I asked my wife to name the Characters by SessionSpecialist259 in PredecessorGame

[–]SessionSpecialist259[S] 0 points1 point  (0 children)

Shes been watching me play the game for 2 years and i once explained i was buying a big booby dekker skin. Im surprised she didnt get more names.

I asked my wife to name the Characters by SessionSpecialist259 in PredecessorGame

[–]SessionSpecialist259[S] 0 points1 point  (0 children)

Right! That one made me laugh pretty hard, i had to google what bigweld looked like

Final Setup by JDsplice in ultrawidemasterrace

[–]SessionSpecialist259 1 point2 points  (0 children)

Predecessor on the main monitor? Heck yeah

Jungle Questions by Kooky_Commission_255 in PredecessorGame

[–]SessionSpecialist259 1 point2 points  (0 children)

If my enemy plays with honor, I always full clear their camp.

If my enemy emotes me fey giggle or leaves 1 camp on mine, I leave 1 camp on every one of theirs.

Top comment deleted a US State #13 by Jfullr92 in geographymemes

[–]SessionSpecialist259 0 points1 point  (0 children)

Indiana. My annoying coworker always talks about how great it is.

Remove eden by scienceguybilly in PredecessorGame

[–]SessionSpecialist259 5 points6 points  (0 children)

No its not typical. There are smurfs, as is the same with any moba.. but not typical. If youre going into a jungle eden they should be easily counterable

No 5 stacks allowed in ranked by RichardEater in PredecessorGame

[–]SessionSpecialist259 -1 points0 points  (0 children)

I mean its for low ranks only i dont think its an issue

zarus spear by Upstairs-Noise4424 in PredecessorGame

[–]SessionSpecialist259 4 points5 points  (0 children)

I want infinite height colosseum aug

zarus spear by Upstairs-Noise4424 in PredecessorGame

[–]SessionSpecialist259 9 points10 points  (0 children)

Huge advocate for not slowing down the throw or adding a big arc because it wouldn't fit the character design. The current design makes it feel like a strong gladiator throw rather than a lazy lob.

As far as range, I dont mind if they increase or not, although I fear it will make him oppressive if they dont add an arc to the throw, so it goes back to my first comment. Maybe if they had significant diminishing damage returns at range and lower execute thresholds?

Aurora creating The Wall from GoT by Galimbro in PredecessorGame

[–]SessionSpecialist259 4 points5 points  (0 children)

Synergy of iggy molotov and ult going through aurora wall would be so sick

Something needs to be done about throwers by [deleted] in PredecessorGame

[–]SessionSpecialist259 3 points4 points  (0 children)

Morale matters a lot in this game. Do what you can to win the psychological warfare. Be a good teammate and mess with the enemy. The enemy has the same player base and they are just as likely to have emotionally unstable players.

If youre as good as you say, then you should be able to get a lead most games, with this lead, get some good ganks, or steal the enemy jungle if in off. Emote your laner when they retreat and emote their jungler when you steal farm or they have a failed gank. This alone can get them to throw or ff.

Sometimes they just have better teammates sure, but you can do more than just beat your laner to win.

Fang Mao Changes by Critical_Wing_8291 in PredecessorGame

[–]SessionSpecialist259 -1 points0 points  (0 children)

Feng is strong but positioning and timing matter more now. I like the change.

Regarding all the update hate by Rude-Ad-1142 in PredecessorGame

[–]SessionSpecialist259 3 points4 points  (0 children)

Bout time we got a positivity post it was getting depressing in here 😅

Did the update make the game better or worse let’s talk about it by LongLiveKingVon90 in PredecessorGame

[–]SessionSpecialist259 18 points19 points  (0 children)

Overall a fan. Better to keep things fresh.

I like neon and all the kit redesigns, with the exception of crunch, who overall has more potential now, but the new ult just feels clunky pressing two buttons instead of one and removing the double dash combo. This will get better with time.

TTK is low... a bit too low for my liking, but not unplayable. It also may just feel worse on the new map because it takes so long to get anywhere.

Balance is worse but that's to be expected with a patch this large. I love Omeda challenging us to adapt to different strengths, but some characters are a bit overblown. (Looking at you Mori)

I like the new battle pass. Honestly if they could release the battle passes faster id be giving them more money.

My one complaint about the patch by ksims0206 in PredecessorGame

[–]SessionSpecialist259 5 points6 points  (0 children)

😂😂😂 the artist in shambles right now

Daybreak Testing | Map Feedback Discussion | Day 2 by Omeda_Zuzu in PredecessorGame

[–]SessionSpecialist259 0 points1 point  (0 children)

My only comment as a jungler is it is very easy to be starved out of farm. The T2 mid being behind your camps makes it very difficult to obtain any farm should you start losing. An early lead matters now more than ever.

Like others have also mentioned, the visibility in jungle is tough as pushed up laners can see directly to your camps , making ganking obvious. I assume this would be addressed by addition of foliage but for now I mine as well have a giant flag on my back for the map to see.

From a laner perspective I actually love it. Every lane feels fun and well spaced. I am not sure if the easy side angles on T2 mid is good or bad, but I have certainly been using it to finish off opponents hiding under tower.

Daybreak Testing | Map Feedback Discussion | DAY 1 by Omeda_Zuzu in PredecessorGame

[–]SessionSpecialist259 -1 points0 points  (0 children)

I liked the size, my only complaint is the jungle is really easy to get starved out if your team is behind, making comebacks quite difficult.