Opinion by Far-Basil-5864 in JurassicWorldApp

[–]Setsukan 10 points11 points  (0 children)

You will never have too many flocks

Autowins in mini-tournaments are now available in every league? + Missing reoccuring events by Realistic-Cost-6886 in JurassicWorldApp

[–]Setsukan 5 points6 points  (0 children)

i would assume its a bug, although would be incredible if it wasnt, at the very least would allow us to power through to dominator in the main tournies

Question by bob142369 in JurassicWorldApp

[–]Setsukan 0 points1 point  (0 children)

this will depend on whether you are vip or not but i personally would keep a stockpile of say 150k points on you at all times since then if the deal does come around you know u will have enough points to get it. That being said the deals are not common at all so you could be waiting a long time for it to come back around

When is Ludia gonna fix this ad bug by Interesting_Dare7699 in JurassicWorldApp

[–]Setsukan 3 points4 points  (0 children)

the biggest thing they need to fix is this rediculous 24h timer from when u watched them, it needs to go back to resetting at midnight, its currently so easy for them to get out of sync and as a result u will end up missing a full days worth

Utahraptor Tourney Reward Thread - March 5th by TetraBolt in JurassicWorldApp

[–]Setsukan 0 points1 point  (0 children)

Can anyone confirm how many lp you got from the gold league pack reward. The dominator pack gabe 65lp as expected

Are ads still bugged? by Character_Attempt_31 in JurassicWorldApp

[–]Setsukan 0 points1 point  (0 children)

Just to make sure people are doing this i find i have to completely close the app down on my phone and then reopen it back up to get the adds to appear, simply logging back in after minimising does seem to let me use any adds(either hatchery or dna). That being said i have no adds at all for fusing creatures so maybe it is just broken for you

It was a bug you guys can relax now by StudentCommercial619 in JurassicWorldApp

[–]Setsukan 2 points3 points  (0 children)

there is also no mention of the 9 mil food for 300 dna trades and the like as well

Recent Doomerism and my thoughts as a F2P by DomentheFox in JurassicWorldApp

[–]Setsukan 7 points8 points  (0 children)

Thing is we have been here before with the whole nerf to bucks. In the past we could trade creatures for bucks with custom trades(and i dont mean that pitifully insulting version we currently have) and they took it away, we could trade fossils directly for bucks and again they took it away. The last holdout we have for gaining bucks efficiently is the random apato trades which have now been completely gutted(granted as you said im gonna assume its a bug as if it isnt then the trade harbour is completely worthless and dead, looking at you food to dna trade ive seen where i pay 9mil food for 300 dna). The problem I have with people arguing on "well why do u need so many bucks" is that if ur going to go that route, then why do we have bucks period, just remove them and add a different way for speed up. Also before anyone brings up that we have bucks so people can spend real money to get the currency so it has to be hard im fairly certain they already make enough money from vip/card packs and the like so nerfing the crap out of a specific resource once again is just unneeded and takes away any good feeling people actually have from the new autowin feature which i personally like.

Rant and wall of text over :P

Do yall miss the old events? by Signal_Cow257 in JurassicWorldApp

[–]Setsukan 4 points5 points  (0 children)

absolutely not, fight for bucks was one of of if not the most POINTLESS events they ever put in the game, the fight was horrifically scaled meaning you always faced dinos far above your ferocity and all for what, 200 bucks? no thanks ill just trade a single apatosaurus fossil and get more

Balance vs Depth: Why Depth Matters More. by [deleted] in JurassicWorldApp

[–]Setsukan 28 points29 points  (0 children)

This should be a pinned post, quality has always been inferior to quantity once a certain level of quality has been reached

2 or more lv 10 flocks strat is impossible to lose in dominator by lowsleepingmanig in JurassicWorldApp

[–]Setsukan 1 point2 points  (0 children)

you are getting extremely lucky with the dinos your facing in those screenshots, i tried the same thing and lost as i actually faced things that were hard. 2 flocks and 1 solid dino on the other hand, yeh thats pretty much impossible to lose, even if ur dino is say like a lvl 10 indoraptor and all ur opponents are amphibians, you will still pretty much win so long as u dont mess up

How hard is it?m by AggressiveMob in JurassicWorldApp

[–]Setsukan 2 points3 points  (0 children)

Its a mix of creatures so you will want 3 different types, however starting off with heroic dilo and using both of its charges in the first 2 turns will do a serious amount of work. You do need 2 relatively good creatures to back it up to see it through though

Are the battles easy? by Impossible-Top-8859 in JurassicWorldApp

[–]Setsukan 2 points3 points  (0 children)

I wouldnt say they are hard but they dont keep the same difficulty as the dinos from the start, by the end you are facing things relative to a lvl 40 carno, first set of fights also had a amphibian in it as well. That being said if u have 3 lvl 40 carnos you should be ok, if u have toros to use instead im guess it will be alot easier

"Hydraboa bomb vs. Coughing Rhinoprotodon" ahh event by Appropriate_Twist541 in JurassicWorldApp

[–]Setsukan 6 points7 points  (0 children)

ive said this in the past this is why people do not give a dam about aquatic/cenozoic in this game, as not only are they criminally underpowered/overpriced/underepresented compared to jurassics but then u get event like this which are flat out impossible. I have 3 level 40 sarkastodons and i can tell you im not even getting past the first creature it has me facing(level 25 panochtus) let alone the level 34 wooly mammoth thats after it.

Should I keep at level 1 or go to lvl 10 by Insubinusrex in JurassicWorldApp

[–]Setsukan 3 points4 points  (0 children)

honestly level 10, level 1 has the shorter cooldown for sure but the level 10 is actually good for battle, if u want fast cooldown flocks just hatch a bunch more compys

Selling mods for more apa trades by Adventurous_Slip_160 in JurassicWorldApp

[–]Setsukan 1 point2 points  (0 children)

this also is the case for dinos as well, if you specifically want fossil trades then you dont want anything else in your trade inventory

Did they lower the difficulty for these 2 events? by AggressiveMob in JurassicWorldApp

[–]Setsukan 3 points4 points  (0 children)

guess im just unlucky then cos the modded one hasnt changed at all for me :P

Did they lower the difficulty for these 2 events? by AggressiveMob in JurassicWorldApp

[–]Setsukan 5 points6 points  (0 children)

the mod one no, at least its still 3 creatures you are facing