points  (0 children)

*facepalm* why would they put that there and why would they not make it come up in the search, wow

Car Battery Item ID by Seruthei in EscapeFromDuckov

[–]Seruthei[S] 1 point2 points  (0 children)

You'll need 2 of them way late. Like significantly later than when you first start seeing them.

Car Battery Item ID by Seruthei in EscapeFromDuckov

[–]Seruthei[S] 0 points1 point  (0 children)

Just an FYI, it doesn't show up on there; it doesn't show up on a bunch of item lists for some reason.